Player Matchup

Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Indraix
Kuzenbo
Level 115
God Stats
1W - 1L
1,789 SR
Queue Stats
90W - 103L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
YetiBoii
Kukulkan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 2
Team Averages
Level 94
1,596 SR
1,376 Elo+

VS

Team Averages
Level 74
1,600 SR
1,392 Elo+
Sol
Sol
Erradicador2646
Sol
Level 24
God Stats
3W - 5L
1,526 SR
Queue Stats
116W - 103L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 87
God Stats
64W - 48L
1,515 SR
Queue Stats
77W - 67L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
soarworm
Baron Samedi
Level 111
God Stats
4W - 0L
1,758 SR
Queue Stats
107W - 97L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 5 / 0
7,698
770
5,807
12,719
9,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Indraix
Kuzenbo
9
0 / 6 / 0
6,696
670
4,576
13,460
14,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
YetiBoii
Kukulkan
9
0 / 4 / 0
6,793
679
2,037
5,477
2,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 12
8,381
838
7,907
5,705
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SlyGoil
Danzaburou
11
4 / 1 / 10
9,211
921
9,515
8,767
3,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
soarworm
Baron Samedi
13
11 / 0 / 3
9,890
989
10,462
4,409
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
15
15
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
0
0.2
W
0
0
12
6
L
Kuzenbo
Indraix
Kuzenbo
0
6
0
0
W
Danzaburou
SlyGoil
Danzaburou
4
1
10
9
L
Kukulkan
YetiBoii
Kukulkan
0
4
0
0
W
Baron Samedi
soarworm
Baron Samedi
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,420
Damage
27,884
31,656
Taken
18,881
26,572
Mitigated
7,953
3,321
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,807
1,915
0
3,020
12,719
9,571
0
6,976
5,743
426
23,818
W
7,907
4,016
0
2,060
5,705
1,883
1,227
2,245
3,460
33,775
0
L
Kuzenbo
Indraix
Kuzenbo
4,576
1,285
0
0
13,460
14,871
0
7,521
5,939
18,513
306
W
Danzaburou
SlyGoil
Danzaburou
9,515
4,439
0
2,880
8,767
3,368
1,431
2,317
6,450
0
40,512
L
Kukulkan
YetiBoii
Kukulkan
2,037
44
172
129
5,477
2,130
0
4,596
881
24,574
0
W
Baron Samedi
soarworm
Baron Samedi
10,462
1,192
756
2,542
4,409
2,702
349
2,284
2,125
42,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,187
Gold Earned
27,482
97
Minions Killed
176
0
Camps Cleared
0
503,519
Distance Traveled
498,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,698
770
38
4
0
184,458
0
W
Sol
8,381
838
50
5
0
174,212
0
L
Kuzenbo
6,696
670
16
2
0
171,019
0
W
Danzaburou
9,211
921
58
6
0
154,973
0
L
Kukulkan
6,793
679
43
4
0
148,042
0
W
Baron Samedi
9,890
989
68
7
0
169,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role