Player Matchup

Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MARIO PAEZ16
Anhur
Level 89
God Stats
1W - 2L
1,358 SR
Queue Stats
188W - 220L
1,491 Elo+
Party 1
He Bo
He Bo
Taz_901
He Bo
Level 102
God Stats
3W - 8L
1,233 SR
Queue Stats
566W - 582L
1,510 Elo+
Solo
Tyr
Tyr
adamdlc
Tyr
Level 157
God Stats
5W - 7L
1,493 SR
Queue Stats
179W - 163L
1,532 Elo+
Party 1
Ares
Ares
juliankoncer117
Ares
Level 138
God Stats
6W - 5L
1,397 SR
Queue Stats
131W - 120L
1,483 Elo+
Party 1
Team Averages
Level 127
1,396 SR
1,503 Elo+

VS

Team Averages
Level 109
1,516 SR
1,484 Elo+
Martichoras
Martichoras
BossPixie
Martichoras
Level 127
God Stats
3W - 0L
1,572 SR
Queue Stats
139W - 132L
1,499 Elo+
Solo
Ymir
Ymir
Hamch0p
Ymir
Level 89
God Stats
1W - 1L
1,574 SR
Queue Stats
9W - 11L
1,495 Elo+
Solo
Persephone
Persephone
NoxUrSoxOff
Persephone
Level 173
God Stats
6W - 11L
1,250 SR
Queue Stats
851W - 855L
1,469 Elo+
Solo
Chiron
Chiron
SpaciousFern
Chiron
Level 138
God Stats
12W - 6L
1,686 SR
Queue Stats
402W - 394L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Vladbath
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 4
6,513
724
2,673
6,052
5,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 5
6,660
740
5,039
9,666
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Taz_901
He Bo
8
0 / 2 / 2
5,679
631
2,563
3,595
1,466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
15
4 / 3 / 4
8,158
906
11,895
11,502
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 6 / 3
7,472
830
5,214
12,498
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BossPixie
Martichoras
14
3 / 2 / 12
8,274
919
6,015
7,147
3,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Hamch0p
Ymir
15
6 / 1 / 8
9,294
1,033
5,256
7,622
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
NoxUrSoxOff
Persephone
15
3 / 0 / 13
8,342
927
9,271
3,534
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chiron
15
6 / 2 / 10
8,669
963
10,107
8,118
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Vladbath
Ah Puch
12
1 / 4 / 11
7,563
840
7,047
8,758
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
8
Kills
19
19
Deaths
9
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
4
1.5
W
Martichoras
BossPixie
Martichoras
3
2
12
4.5
W
Ymir
Hamch0p
Ymir
6
1
8
10
L
0
6
5
0.42
W
Persephone
NoxUrSoxOff
Persephone
3
0
13
9.5
W
Chiron
6
2
10
5.5
L
He Bo
Taz_901
He Bo
0
2
2
0.5
W
Ah Puch
Vladbath
Ah Puch
1
4
11
1.63
L
Tyr
4
3
4
2
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
37,696
43,313
Taken
35,179
39,333
Mitigated
20,223
8,254
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,673
361
762
777
6,052
5,053
0
3,150
2,902
5,135
0
W
Martichoras
BossPixie
Martichoras
6,015
2,642
1,966
1,344
7,147
3,660
1,128
1,360
5,691
0
20,620
W
Ymir
Hamch0p
Ymir
5,256
695
399
1,734
7,622
7,797
153
2,525
4,848
10,727
0
L
5,039
885
306
412
9,666
4,788
0
4,768
4,898
26
11,731
W
Persephone
NoxUrSoxOff
Persephone
9,271
352
0
786
3,534
1,514
971
1,217
2,165
17,105
0
W
Chiron
10,107
3,317
2,590
2,800
8,118
3,697
1,381
2,658
5,234
0
18,254
L
He Bo
Taz_901
He Bo
2,563
167
335
452
3,595
1,466
35
1,791
1,804
6,368
0
W
Ah Puch
Vladbath
Ah Puch
7,047
754
0
1,331
8,758
3,555
516
2,962
5,576
11,670
0
L
Tyr
11,895
713
494
4,328
11,502
13,758
0
5,440
6,062
246
20,839
L
5,214
382
0
388
12,498
14,268
0
6,425
6,073
11,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
42,142
79
Minions Killed
95
0
Camps Cleared
0
656,700
Distance Traveled
824,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,513
724
6
1
0
114,969
0
W
Martichoras
8,274
919
36
4
0
137,796
0
W
Ymir
9,294
1,033
15
2
0
182,444
0
L
Anhur
6,660
740
30
3
0
136,614
0
W
Persephone
8,342
927
14
2
0
177,137
0
W
Chiron
8,669
963
18
2
0
174,504
0
L
He Bo
5,679
631
10
1
0
65,640
0
W
Ah Puch
7,563
840
12
1
0
152,782
0
L
Tyr
8,158
906
18
2
0
189,678
0
L
Ares
7,472
830
15
2
0
149,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role