Player Matchup

Janus
Janus
Asp9999
Janus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,409 Elo+
Party 1
Arachne
Arachne
JrZy
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 1
Poseidon
Poseidon
Kauzmic
Poseidon
Level 109
God Stats
1W - 0L
1,565 SR
Queue Stats
4W - 1L
1,675 Elo+
Party 1
Hou Yi
Hou Yi
Spartanfed
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 1
Cernunnos
Cernunnos
madmasterman
Cernunnos
Level 127
God Stats
1W - 0L
1,451 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 1
Team Averages
Level 76
1,503 SR
1,620 Elo+

VS

Team Averages
Level 19
1,532 SR
1,405 Elo+
Lancelot
Lancelot
KrextiveVIII
Lancelot
Level 26
God Stats
0W - 3L
1,329 SR
Queue Stats
37W - 50L
1,403 Elo+
Solo
Sobek
Sobek
plsdntbanmeagain
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,494 Elo+
Solo
Osiris
Osiris
sergevert
Osiris
Level 17
God Stats
3W - 1L
1,829 SR
Queue Stats
115W - 114L
1,481 Elo+
Solo
Tyr
Tyr
topamax
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,406 Elo+
Solo
Ne Zha
Ne Zha
Раня
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asp9999
Janus
15
1 / 1 / 26
9,435
786
8,980
6,238
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
JrZy
Arachne
17
10 / 2 / 21
10,781
898
15,931
15,009
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Kauzmic
Poseidon
17
6 / 2 / 23
10,356
863
16,752
9,234
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Spartanfed
Hou Yi
15
6 / 3 / 19
9,941
828
9,859
9,913
3,762
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
madmasterman
Cernunnos
18
9 / 2 / 22
11,363
947
12,754
10,935
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KrextiveVIII
Lancelot
13
0 / 6 / 5
7,795
650
6,506
12,775
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 6
8,358
697
4,467
16,216
19,537
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
sergevert
Osiris
16
4 / 5 / 5
9,851
821
11,569
14,702
18,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
12
1 / 7 / 5
7,961
663
5,163
12,288
13,407
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Раня
Ne Zha
16
4 / 7 / 3
9,897
825
16,208
13,171
7,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
34
32
Kills
10
10
Deaths
32
111
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Asp9999
Janus
1
1
26
14
W
Arachne
JrZy
Arachne
10
2
21
10.25
W
Poseidon
Kauzmic
Poseidon
6
2
23
8.75
L
Lancelot
KrextiveVIII
Lancelot
0
6
5
0.42
W
Hou Yi
Spartanfed
Hou Yi
6
3
19
5.17
W
Cernunnos
madmasterman
Cernunnos
9
2
22
10
L
1
7
6
0.57
L
Osiris
sergevert
Osiris
4
5
5
1.3
L
Tyr
1
7
5
0.5
L
Ne Zha
Раня
Ne Zha
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,276
Damage
43,913
51,329
Taken
69,152
24,310
Mitigated
67,706
25,040
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Asp9999
Janus
8,980
1,455
2,312
794
6,238
2,159
1,132
479
5,718
17,507
0
W
Arachne
JrZy
Arachne
15,931
11,651
6,587
7,633
15,009
10,258
1,898
1,162
13,414
0
26,388
W
Poseidon
Kauzmic
Poseidon
16,752
1,992
981
1,541
9,234
3,489
1,527
985
8,113
37,366
0
L
Lancelot
KrextiveVIII
Lancelot
6,506
587
0
1,128
12,775
8,748
0
4,540
8,189
0
18,160
W
Hou Yi
Spartanfed
Hou Yi
9,859
5,109
0
0
9,913
3,762
1,588
944
7,657
0
19,070
W
Cernunnos
madmasterman
Cernunnos
12,754
5,494
1,526
3,666
10,935
4,642
2,702
897
9,815
0
35,061
L
4,467
315
953
2,147
16,216
19,537
0
5,158
10,817
8,657
0
L
Osiris
sergevert
Osiris
11,569
2,707
126
2,230
14,702
18,235
0
5,813
8,755
0
24,750
L
Tyr
5,163
286
132
569
12,288
13,407
0
5,366
6,693
0
12,601
L
Ne Zha
Раня
Ne Zha
16,208
1,081
537
1,117
13,171
7,779
0
4,855
8,223
0
38,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,876
Gold Earned
43,862
147
Minions Killed
131
0
Camps Cleared
0
1,176,008
Distance Traveled
1,091,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,435
786
24
2
0
246,544
0
W
Arachne
10,781
898
20
2
0
255,586
0
W
Poseidon
10,356
863
32
3
0
243,691
0
L
Lancelot
7,795
650
32
3
0
247,082
0
W
Hou Yi
9,941
828
16
1
0
204,860
0
W
Cernunnos
11,363
947
55
5
0
225,327
0
L
Sobek
8,358
697
14
1
0
194,623
0
L
Osiris
9,851
821
28
2
0
262,386
0
L
Tyr
7,961
663
11
1
0
186,543
0
L
Ne Zha
9,897
825
46
4
0
200,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role