Player Matchup

Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Harmonuu
Cthulhu
Level 156
God Stats
1W - 0L
1,830 SR
Queue Stats
19W - 14L
1,517 Elo+
Party 1
Ravana
Ravana
Kpnuts
Ravana
Level 120
God Stats
1W - 0L
1,511 SR
Queue Stats
20W - 18L
1,483 Elo+
Party 1
Team Averages
Level 112
1,613 SR
1,500 Elo+

VS

Team Averages
Level 102
1,451 SR
1,452 Elo+
Bake Kujira
Bake Kujira
BadShooter
Bake Kujira
Level 194
God Stats
4W - 4L
1,675 SR
Queue Stats
135W - 72L
1,757 Elo+
Solo
Neith
Neith
JojoKlad
Neith
Level 6
God Stats
1W - 4L
1,404 SR
Queue Stats
1W - 4L
1,394 Elo+
Party 2
Sol
Sol
TOEHOE
Sol
Level 107
God Stats
0W - 1L
1,273 SR
Queue Stats
51W - 54L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 3
8,612
861
11,390
3,926
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Harmonuu
Cthulhu
10
0 / 0 / 8
7,596
760
4,790
8,198
6,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Kpnuts
Ravana
11
4 / 0 / 3
8,281
828
7,063
6,582
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BadShooter
Bake Kujira
9
0 / 1 / 0
6,766
677
6,586
10,851
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
JojoKlad
Neith
9
0 / 3 / 0
6,603
660
3,760
7,642
2,253
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
TOEHOE
Sol
9
0 / 5 / 0
6,592
659
4,486
7,631
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
L
Bake Kujira
BadShooter
Bake Kujira
0
1
0
0
W
Cthulhu
Harmonuu
Cthulhu
0
0
8
4
L
Neith
JojoKlad
Neith
0
3
0
0
W
Ravana
Kpnuts
Ravana
4
0
3
5.5
L
Sol
TOEHOE
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
14,832
18,706
Taken
26,124
11,407
Mitigated
13,799
3,514
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,390
906
0
500
3,926
1,529
600
2,629
982
39,889
0
L
Bake Kujira
BadShooter
Bake Kujira
6,586
2,789
0
3,122
10,851
9,238
0
5,348
5,503
22,729
0
W
Cthulhu
Harmonuu
Cthulhu
4,790
334
108
792
8,198
6,897
0
3,662
4,231
17,906
0
L
Neith
JojoKlad
Neith
3,760
2,009
0
1,868
7,642
2,253
0
5,738
1,904
0
21,397
W
Ravana
Kpnuts
Ravana
7,063
1,827
0
2,114
6,582
2,981
592
3,884
2,430
0
25,015
L
Sol
TOEHOE
Sol
4,486
1,177
0
1,068
7,631
2,308
0
5,297
2,334
17,539
1,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
19,961
97
Minions Killed
89
0
Camps Cleared
0
583,610
Distance Traveled
539,603
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,612
861
43
4
0
178,679
0
L
Bake Kujira
6,766
677
28
3
0
204,687
0
W
Cthulhu
7,596
760
17
2
0
192,222
2
L
Neith
6,603
660
22
2
0
157,618
0
W
Ravana
8,281
828
37
4
0
212,709
0
L
Sol
6,592
659
39
4
0
177,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role