Player Matchup

Morgan Le Fay
Morgan Le Fay
Fightingsioux048
Morgan Le Fay
Level 40
God Stats
4W - 5L
1,282 SR
Queue Stats
126W - 119L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
LaMatadoraAlexa
Nu Wa
Level 68
God Stats
20W - 8L
1,640 SR
Queue Stats
26W - 13L
1,616 Elo+
Party 3
Charon
Charon
MyPugsNameIsLoki
Charon
Level 28
God Stats
3W - 0L
1,762 SR
Queue Stats
27W - 11L
1,644 Elo+
Party 3
Hachiman
Hachiman
SayWordImGood
Hachiman
Level 8
God Stats
2W - 0L
1,819 SR
Queue Stats
6W - 3L
1,516 Elo+
Party 3
Pele
Pele
burtonlatture853
Pele
Level 118
God Stats
22W - 18L
1,537 SR
Queue Stats
276W - 265L
1,463 Elo+
Party 1
Team Averages
Level 52
1,608 SR
1,541 Elo+

VS

Team Averages
Level 50
1,633 SR
1,484 Elo+
Artemis
Artemis
Courier329
Artemis
Level 61
God Stats
21W - 5L
1,838 SR
Queue Stats
213W - 189L
1,573 Elo+
Party 2
Ymir
Ymir
DextrousSpy080
Ymir
Level 50
God Stats
43W - 22L
1,693 SR
Queue Stats
96W - 83L
1,530 Elo+
Party 2
Thanatos
Thanatos
Kneegrou
Thanatos
Level 29
God Stats
18W - 14L
1,609 SR
Queue Stats
40W - 34L
1,455 Elo+
Party 4
Ra
Ra
PushinPDior
Ra
Level 49
God Stats
3W - 7L
1,423 SR
Queue Stats
127W - 124L
1,466 Elo+
Solo
Bake Kujira
Bake Kujira
ROBOT650
Bake Kujira
Level 59
God Stats
3W - 4L
1,604 SR
Queue Stats
83W - 96L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fightingsioux048
Morgan Le Fay
14
2 / 1 / 2
8,134
581
8,392
6,380
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 10
8,296
593
8,156
5,586
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 8
7,774
555
5,563
14,283
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SayWordImGood
Hachiman
12
1 / 1 / 7
7,058
504
8,514
10,621
3,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
16 / 1 / 4
9,654
690
15,208
10,431
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Courier329
Artemis
11
1 / 5 / 1
6,652
475
11,218
10,372
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 4 / 1
6,274
448
2,808
15,477
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Kneegrou
Thanatos
12
4 / 7 / 0
7,468
533
5,769
14,097
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 1
6,692
478
4,395
9,734
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
ROBOT650
Bake Kujira
11
0 / 2 / 2
6,713
480
2,909
11,961
10,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
23
Kills
5
5
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Courier329
Artemis
1
5
1
0.3
L
0
4
1
0.13
W
Morgan Le Fay
Fightingsioux048
Morgan Le Fay
2
1
2
3
L
Thanatos
Kneegrou
Thanatos
4
7
0
0.57
W
2
1
10
7
W
2
1
8
6
L
0
5
1
0.1
L
Bake Kujira
ROBOT650
Bake Kujira
0
2
2
0.5
W
Hachiman
SayWordImGood
Hachiman
1
1
7
4.5
W
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,833
Damage
27,099
47,301
Taken
61,641
24,285
Mitigated
36,446
12,369
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Courier329
Artemis
11,218
6,017
0
2,446
10,372
4,235
0
2,628
7,744
0
58,045
L
2,808
804
0
2,888
15,477
13,752
21
5,614
9,863
23,356
0
W
Morgan Le Fay
Fightingsioux048
Morgan Le Fay
8,392
1,346
0
1,941
6,380
2,448
398
1,874
4,506
59,150
0
L
Thanatos
Kneegrou
Thanatos
5,769
2,292
0
5,769
14,097
5,340
0
2,268
11,829
0
51,713
W
8,156
3,346
46
1,563
5,586
1,913
928
2,829
2,757
61,758
0
W
5,563
1,014
0
2,496
14,283
12,105
0
1,977
12,306
31,841
0
L
4,395
575
358
1,897
9,734
2,907
20
3,914
5,820
60,932
0
L
Bake Kujira
ROBOT650
Bake Kujira
2,909
1,742
0
1,725
11,961
10,212
0
7,687
4,274
37,373
0
W
Hachiman
SayWordImGood
Hachiman
8,514
3,861
0
4,094
10,621
3,747
685
1,636
8,985
0
56,733
W
15,208
4,757
0
2,229
10,431
4,072
260
1,796
8,635
0
56,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
33,799
393
Minions Killed
398
0
Camps Cleared
0
1,375,249
Distance Traveled
1,310,080
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,652
475
91
7
0
241,251
2
L
Ymir
6,274
448
29
2
0
263,056
2
W
Morgan Le Fay
8,134
581
96
7
0
257,919
6
L
Thanatos
7,468
533
79
6
0
281,541
0
W
Nu Wa
8,296
593
103
7
0
261,444
3
W
Charon
7,774
555
43
3
0
259,573
0
L
Ra
6,692
478
115
8
0
240,354
0
L
Bake Kujira
6,713
480
84
6
0
283,878
4
W
Hachiman
7,058
504
87
6
0
259,817
0
W
Pele
9,654
690
64
5
0
336,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role