Player Matchup

Izanami
Izanami
AlphaSpecter8
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,307 Elo+
Party 1
Anubis
Anubis
DistantPluvio
Anubis
Level 13
God Stats
2W - 4L
1,520 SR
Queue Stats
6W - 12L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
FunkyGoblins
Sun Wukong
Level 129
God Stats
2W - 5L
1,326 SR
Queue Stats
104W - 103L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
GravyTaters6
Sylvanus
Level 35
God Stats
0W - 3L
1,317 SR
Queue Stats
4W - 9L
1,371 Elo+
Solo
Pele
Pele
Jayrusalem
Pele
Level 8
God Stats
4W - 3L
1,326 SR
Queue Stats
9W - 10L
1,384 Elo+
Party 1
Team Averages
Level 40
1,398 SR
1,352 Elo+

VS

Team Averages
Level 72
1,596 SR
1,507 Elo+
Nu Wa
Nu Wa
AppleJack937
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
DeityHunter24
Heimdallr
Level 154
God Stats
3W - 2L
1,708 SR
Queue Stats
116W - 121L
1,497 Elo+
Party 2
Nemesis
Nemesis
MintyFreshDragon
Nemesis
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
1,491 Elo+
Party 2
Geb
Geb
ResetVeXs
Geb
Level 80
God Stats
6W - 1L
1,771 SR
Queue Stats
143W - 138L
1,522 Elo+
Party 2
Chaac
Chaac
nobueno42069
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 4 / 0
4,603
460
3,321
6,365
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 3
7,085
709
7,098
5,855
3,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FunkyGoblins
Sun Wukong
11
1 / 0 / 1
6,742
674
5,345
10,109
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
GravyTaters6
Sylvanus
8
0 / 1 / 0
5,071
507
2,653
7,322
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 0 / 2
6,561
656
4,932
8,055
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,279
528
3,533
5,101
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DeityHunter24
Heimdallr
10
4 / 0 / 1
6,326
633
9,503
5,713
2,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
5,042
504
3,497
7,819
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 2
5,474
547
2,978
8,619
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 2 / 0
5,627
563
6,175
10,076
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
W
0
4
0
0
W
Heimdallr
DeityHunter24
Heimdallr
4
0
1
4.5
L
4
0
3
5.5
L
Sun Wukong
FunkyGoblins
Sun Wukong
1
0
1
1.5
L
Sylvanus
GravyTaters6
Sylvanus
0
1
0
0
L
5
0
2
6
W
1
3
1
0.5
W
0
1
2
1
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
25,686
37,706
Taken
37,328
18,071
Mitigated
16,096
13,140
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,321
2,665
0
456
6,365
2,136
0
1,152
5,210
0
31,831
W
3,533
493
0
0
5,101
1,177
0
3,440
1,661
34,091
0
W
Heimdallr
DeityHunter24
Heimdallr
9,503
4,585
0
2,699
5,713
2,024
852
1,296
4,417
0
51,353
L
7,098
76
0
4,132
5,855
3,003
235
2,294
3,561
57,389
0
L
Sun Wukong
FunkyGoblins
Sun Wukong
5,345
827
0
3,331
10,109
6,145
81
310
9,089
0
53,552
L
Sylvanus
GravyTaters6
Sylvanus
2,653
1,485
1,378
1,881
7,322
4,078
104
1,022
6,300
12,472
0
L
4,932
1,618
0
1,962
8,055
2,709
22
1,733
6,281
0
38,032
W
3,497
1,705
0
1,311
7,819
1,954
0
2,576
5,243
0
22,489
W
2,978
276
0
1,879
8,619
4,262
0
2,439
6,180
16,646
0
W
6,175
1,499
0
3,610
10,076
6,679
0
0
10,076
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
27,748
324
Minions Killed
260
0
Camps Cleared
0
1,035,132
Distance Traveled
1,050,957
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,603
460
47
5
0
187,102
0
W
Nu Wa
5,279
528
53
5
0
190,157
0
W
Heimdallr
6,326
633
81
8
0
210,800
2
L
Anubis
7,085
709
99
10
0
201,210
3
L
Sun Wukong
6,742
674
96
10
0
228,322
1
L
Sylvanus
5,071
507
22
2
0
166,136
0
L
Pele
6,561
656
60
6
0
252,362
0
W
Nemesis
5,042
504
41
4
0
242,233
0
W
Geb
5,474
547
26
3
0
218,311
3
W
Chaac
5,627
563
59
6
0
189,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role