Player Matchup

King Arthur
King Arthur
GuardianOfNone
King Arthur
Level 60
God Stats
4W - 7L
1,366 SR
Queue Stats
208W - 221L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxKrAcXx13
Morgan Le Fay
Level 38
God Stats
1W - 4L
1,109 SR
Queue Stats
130W - 121L
1,460 Elo+
Solo
He Bo
He Bo
lessthanluis
He Bo
Level 69
God Stats
0W - 3L
1,185 SR
Queue Stats
86W - 63L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
snouk
Kuzenbo
Level 138
God Stats
2W - 6L
1,417 SR
Queue Stats
535W - 568L
1,431 Elo+
Solo
Hun Batz
Hun Batz
xBLOODYxBULLx
Hun Batz
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 195L
1,446 Elo+
Solo
Team Averages
Level 78
1,316 SR
1,490 Elo+

VS

Team Averages
Level 91
1,573 SR
1,474 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Caelin45
Medusa
Level 65
God Stats
2W - 1L
1,728 SR
Queue Stats
35W - 35L
1,476 Elo+
Party 1
Bake Kujira
Bake Kujira
Doomslayer8801
Bake Kujira
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 71L
1,392 Elo+
Solo
Zeus
Zeus
MrPoko
Zeus
Level 68
God Stats
3W - 2L
1,564 SR
Queue Stats
56W - 54L
1,475 Elo+
Party 1
Agni
Agni
ThermicRogue
Agni
Level 155
God Stats
7W - 4L
1,575 SR
Queue Stats
533W - 463L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuardianOfNone
King Arthur
12
1 / 8 / 2
6,775
678
5,341
20,487
11,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
XxKrAcXx13
Morgan Le Fay
13
2 / 5 / 2
6,979
698
7,849
10,147
4,103
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 7 / 2
7,714
771
7,935
10,462
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
snouk
Kuzenbo
14
1 / 2 / 6
7,663
766
5,488
10,071
12,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
xBLOODYxBULLx
Hun Batz
12
0 / 5 / 3
6,532
653
4,689
9,557
4,280
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 1 / 17
8,682
868
6,265
11,378
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Caelin45
Medusa
16
5 / 1 / 15
9,210
921
9,736
8,536
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
Doomslayer8801
Bake Kujira
14
2 / 3 / 22
9,060
906
8,867
13,324
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
MrPoko
Zeus
17
16 / 1 / 10
10,564
1,056
20,123
4,788
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
2 / 2 / 15
8,255
826
12,509
6,158
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
7
Kills
27
27
Deaths
8
15
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
17
10.5
W
Medusa
Caelin45
Medusa
5
1
15
12.5
W
Bake Kujira
Doomslayer8801
Bake Kujira
2
3
22
4.33
L
King Arthur
GuardianOfNone
King Arthur
1
8
2
0.25
W
Zeus
MrPoko
Zeus
16
1
10
21
W
2
2
15
4.75
L
Morgan Le Fay
XxKrAcXx13
Morgan Le Fay
2
5
2
0.6
L
3
7
2
0.57
L
Kuzenbo
snouk
Kuzenbo
1
2
6
2
L
Hun Batz
xBLOODYxBULLx
Hun Batz
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
57,500
60,724
Taken
44,184
36,144
Mitigated
34,568
10,603
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,265
4,090
3,347
6,132
11,378
11,343
671
5,822
5,556
0
7,233
W
Medusa
Caelin45
Medusa
9,736
3,844
493
2,429
8,536
4,129
672
5,143
3,393
0
22,504
W
Bake Kujira
Doomslayer8801
Bake Kujira
8,867
4,562
429
1,236
13,324
14,249
1,027
5,623
7,701
13,833
1,028
L
King Arthur
GuardianOfNone
King Arthur
5,341
491
120
2,312
20,487
11,233
75
12,949
6,767
0
10,706
W
Zeus
MrPoko
Zeus
20,123
1,351
1,930
1,438
4,788
2,093
786
1,329
3,459
35,100
0
W
12,509
132
972
1,981
6,158
2,754
856
3,102
3,056
22,748
0
L
Morgan Le Fay
XxKrAcXx13
Morgan Le Fay
7,849
930
388
1,139
10,147
4,103
200
8,699
1,266
18,345
0
L
7,935
349
411
585
10,462
4,008
0
6,353
3,677
19,844
0
L
Kuzenbo
snouk
Kuzenbo
5,488
2,299
2,462
2,440
10,071
12,520
0
5,474
4,241
10,321
253
L
Hun Batz
xBLOODYxBULLx
Hun Batz
4,689
713
356
390
9,557
4,280
0
6,996
2,280
0
9,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
45,771
81
Minions Killed
133
0
Camps Cleared
0
802,956
Distance Traveled
935,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,682
868
35
4
0
222,551
0
W
Medusa
9,210
921
26
3
0
190,182
0
W
Bake Kujira
9,060
906
14
1
0
189,832
0
L
King Arthur
6,775
678
15
2
0
167,072
0
W
Zeus
10,564
1,056
35
4
0
169,077
0
W
Agni
8,255
826
23
2
0
164,270
0
L
Morgan Le Fay
6,979
698
19
2
0
128,535
0
L
He Bo
7,714
771
27
3
0
153,863
0
L
Kuzenbo
7,663
766
9
1
0
184,061
0
L
Hun Batz
6,532
653
11
1
0
169,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role