Player Matchup

Charybdis
Charybdis
Life__Life
Charybdis
Level 85
God Stats
3W - 7L
1,371 SR
Queue Stats
75W - 61L
1,515 Elo+
Party 2
Geb
Geb
Purple-Kyle
Geb
Level 108
God Stats
1W - 4L
1,422 SR
Queue Stats
95W - 76L
1,521 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SimplyDarian
Maman Brigitte
Level 156
God Stats
2W - 4L
1,610 SR
Queue Stats
290W - 285L
1,434 Elo+
Party 1
Odin
Odin
Sm00v3
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,468 Elo+
Solo
Sol
Sol
nvarga
Sol
Level 122
God Stats
14W - 16L
1,466 SR
Queue Stats
100W - 113L
1,467 Elo+
Party 1
Team Averages
Level 111
1,474 SR
1,481 Elo+

VS

Team Averages
Level 129
1,537 SR
1,495 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Camachho
Ravana
Level 68
God Stats
22W - 19L
1,554 SR
Queue Stats
155W - 167L
1,510 Elo+
Party 3
Charon
Charon
LORDHAVOC97
Charon
Level 155
God Stats
13W - 16L
1,404 SR
Queue Stats
278W - 296L
1,470 Elo+
Party 3
Skadi
Skadi
ObnoxiousPsycho
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,508 Elo+
Solo
Nu Wa
Nu Wa
RaringTrac3628
Nu Wa
Level 197
God Stats
15W - 3L
1,727 SR
Queue Stats
368W - 393L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Life__Life
Charybdis
13
0 / 1 / 4
7,579
583
7,107
9,806
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 3
7,174
552
5,480
11,653
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
SimplyDarian
Maman Brigitte
11
3 / 4 / 1
6,772
521
3,412
12,000
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Sm00v3
Odin
8
0 / 1 / 0
5,379
414
2,812
6,280
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
nvarga
Sol
12
2 / 3 / 0
7,288
561
8,781
14,669
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 0
7,929
610
5,010
12,924
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ravana
Camachho
Ravana
12
2 / 1 / 3
7,411
570
4,414
7,544
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
11
0 / 1 / 4
6,763
520
7,922
10,882
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 0
6,367
490
6,283
7,685
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 0
7,649
588
9,411
5,972
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
9
9
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Ravana
Camachho
Ravana
2
1
3
3.5
W
Charon
0
1
4
2
L
Charybdis
Life__Life
Charybdis
0
1
4
2
W
0
4
0
0
L
3
0
3
4.5
W
5
2
0
2.5
L
Maman Brigitte
SimplyDarian
Maman Brigitte
3
4
1
0.88
L
Odin
Sm00v3
Odin
0
1
0
0
L
Sol
nvarga
Sol
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
33,040
54,408
Taken
45,007
26,096
Mitigated
25,371
22,902
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,010
625
0
6,567
12,924
8,314
206
2,503
10,421
220
51,730
W
Ravana
Camachho
Ravana
4,414
1,320
0
1,275
7,544
3,609
10
4,064
3,480
0
59,342
W
Charon
7,922
1,949
133
2,426
10,882
8,615
0
4,205
6,677
31,501
1,059
L
Charybdis
Life__Life
Charybdis
7,107
5,077
0
6,054
9,806
3,866
1,134
1,697
8,069
0
67,053
W
6,283
2,936
0
670
7,685
2,470
456
1,701
5,984
0
49,181
L
5,480
679
0
2,430
11,653
10,579
28
3,494
7,938
26,006
0
W
9,411
1,790
0
1,066
5,972
2,363
0
5,076
896
48,522
0
L
Maman Brigitte
SimplyDarian
Maman Brigitte
3,412
413
0
4,148
12,000
4,065
0
1,853
9,946
36,819
788
L
Odin
Sm00v3
Odin
2,812
880
0
1,266
6,280
2,851
0
426
5,193
0
21,553
L
Sol
nvarga
Sol
8,781
3,905
103
8,901
14,669
4,735
0
8,367
5,998
68,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
36,119
373
Minions Killed
378
0
Camps Cleared
0
1,132,435
Distance Traveled
1,259,185
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,929
610
76
6
0
271,025
4
W
Ravana
7,411
570
81
6
0
287,770
0
W
Charon
6,763
520
44
3
0
249,119
1
L
Charybdis
7,579
583
131
10
0
223,968
4
W
Skadi
6,367
490
85
7
0
234,967
0
L
Geb
7,174
552
29
2
0
270,225
1
W
Nu Wa
7,649
588
92
7
0
216,304
7
L
Maman Brigitte
6,772
521
55
4
0
288,948
0
L
Odin
5,379
414
33
3
0
138,840
1
L
Sol
7,288
561
125
10
0
210,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role