Player Matchup

Cabrakan
Cabrakan
Alirus23
Cabrakan
Level 59
God Stats
6W - 4L
1,525 SR
Queue Stats
373W - 372L
1,540 Elo+
Solo
Chang'e
Chang'e
Weededed
Chang'e
Level 126
God Stats
3W - 0L
1,812 SR
Queue Stats
163W - 169L
1,501 Elo+
Party 2
Thanatos
Thanatos
clance3495
Thanatos
Level 129
God Stats
1W - 3L
1,152 SR
Queue Stats
186W - 187L
1,505 Elo+
Party 2
Surtr
Surtr
sp2099
Surtr
Level 125
God Stats
2W - 1L
1,232 SR
Queue Stats
135W - 113L
1,532 Elo+
Solo
Sol
Sol
wakeNbakeXking
Sol
Level 101
God Stats
3W - 0L
1,572 SR
Queue Stats
37W - 40L
1,440 Elo+
Party 2
Team Averages
Level 108
1,459 SR
1,503 Elo+

VS

Team Averages
Level 95
1,585 SR
1,491 Elo+
Loki
Loki
Digita1 Jedi7
Loki
Level 87
God Stats
1W - 2L
1,504 SR
Queue Stats
79W - 77L
1,453 Elo+
Party 1
Nike
Nike
EARLYandOFTEN
Nike
Level 108
God Stats
5W - 3L
1,689 SR
Queue Stats
236W - 236L
1,443 Elo+
Party 1
Achilles
Achilles
Jellys Share
Achilles
Level 85
God Stats
1W - 1L
1,652 SR
Queue Stats
19W - 17L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
apeoflight
Guan Yu
Level 124
God Stats
1W - 4L
1,553 SR
Queue Stats
170W - 175L
1,521 Elo+
Solo
Persephone
Persephone
xByAetherHunter
Persephone
Level 69
God Stats
2W - 4L
1,526 SR
Queue Stats
221W - 213L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alirus23
Cabrakan
14
1 / 2 / 10
7,833
783
6,201
12,807
14,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Weededed
Chang'e
15
1 / 1 / 14
9,096
910
5,793
10,390
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
clance3495
Thanatos
14
6 / 1 / 6
8,623
862
7,715
6,015
2,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
sp2099
Surtr
14
2 / 1 / 9
8,230
823
8,923
12,331
8,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 1 / 5
9,523
952
12,136
8,886
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,096
710
6,605
6,254
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 4
7,622
762
8,611
12,263
14,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Jellys Share
Achilles
15
4 / 3 / 1
8,029
803
7,501
8,706
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
apeoflight
Guan Yu
10
0 / 7 / 4
6,448
645
6,227
13,610
8,361
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
xByAetherHunter
Persephone
12
0 / 2 / 2
7,284
728
8,484
5,124
2,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
18
Kills
6
6
Deaths
18
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alirus23
Cabrakan
1
2
10
3
L
0
2
6
1.5
L
2
4
4
1
L
Achilles
Jellys Share
Achilles
4
3
1
1.5
W
Chang'e
Weededed
Chang'e
1
1
14
8
L
Guan Yu
apeoflight
Guan Yu
0
7
4
0.29
W
Thanatos
clance3495
Thanatos
6
1
6
9
W
Surtr
sp2099
Surtr
2
1
9
6.5
W
8
1
5
10.5
L
Persephone
xByAetherHunter
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
37,428
50,429
Taken
45,957
33,640
Mitigated
32,918
31,572
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alirus23
Cabrakan
6,201
1,068
2,081
1,507
12,807
14,721
552
3,019
9,574
7,900
21
L
6,605
219
1,616
1,594
6,254
2,403
0
2,574
3,680
0
17,877
L
8,611
378
406
2,224
12,263
14,700
0
5,010
7,253
2,816
11,990
L
Achilles
Jellys Share
Achilles
7,501
554
312
1,124
8,706
5,211
0
6,154
2,552
0
13,025
W
Chang'e
Weededed
Chang'e
5,793
674
12,942
6,360
10,390
4,893
638
2,233
8,157
12,699
0
L
Guan Yu
apeoflight
Guan Yu
6,227
411
1,316
1,069
13,610
8,361
52
7,969
5,641
361
14,172
W
Thanatos
clance3495
Thanatos
7,715
895
1,187
3,911
6,015
2,486
550
831
5,098
0
14,456
W
Surtr
sp2099
Surtr
8,923
2,949
221
2,002
12,331
8,207
166
2,636
9,484
191
16,481
W
12,136
3,183
47
1,314
8,886
3,333
2,539
1,659
7,144
37,643
0
L
Persephone
xByAetherHunter
Persephone
8,484
450
385
858
5,124
2,243
0
2,567
2,439
20,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
36,479
118
Minions Killed
108
0
Camps Cleared
0
919,357
Distance Traveled
915,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,833
783
3
0
0
155,239
0
L
Loki
7,096
710
25
3
0
211,013
0
L
Nike
7,622
762
15
2
0
183,391
0
L
Achilles
8,029
803
14
1
0
200,514
0
W
Chang'e
9,096
910
19
2
0
198,532
0
L
Guan Yu
6,448
645
16
2
0
170,554
0
W
Thanatos
8,623
862
17
2
0
201,589
0
W
Surtr
8,230
823
28
3
0
200,798
0
W
Sol
9,523
952
51
5
0
163,199
0
L
Persephone
7,284
728
38
4
0
150,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role