Player Matchup

Agni
Agni
DanteBD20
Agni
Level 198
God Stats
23W - 18L
1,542 SR
Queue Stats
525W - 548L
1,580 Elo+
Party 3
Baron Samedi
Baron Samedi
Nìghtbringer
Baron Samedi
Level 156
God Stats
2W - 2L
1,644 SR
Queue Stats
93W - 74L
1,627 Elo+
Solo
Hercules
Hercules
ThouBeSmitten
Hercules
Level 147
God Stats
7W - 5L
1,650 SR
Queue Stats
214W - 184L
1,626 Elo+
Party 2
Kumbhakarna
Kumbhakarna
cocoscones
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 228L
1,618 Elo+
Party 2
Discordia
Discordia
uchija664
Discordia
Level 158
God Stats
11W - 10L
1,499 SR
Queue Stats
543W - 567L
1,581 Elo+
Party 3
Team Averages
Level 158
1,567 SR
1,606 Elo+

VS

Team Averages
Level 133
1,570 SR
1,587 Elo+
Baron Samedi
Baron Samedi
Bilboboss
Baron Samedi
Level 102
God Stats
4W - 3L
1,766 SR
Queue Stats
243W - 121L
1,668 Elo+
Solo
Discordia
Discordia
DapXtreme
Discordia
Level 148
God Stats
4W - 2L
1,478 SR
Queue Stats
430W - 370L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
Joemen010
Xbalanque
Level 151
God Stats
3W - 3L
1,512 SR
Queue Stats
200W - 174L
1,538 Elo+
Solo
Cerberus
Cerberus
WASBETTERONXBOX
Cerberus
Level 115
God Stats
7W - 4L
1,579 SR
Queue Stats
457W - 433L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
vDAP
Sun Wukong
Level 149
God Stats
8W - 7L
1,516 SR
Queue Stats
506W - 481L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 6 / 4
7,967
797
6,169
11,269
5,144
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Nìghtbringer
Baron Samedi
14
2 / 4 / 3
8,076
808
7,647
8,690
6,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
ThouBeSmitten
Hercules
13
0 / 3 / 4
7,002
700
4,954
20,620
18,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
cocoscones
Kumbhakarna
15
2 / 5 / 5
8,830
883
4,528
14,801
14,006
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
uchija664
Discordia
14
1 / 3 / 5
7,978
798
12,501
8,334
4,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bilboboss
Baron Samedi
15
7 / 2 / 11
9,483
948
10,176
8,024
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
DapXtreme
Discordia
16
5 / 1 / 14
9,157
916
15,945
5,757
2,868
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
Joemen010
Xbalanque
16
4 / 2 / 14
9,444
944
15,009
8,475
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
13
0 / 2 / 15
8,670
867
6,839
13,352
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
vDAP
Sun Wukong
16
5 / 1 / 13
9,354
935
9,446
10,659
10,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
7
Kills
21
21
Deaths
8
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bilboboss
Baron Samedi
7
2
11
6.25
L
Agni
2
6
4
0.67
W
Discordia
DapXtreme
Discordia
5
1
14
12
W
Xbalanque
Joemen010
Xbalanque
4
2
14
5.5
L
Baron Samedi
Nìghtbringer
Baron Samedi
2
4
3
0.88
L
Hercules
ThouBeSmitten
Hercules
0
3
4
0.67
W
Cerberus
0
2
15
3.75
L
Kumbhakarna
cocoscones
Kumbhakarna
2
5
5
0.9
L
Discordia
uchija664
Discordia
1
3
5
1.17
W
Sun Wukong
vDAP
Sun Wukong
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
57,415
63,714
Taken
46,267
49,001
Mitigated
35,795
21,445
Healing
22,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bilboboss
Baron Samedi
10,176
405
5,316
2,276
8,024
4,650
960
7,049
975
17,273
0
L
Agni
6,169
152
0
2,073
11,269
5,144
329
6,681
4,190
11,593
0
W
Discordia
DapXtreme
Discordia
15,945
773
15
505
5,757
2,868
835
3,707
2,050
24,360
0
W
Xbalanque
Joemen010
Xbalanque
15,009
6,725
345
2,264
8,475
4,246
2,987
5,466
3,009
0
32,819
L
Baron Samedi
Nìghtbringer
Baron Samedi
7,647
854
2,274
1,878
8,690
6,617
500
5,152
3,414
24,309
0
L
Hercules
ThouBeSmitten
Hercules
4,954
1,527
473
10,150
20,620
18,469
195
7,779
12,282
0
7,555
W
Cerberus
6,839
88
1,162
5,490
13,352
13,713
313
7,728
5,624
11,498
0
L
Kumbhakarna
cocoscones
Kumbhakarna
4,528
89
1,935
1,702
14,801
14,006
0
7,261
7,058
10,441
0
L
Discordia
uchija664
Discordia
12,501
735
109
851
8,334
4,765
503
4,198
3,810
25,139
0
W
Sun Wukong
vDAP
Sun Wukong
9,446
1,275
1,222
4,078
10,659
10,318
461
6,895
3,764
0
22,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
46,108
91
Minions Killed
142
0
Camps Cleared
0
892,738
Distance Traveled
962,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,483
948
25
3
0
188,035
0
L
Agni
7,967
797
18
2
0
178,499
0
W
Discordia
9,157
916
18
2
0
205,354
0
W
Xbalanque
9,444
944
43
4
0
179,116
0
L
Baron Samedi
8,076
808
36
4
0
169,606
0
L
Hercules
7,002
700
6
1
0
176,944
0
W
Cerberus
8,670
867
26
3
0
199,430
0
L
Kumbhakarna
8,830
883
7
1
0
180,660
0
L
Discordia
7,978
798
24
2
0
187,029
0
W
Sun Wukong
9,354
935
30
3
0
190,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role