Player Matchup

Sylvanus
Sylvanus
AphroditeViper
Sylvanus
Level 68
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 10L
1,051 Elo+
Party 1
Baron Samedi
Baron Samedi
KeionFromTheO
Baron Samedi
Level 71
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 5L
1,073 Elo+
Party 1
Fenrir
Fenrir
Kvvp_Dreaming
Fenrir
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,206 Elo+
Party 1
Danzaburou
Danzaburou
REACTIVE-M_O_N_K
Danzaburou
Level 82
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 15L
1,208 Elo+
Party 1
Charon
Charon
Sleepy_Vali
Charon
Level 33
God Stats
0W - 4L
1,029 SR
Queue Stats
0W - 11L
996 Elo+
Party 1
Team Averages
Level 67
1,333 SR
1,107 Elo+

VS

Team Averages
Level 96
1,501 SR
1,445 Elo+
Ratatoskr
Ratatoskr
Bigsleepyyyy
Ratatoskr
Level 41
God Stats
11W - 3L
1,749 SR
Queue Stats
34W - 25L
1,486 Elo+
Solo
Anubis
Anubis
BleedGaming
Anubis
Level 99
God Stats
3W - 5L
1,292 SR
Queue Stats
159W - 181L
1,448 Elo+
Solo
Sol
Sol
LV1-__-Cubone
Sol
Level 168
God Stats
22W - 22L
1,481 SR
Queue Stats
297W - 274L
1,496 Elo+
Solo
Fafnir
Fafnir
florini00
Fafnir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,413 Elo+
Solo
Surtr
Surtr
kamimari98
Surtr
Level 125
God Stats
85W - 73L
1,481 SR
Queue Stats
323W - 288L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 1 / 6
7,466
498
6,923
15,561
12,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
KeionFromTheO
Baron Samedi
13
5 / 2 / 2
7,749
517
10,345
9,893
4,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 4 / 5
8,122
541
5,559
13,622
5,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
REACTIVE-M_O_N_K
Danzaburou
12
4 / 5 / 4
7,517
501
10,742
14,983
7,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charon
12
1 / 5 / 2
7,286
486
6,922
10,425
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bigsleepyyyy
Ratatoskr
14
4 / 2 / 1
8,889
593
7,054
9,601
3,696
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
1 / 5 / 1
7,671
511
3,121
10,606
4,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 1
9,123
608
15,198
12,738
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
florini00
Fafnir
12
1 / 3 / 3
7,962
531
3,270
13,866
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
16
6 / 4 / 2
10,359
691
14,041
17,016
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
16
17
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
1
6
4
W
Ratatoskr
Bigsleepyyyy
Ratatoskr
4
2
1
2.25
W
Anubis
1
5
1
0.3
L
Baron Samedi
KeionFromTheO
Baron Samedi
5
2
2
3
L
5
4
5
1.88
W
4
2
1
2.25
L
Danzaburou
REACTIVE-M_O_N_K
Danzaburou
4
5
4
1.2
L
Charon
1
5
2
0.4
W
Fafnir
florini00
Fafnir
1
3
3
0.83
W
Surtr
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
42,684
64,484
Taken
63,827
34,280
Mitigated
46,112
21,871
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,923
3,187
3,811
6,529
15,561
12,097
0
7,657
7,904
31,986
0
W
Ratatoskr
Bigsleepyyyy
Ratatoskr
7,054
2,111
0
432
9,601
3,696
0
2,672
6,929
0
69,135
W
Anubis
3,121
66
0
3,032
10,606
4,813
354
5,108
5,498
43,166
0
L
Baron Samedi
KeionFromTheO
Baron Samedi
10,345
556
705
3,725
9,893
4,814
104
2,544
7,245
47,888
0
L
5,559
1,233
198
2,773
13,622
5,661
0
2,566
10,810
0
42,372
W
15,198
6,990
0
3,597
12,738
8,573
4,569
3,685
9,053
75,762
17,985
L
Danzaburou
REACTIVE-M_O_N_K
Danzaburou
10,742
5,165
364
3,147
14,983
7,377
0
7,898
7,085
0
45,361
L
Charon
6,922
1,679
102
517
10,425
4,331
108
220
9,344
49,275
0
W
Fafnir
florini00
Fafnir
3,270
1,219
0
4,354
13,866
14,547
96
4,958
8,908
17,536
0
W
Surtr
14,041
4,978
0
6,303
17,016
14,483
678
7,767
9,249
1,809
77,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
44,004
288
Minions Killed
465
0
Camps Cleared
0
1,398,636
Distance Traveled
1,394,743
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,466
498
30
2
0
269,268
0
W
Ratatoskr
8,889
593
92
6
0
310,610
1
W
Anubis
7,671
511
74
5
0
228,033
4
L
Baron Samedi
7,749
517
77
5
0
255,137
3
L
Fenrir
8,122
541
59
4
0
328,174
0
W
Sol
9,123
608
143
10
0
271,552
0
L
Danzaburou
7,517
501
54
4
0
283,021
0
L
Charon
7,286
486
68
5
0
263,036
4
W
Fafnir
7,962
531
31
2
0
291,416
0
W
Surtr
10,359
691
125
8
0
293,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role