Player Matchup

Hachiman
Hachiman
Anthonlee711
Hachiman
Level 109
God Stats
0W - 2L
1,301 SR
Queue Stats
54W - 48L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Aqua Seal2958
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,849 Elo+
Party 1
Ymir
Ymir
mhman7110
Ymir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 49L
1,509 Elo+
Party 1
Team Averages
Level 47
1,434 SR
1,625 Elo+

VS

Team Averages
Level 64
1,673 SR
1,545 Elo+
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
IcyFlowz-
Horus
Level 80
God Stats
14W - 8L
1,613 SR
Queue Stats
436W - 447L
1,511 Elo+
Party 2
Raijin
Raijin
PLEEBASAUR
Raijin
Level 43
God Stats
11W - 3L
1,907 SR
Queue Stats
65W - 39L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anthonlee711
Hachiman
7
0 / 8 / 0
6,235
624
4,203
9,497
2,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 0
6,845
685
3,691
7,420
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ymir
9
0 / 3 / 0
6,435
644
3,063
8,211
5,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 0 / 8
8,248
825
3,770
7,084
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
IcyFlowz-
Horus
10
2 / 0 / 12
7,891
789
3,807
5,815
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
PLEEBASAUR
Raijin
12
10 / 0 / 5
9,397
940
16,450
6,831
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
16
16
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
8
8
L
Hachiman
Anthonlee711
Hachiman
0
8
0
0
L
0
5
0
0
W
Horus
IcyFlowz-
Horus
2
0
12
8
W
Raijin
PLEEBASAUR
Raijin
10
0
5
12.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,957
Damage
24,027
25,128
Taken
19,730
10,224
Mitigated
8,928
761
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,770
575
0
223
7,084
3,145
424
2,143
4,832
0
19,928
L
Hachiman
Anthonlee711
Hachiman
4,203
2,215
0
531
9,497
2,724
0
5,681
3,686
0
14,378
L
3,691
947
0
60
7,420
2,175
0
4,576
2,725
26,044
0
W
Horus
IcyFlowz-
Horus
3,807
1,456
1,460
2,494
5,815
3,278
360
3,005
2,677
0
13,283
W
Raijin
PLEEBASAUR
Raijin
16,450
952
0
750
6,831
2,505
0
1,824
4,827
56,021
0
L
Ymir
3,063
405
0
170
8,211
5,325
0
6,241
1,824
6,403
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,515
Gold Earned
25,536
59
Minions Killed
113
0
Camps Cleared
0
507,119
Distance Traveled
551,415
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,248
825
20
2
0
174,157
0
L
Hachiman
6,235
624
15
2
0
149,364
0
L
Nu Wa
6,845
685
37
4
0
177,690
0
W
Horus
7,891
789
19
2
0
189,813
2
W
Raijin
9,397
940
74
7
0
187,445
0
L
Ymir
6,435
644
7
1
0
180,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role