Player Matchup

Surtr
Surtr
Bronze II
BeeerPongChamp23
Surtr
Bronze II
Level 89
God Stats
20W - 39L
1,405 SR
Queue Stats
52W - 79L
3 MMR
Solo
Hades
Hades
Silver V
ItsMrWizard
Hades
Silver V
Level 129
God Stats
8W - 4L
1,604 SR
Queue Stats
92W - 114L
634 MMR
Solo
Ares
Ares
Bronze I
OneAndOnlyFLASH
Ares
Bronze I
Level 87
God Stats
18W - 10L
1,516 SR
Queue Stats
152W - 192L
429 MMR
Party 1
Anhur
Anhur
Silver V
tomatosalad2
Anhur
Silver V
Level 140
God Stats
4W - 6L
1,066 SR
Queue Stats
342W - 368L
586 MMR
Solo
Pele
Pele
Silver III
wacky4fsu
Pele
Silver III
Level 68
God Stats
16W - 23L
1,371 SR
Queue Stats
181W - 220L
815 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,392 SR
493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,488 SR
483 MMR
Neith
Neith
Bronze V
Crasyglue
Neith
Bronze V
Level 67
God Stats
3W - 1L
1,423 SR
Queue Stats
53W - 104L
-188 MMR
Solo
Mulan
Mulan
Silver IV
Ripcity525
Mulan
Silver IV
Level 49
God Stats
17W - 10L
1,667 SR
Queue Stats
91W - 104L
658 MMR
Solo
Poseidon
Poseidon
Silver IV
Yayi8995
Poseidon
Silver IV
Level 142
God Stats
2W - 1L
1,406 SR
Queue Stats
391W - 431L
649 MMR
Solo
Nu Wa
Nu Wa
Silver IV
amedelavie
Nu Wa
Silver IV
Level 115
God Stats
72W - 56L
1,569 SR
Queue Stats
159W - 174L
645 MMR
Solo
Nemesis
Nemesis
Silver V
jayshon111
Nemesis
Silver V
Level 122
God Stats
4W - 8L
1,373 SR
Queue Stats
14W - 38L
650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
8,052
447
10,626
19,854
17,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 2
7,360
409
3,944
13,498
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 4 / 4
7,649
425
4,430
18,512
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 6 / 1
8,298
461
7,512
16,773
6,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
15
5 / 6 / 0
9,076
504
12,879
21,639
9,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ThanatosAnubisMorgan Le Fay

VS

Bans
AchillesBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crasyglue
Neith
15
1 / 2 / 7
9,861
548
11,914
13,403
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
17
10 / 2 / 5
11,308
628
15,385
15,639
13,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Yayi8995
Poseidon
16
4 / 5 / 11
10,543
586
16,001
11,393
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
5 / 2 / 16
9,894
550
13,666
11,776
10,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
jayshon111
Nemesis
16
11 / 0 / 8
11,174
621
11,149
15,204
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
11
Kills
31
31
Deaths
11
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Neith
Crasyglue
Neith
1
2
7
2.25
L
1
6
2
0.33
L
1
4
4
0.75
W
Mulan
10
2
5
6.25
W
Poseidon
Yayi8995
Poseidon
4
5
11
1.9
W
Nu Wa
5
2
16
6.5
W
Nemesis
jayshon111
Nemesis
11
0
8
15
L
2
6
1
0.42
L
Pele
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
68,115
90,276
Taken
67,415
54,958
Mitigated
38,273
19,042
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,626
3,505
0
4,885
19,854
17,075
0
5,269
14,585
872
62,926
W
Neith
Crasyglue
Neith
11,914
4,732
0
3,861
13,403
4,717
4,020
817
12,586
0
65,884
L
3,944
237
160
2,708
13,498
6,359
0
7,534
5,964
41,121
0
L
4,430
185
0
4,780
18,512
15,789
34
7,598
10,914
23,642
0
W
Mulan
15,385
1,174
0
4,951
15,639
13,066
882
1,425
14,214
130
70,146
W
Poseidon
Yayi8995
Poseidon
16,001
2,208
0
1,704
11,393
3,699
1,481
3,009
8,384
83,726
0
W
Nu Wa
13,666
4,250
0
710
11,776
10,590
2,786
1,681
10,095
52,476
0
W
Nemesis
jayshon111
Nemesis
11,149
5,094
0
3,886
15,204
6,201
0
2,806
12,398
0
80,211
L
7,512
3,738
0
3,335
16,773
6,453
1
5,042
11,731
0
55,300
L
Pele
12,879
2,768
0
3,174
21,639
9,282
0
4,279
17,360
0
84,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
52,780
374
Minions Killed
463
0
Camps Cleared
0
1,587,678
Distance Traveled
1,788,797
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,052
447
89
5
0
309,134
1
W
Neith
9,861
548
91
5
0
312,560
0
L
Hades
7,360
409
74
4
0
279,445
2
L
Ares
7,649
425
22
1
0
344,574
6
W
Mulan
11,308
628
90
5
0
343,711
0
W
Poseidon
10,543
586
118
7
0
339,022
0
W
Nu Wa
9,894
550
59
3
0
351,572
8
W
Nemesis
11,174
621
105
6
0
441,932
8
L
Anhur
8,298
461
92
5
0
291,626
0
L
Pele
9,076
504
97
5
0
362,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role