Player Matchup

Anubis
Anubis
Silver II
AlphaSturm
Anubis
Silver II
Level 143
God Stats
2W - 0L
1,175 SR
Queue Stats
38W - 34L
1,455 MMR
Party 1
Apollo
Apollo
Gold III
DrDune
Apollo
Gold III
Level 102
God Stats
3W - 3L
1,471 SR
Queue Stats
82W - 80L
1,420 MMR
Solo
Thor
Thor
Silver I
MURBACCHUS
Thor
Silver I
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 34L
1,464 MMR
Party 1
Vulcan
Vulcan
Bronze III
ThreeNines
Vulcan
Bronze III
Level 60
God Stats
3W - 2L
1,718 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
WillowyBoom2
Cthulhu
Gold IV
Level 174
God Stats
23W - 14L
1,631 SR
Queue Stats
182W - 189L
1,429 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,542 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,359 SR
1,455 MMR
Awilix
Awilix
Bronze III
BuffaloMuffin
Awilix
Bronze III
Level 128
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Hera
Hera
Platinum III
Consist
Hera
Platinum III
Level 155
God Stats
0W - 2L
1,287 SR
Queue Stats
238W - 241L
1,464 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
MonkeyManiac08
Morgan Le Fay
Gold V
Level 113
God Stats
0W - 5L
1,120 SR
Queue Stats
80W - 99L
1,369 MMR
Solo
Hachiman
Hachiman
Bronze III
ThickLikeBuffalo
Hachiman
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
igorkigor96
Kuzenbo
Gold V
Level 158
God Stats
1W - 4L
1,550 SR
Queue Stats
51W - 51L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlphaSturm
Anubis
18
5 / 8 / 8
12,692
552
11,480
19,103
12,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
DrDune
Apollo
20
8 / 3 / 5
14,375
625
14,735
18,197
8,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 10
14,106
613
20,141
23,549
12,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
ThreeNines
Vulcan
18
5 / 3 / 9
13,039
567
26,922
13,953
7,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
WillowyBoom2
Cthulhu
18
4 / 4 / 14
12,286
534
10,066
21,221
24,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesJanusChang'ePoseidonAo Kuang

VS

Bans
AthenaCupidRatatoskrMaman BrigitteHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 7
11,250
489
12,920
23,117
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
Consist
Hera
16
3 / 6 / 3
10,475
455
9,374
15,908
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
MonkeyManiac08
Morgan Le Fay
16
2 / 8 / 5
11,034
480
12,889
25,381
18,133
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 3
11,154
485
11,068
18,759
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
igorkigor96
Kuzenbo
14
2 / 6 / 7
10,234
445
12,430
28,017
35,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
32
Kills
18
19
Deaths
32
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlphaSturm
Anubis
5
8
8
1.13
L
8
7
7
1.64
L
Hera
Consist
Hera
3
6
3
0.75
W
Apollo
DrDune
Apollo
8
3
5
3.5
W
10
1
10
15
L
Morgan Le Fay
MonkeyManiac08
Morgan Le Fay
2
8
5
0.56
L
3
5
3
0.9
W
Vulcan
ThreeNines
Vulcan
5
3
9
3.17
W
Cthulhu
WillowyBoom2
Cthulhu
4
4
14
2.75
L
Kuzenbo
igorkigor96
Kuzenbo
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,344
Damage
58,681
96,023
Taken
111,182
65,558
Mitigated
75,973
27,661
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlphaSturm
Anubis
11,480
650
0
6,938
19,103
12,064
385
11,013
8,090
79,420
0
L
12,920
4,362
0
5,536
23,117
9,343
0
11,470
11,647
0
90,418
L
Hera
Consist
Hera
9,374
2,470
0
1,353
15,908
5,790
207
8,370
7,538
96,378
0
W
Apollo
DrDune
Apollo
14,735
9,532
0
7,191
18,197
8,808
9,797
3,513
14,684
0
132,305
W
20,141
5,612
0
3,491
23,549
12,507
1,474
7,588
15,961
0
130,457
L
Morgan Le Fay
MonkeyManiac08
Morgan Le Fay
12,889
593
0
5,904
25,381
18,133
19
9,537
15,844
90,129
0
L
11,068
5,162
0
5,324
18,759
6,867
629
3,664
15,095
0
94,993
W
Vulcan
ThreeNines
Vulcan
26,922
14,113
0
4,647
13,953
7,190
1,580
7,902
6,051
116,892
0
W
Cthulhu
WillowyBoom2
Cthulhu
10,066
757
1,397
3,997
21,221
24,989
287
6,792
14,429
54,769
0
L
Kuzenbo
igorkigor96
Kuzenbo
12,430
3,107
0
5,314
28,017
35,840
130
15,938
12,079
38,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,498
Gold Earned
54,147
654
Minions Killed
585
0
Camps Cleared
0
2,395,474
Distance Traveled
2,214,159
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,692
552
109
5
0
421,696
4
L
Awilix
11,250
489
101
4
0
510,115
5
L
Hera
10,475
455
173
8
0
444,405
4
W
Apollo
14,375
625
201
9
0
497,119
4
W
Thor
14,106
613
139
6
0
531,561
7
L
Morgan Le Fay
11,034
480
121
5
0
360,617
1
L
Hachiman
11,154
485
154
7
0
424,019
1
W
Vulcan
13,039
567
136
6
0
511,108
0
W
Cthulhu
12,286
534
69
3
0
433,990
0
L
Kuzenbo
10,234
445
36
2
0
475,003
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role