Player Matchup

Maui
Maui
JeffPR14
Maui
Level 34
God Stats
7W - 12L
1,455 SR
Queue Stats
140W - 124L
1,438 Elo+
Party 3
Hachiman
Hachiman
Sepulll
Hachiman
Level 88
God Stats
8W - 6L
1,667 SR
Queue Stats
209W - 197L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
ThalosKaizen
Sun Wukong
Level 33
God Stats
0W - 2L
1,459 SR
Queue Stats
8W - 19L
1,320 Elo+
Solo
Awilix
Awilix
UncleCarre
Awilix
Level 108
God Stats
5W - 5L
1,553 SR
Queue Stats
170W - 155L
1,475 Elo+
Party 3
Janus
Janus
nesti26
Janus
Level 108
God Stats
10W - 8L
1,581 SR
Queue Stats
291W - 270L
1,448 Elo+
Party 3
Team Averages
Level 74
1,543 SR
1,436 Elo+

VS

Team Averages
Level 105
1,552 SR
1,481 Elo+
Arachne
Arachne
ACEdvgg7
Arachne
Level 93
God Stats
33W - 14L
1,699 SR
Queue Stats
112W - 91L
1,524 Elo+
Solo
Ra
Ra
Aj Poppins
Ra
Level 157
God Stats
6W - 2L
1,735 SR
Queue Stats
203W - 209L
1,447 Elo+
Party 1
Hachiman
Hachiman
Vizionz24
Hachiman
Level 24
God Stats
13W - 9L
1,550 SR
Queue Stats
26W - 23L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
vFlixy
Aphrodite
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 97L
1,459 Elo+
Party 2
Chaac
Chaac
xChoose
Chaac
Level 143
God Stats
1W - 1L
1,273 SR
Queue Stats
89W - 87L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 2 / 0
6,764
423
2,172
13,946
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Sepulll
Hachiman
11
0 / 2 / 1
6,837
427
5,353
12,002
4,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ThalosKaizen
Sun Wukong
12
0 / 2 / 0
6,988
437
5,096
17,360
12,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
UncleCarre
Awilix
13
1 / 2 / 0
7,141
446
4,001
13,999
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
nesti26
Janus
14
2 / 5 / 0
7,975
498
7,453
10,264
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ACEdvgg7
Arachne
15
5 / 0 / 2
9,290
581
12,109
13,853
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 2 / 1
9,138
571
6,620
6,854
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Vizionz24
Hachiman
12
3 / 1 / 4
7,651
478
11,631
9,038
3,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
vFlixy
Aphrodite
13
2 / 0 / 5
8,436
527
4,387
7,848
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
xChoose
Chaac
15
1 / 0 / 4
9,797
612
12,682
13,309
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
ACEdvgg7
Arachne
5
0
2
6
W
2
2
1
1.25
L
Maui
0
2
0
0
L
Hachiman
Sepulll
Hachiman
0
2
1
0.25
L
Sun Wukong
ThalosKaizen
Sun Wukong
0
2
0
0
L
Awilix
UncleCarre
Awilix
1
2
0
0.5
W
Hachiman
Vizionz24
Hachiman
3
1
4
5
L
Janus
nesti26
Janus
2
5
0
0.4
W
Aphrodite
vFlixy
Aphrodite
2
0
5
4.5
W
Chaac
xChoose
Chaac
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
47,429
67,571
Taken
50,902
36,660
Mitigated
33,618
16,445
Healing
25,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ACEdvgg7
Arachne
12,109
8,764
0
6,156
13,853
6,585
517
2,918
10,747
0
79,187
W
6,620
552
1,754
3,165
6,854
2,972
227
3,588
3,086
88,563
0
L
Maui
2,172
300
0
4,128
13,946
10,570
0
4,613
9,235
17,374
0
L
Hachiman
Sepulll
Hachiman
5,353
2,292
0
4,475
12,002
4,193
0
633
11,369
0
54,915
L
Sun Wukong
ThalosKaizen
Sun Wukong
5,096
884
0
3,748
17,360
12,669
0
803
15,307
0
51,544
L
Awilix
UncleCarre
Awilix
4,001
940
0
2,628
13,999
5,346
0
2,189
11,651
0
59,226
W
Hachiman
Vizionz24
Hachiman
11,631
8,056
154
2,865
9,038
3,716
31
1,470
7,528
0
49,400
L
Janus
nesti26
Janus
7,453
483
0
1,466
10,264
3,882
0
2,605
7,659
67,904
0
W
Aphrodite
vFlixy
Aphrodite
4,387
935
2,773
4,224
7,848
6,031
102
632
7,192
26,209
0
W
Chaac
xChoose
Chaac
12,682
1,269
0
4,870
13,309
14,314
402
1,204
12,065
0
86,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
44,312
432
Minions Killed
478
0
Camps Cleared
0
1,605,106
Distance Traveled
1,670,451
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,290
581
99
6
0
367,176
0
W
Ra
9,138
571
141
9
0
307,695
3
L
Maui
6,764
423
17
1
0
326,541
4
L
Hachiman
6,837
427
103
6
0
313,772
2
L
Sun Wukong
6,988
437
84
5
0
310,273
0
L
Awilix
7,141
446
92
6
0
369,934
8
W
Hachiman
7,651
478
64
4
0
345,430
0
L
Janus
7,975
498
136
9
0
284,586
0
W
Aphrodite
8,436
527
37
2
0
316,053
0
W
Chaac
9,797
612
137
9
0
334,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role