Player Matchup

Artio
Artio
Diamondking379
Artio
Level 144
God Stats
2W - 3L
1,635 SR
Queue Stats
394W - 440L
1,511 Elo+
Party 2
Nox
Nox
Drаgoon
Nox
Level 146
God Stats
0W - 2L
1,293 SR
Queue Stats
97W - 94L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
MolevolentOmen
Amaterasu
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
104W - 128L
1,498 Elo+
Party 2
Thanatos
Thanatos
PathtoLlama
Thanatos
Level 129
God Stats
24W - 21L
1,625 SR
Queue Stats
425W - 448L
1,503 Elo+
Party 2
Ullr
Ullr
UncleClapDaddi
Ullr
Level 107
God Stats
4W - 6L
1,553 SR
Queue Stats
174W - 198L
1,526 Elo+
Party 2
Team Averages
Level 127
1,569 SR
1,514 Elo+

VS

Team Averages
Level 149
1,556 SR
1,558 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItsDumpyBro
Ah Muzen Cab
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 95L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
MLGTheMessiah
Hou Yi
Level 149
God Stats
1W - 0L
1,638 SR
Queue Stats
68W - 52L
1,611 Elo+
Party 1
Achilles
Achilles
MummifiedMech
Achilles
Level 159
God Stats
3W - 7L
1,254 SR
Queue Stats
195W - 191L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
RMATrauma
Zhong Kui
Level 155
God Stats
4W - 0L
1,889 SR
Queue Stats
38W - 31L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,258
526
2,685
9,738
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,416
542
3,024
4,201
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MolevolentOmen
Amaterasu
9
0 / 6 / 0
5,175
518
3,252
11,448
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
PathtoLlama
Thanatos
9
0 / 3 / 0
5,292
529
2,668
7,614
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,398
540
2,068
7,593
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 3
6,295
630
4,394
7,207
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
ItsDumpyBro
Ah Muzen Cab
9
2 / 0 / 6
6,387
639
2,928
5,777
3,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 3
7,036
704
5,996
6,342
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
MummifiedMech
Achilles
13
6 / 0 / 0
7,699
770
9,694
10,226
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
RMATrauma
Zhong Kui
11
1 / 0 / 2
6,180
618
4,542
5,569
4,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
3
5.5
L
0
3
0
0
L
0
1
0
0
W
Ah Muzen Cab
ItsDumpyBro
Ah Muzen Cab
2
0
6
5
W
3
1
3
4.5
L
Amaterasu
MolevolentOmen
Amaterasu
0
6
0
0
W
Achilles
MummifiedMech
Achilles
6
0
0
6
L
Thanatos
PathtoLlama
Thanatos
0
3
0
0
W
Zhong Kui
RMATrauma
Zhong Kui
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,697
Damage
27,554
40,594
Taken
35,121
18,068
Mitigated
19,299
10,295
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,394
1,264
0
4,825
7,207
2,432
0
531
6,676
0
41,853
L
2,685
683
169
2,538
9,738
7,193
0
3,187
6,551
9,533
0
L
3,024
514
0
600
4,201
1,629
0
813
3,388
48,665
0
W
Ah Muzen Cab
ItsDumpyBro
Ah Muzen Cab
2,928
1,075
0
1,735
5,777
3,438
0
1,590
4,187
0
16,128
W
5,996
2,906
0
1,479
6,342
2,304
704
412
5,930
0
55,233
L
Amaterasu
MolevolentOmen
Amaterasu
3,252
1,596
0
1,588
11,448
4,252
0
0
10,655
0
23,761
W
Achilles
MummifiedMech
Achilles
9,694
2,585
0
5,012
10,226
6,842
0
0
10,226
0
56,860
L
Thanatos
PathtoLlama
Thanatos
2,668
1,056
0
4,804
7,614
2,553
0
542
7,072
0
39,625
W
Zhong Kui
RMATrauma
Zhong Kui
4,542
960
0
3,730
5,569
4,283
0
3,176
2,393
58,565
0
L
2,068
778
0
596
7,593
2,441
0
0
7,593
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
33,597
307
Minions Killed
374
0
Camps Cleared
0
1,108,692
Distance Traveled
1,065,192
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,295
630
67
7
0
251,005
0
L
Artio
5,258
526
11
1
0
219,558
0
L
Nox
5,416
542
103
10
0
216,117
2
W
Ah Muzen Cab
6,387
639
23
2
0
216,886
4
W
Hou Yi
7,036
704
91
9
0
187,011
0
L
Amaterasu
5,175
518
38
4
0
211,413
0
W
Achilles
7,699
770
92
9
0
224,964
0
L
Thanatos
5,292
529
75
8
0
242,967
0
W
Zhong Kui
6,180
618
101
10
0
185,326
0
L
Ullr
5,398
540
80
8
0
218,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role