Player Matchup

Da Ji
Da Ji
LanceTech
Da Ji
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,181 Elo+
Party 1
Merlin
Merlin
LoremasterDante
Merlin
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 2L
1,256 Elo+
Party 1
Rama
Rama
lilss-_-
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,176 Elo+
Party 1
Team Averages
Level 57
1,425 SR
1,204 Elo+

VS

Team Averages
Level 34
1,464 SR
1,255 Elo+
Janus
Janus
NotaDadsAccount
Janus
Level 41
God Stats
8W - 5L
1,548 SR
Queue Stats
100W - 114L
1,439 Elo+
Solo
Skadi
Skadi
PlushyBear
Skadi
Level 35
God Stats
4W - 7L
1,500 SR
Queue Stats
97W - 99L
1,142 Elo+
Party 2
Chaac
Chaac
SortaSaucy
Chaac
Level 27
God Stats
10W - 6L
1,343 SR
Queue Stats
108W - 114L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LanceTech
Da Ji
10
0 / 6 / 3
7,338
667
8,017
11,265
5,932
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 1
7,951
723
4,795
7,760
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
11
2 / 5 / 0
7,868
715
5,004
11,903
4,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
9,169
834
7,136
6,765
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
14
9 / 0 / 7
10,789
981
8,857
9,190
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
12
4 / 2 / 11
9,973
907
10,357
12,460
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
17
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
LanceTech
Da Ji
0
6
3
0.25
L
1
6
1
0.25
W
4
2
4
3
W
Skadi
9
0
7
12.5
W
Chaac
4
2
11
4.75
L
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
26,350
30,928
Taken
28,415
12,501
Mitigated
17,432
1,040
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
LanceTech
Da Ji
8,017
2,376
0
250
11,265
5,932
0
1,284
9,542
0
14,660
L
4,795
375
0
40
7,760
2,487
0
2,131
5,103
24,570
0
W
7,136
364
0
896
6,765
2,284
773
550
6,215
42,159
0
W
Skadi
8,857
3,856
0
1,572
9,190
3,103
1,494
2,050
7,140
0
35,103
W
Chaac
10,357
1,983
0
5,582
12,460
12,045
102
2,864
9,596
0
28,077
L
Rama
5,004
3,404
0
750
11,903
4,082
0
3,271
8,189
0
19,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
29,931
56
Minions Killed
137
0
Camps Cleared
0
455,630
Distance Traveled
639,491
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,338
667
10
1
0
171,028
1
L
Merlin
7,951
723
30
3
0
127,318
0
W
Janus
9,169
834
62
6
0
227,133
0
W
Skadi
10,789
981
41
4
0
188,377
0
W
Chaac
9,973
907
34
3
0
223,981
0
L
Rama
7,868
715
16
1
0
157,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role