Player Matchup

Eset
Eset
Silver I
CharlieKun
Eset
Silver I
Level 156
God Stats
19W - 15L
1,688 SR
Queue Stats
71W - 57L
1,544 MMR
Party 1
Bacchus
Bacchus
Silver II
EternumShadow
Bacchus
Silver II
Level 121
God Stats
10W - 10L
1,719 SR
Queue Stats
75W - 57L
1,529 MMR
Party 1
Anhur
Anhur
Silver II
JonnyMcSizzle
Anhur
Silver II
Level 124
God Stats
19W - 11L
1,819 SR
Queue Stats
75W - 57L
1,529 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,742 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,480 SR
1,468 MMR
Surtr
Surtr
Gold V
PERFECTKILLER76
Surtr
Gold V
Level 144
God Stats
37W - 24L
1,602 SR
Queue Stats
240W - 289L
1,398 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Tallboiii20
Nu Wa
Bronze III
Level 82
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Hades
Hades
Gold III
elPAISA19
Hades
Gold III
Level 87
God Stats
39W - 44L
1,532 SR
Queue Stats
42W - 52L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 12
10,066
719
12,644
10,698
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
14
5 / 1 / 10
11,232
802
9,882
17,066
24,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
10 / 1 / 5
12,873
920
21,833
16,369
7,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeAgniAh Muzen CabBastetThoth

VS

Bans
GaneshaBakasuraAnubisHerculesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,932
709
6,939
21,862
13,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 5
9,919
709
10,087
10,748
3,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
elPAISA19
Hades
14
4 / 5 / 2
10,866
776
15,555
17,786
8,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
6
6
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
W
Bacchus
5
1
10
10
W
10
1
5
12.5
L
1
6
4
0.5
L
1
5
5
0.7
L
Hades
elPAISA19
Hades
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,359
Damage
32,581
44,133
Taken
50,396
37,535
Mitigated
25,540
12,825
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,644
640
782
1,794
10,698
5,801
444
6,787
3,911
51,512
0
W
Bacchus
9,882
1,656
0
3,178
17,066
24,699
302
8,227
8,839
20,731
677
W
21,833
12,806
0
7,071
16,369
7,035
2,624
11,074
5,295
0
96,207
L
6,939
2,439
0
1,659
21,862
13,863
334
7,748
13,748
285
16,908
L
10,087
3,926
0
31
10,748
3,024
653
5,475
5,096
44,470
0
L
Hades
elPAISA19
Hades
15,555
520
561
5,940
17,786
8,653
490
7,974
9,361
60,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
30,717
222
Minions Killed
147
0
Camps Cleared
0
709,403
Distance Traveled
669,490
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,066
719
61
4
0
228,894
0
W
Bacchus
11,232
802
9
1
0
254,390
3
W
Anhur
12,873
920
152
11
0
226,119
0
L
Surtr
9,932
709
25
2
0
220,266
0
L
Nu Wa
9,919
709
40
3
0
204,511
0
L
Hades
10,866
776
82
6
0
244,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role