Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DJ To Nasty5260
Ah Muzen Cab
Level 109
God Stats
8W - 4L
1,739 SR
Queue Stats
324W - 313L
1,518 Elo+
Party 3
Kali
Kali
DillThePickleGod
Kali
Level 29
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 11L
1,316 Elo+
Party 1
Janus
Janus
IdealDogFan
Janus
Level 96
God Stats
31W - 24L
1,541 SR
Queue Stats
177W - 177L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
ReaperxReaver
Gilgamesh
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,268 Elo+
Party 1
Charon
Charon
SaltNova
Charon
Level 11
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 5L
1,226 Elo+
Party 1
Team Averages
Level 55
1,552 SR
1,370 Elo+

VS

Team Averages
Level 136
1,398 SR
1,454 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
SAMUEL566
Susano
Level 146
God Stats
4W - 11L
1,354 SR
Queue Stats
320W - 252L
1,492 Elo+
Solo
Bake Kujira
Bake Kujira
Spiceifer
Bake Kujira
Level 137
God Stats
4W - 5L
1,381 SR
Queue Stats
144W - 137L
1,482 Elo+
Party 2
Horus
Horus
YourWAIFUsuck5
Horus
Level 157
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 13L
1,277 Elo+
Solo
Sol
Sol
scovver
Sol
Level 109
God Stats
2W - 2L
1,488 SR
Queue Stats
112W - 101L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DJ To Nasty5260
Ah Muzen Cab
7
1 / 2 / 0
5,230
402
2,685
5,571
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,509
424
3,389
12,499
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 0
7,120
548
3,473
8,103
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
ReaperxReaver
Gilgamesh
12
2 / 0 / 0
6,940
534
8,628
15,823
12,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
SaltNova
Charon
10
1 / 0 / 1
6,129
471
3,109
7,501
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
4 / 1 / 0
8,655
666
7,949
7,465
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
SAMUEL566
Susano
14
3 / 0 / 2
7,827
602
7,558
9,017
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Spiceifer
Bake Kujira
13
1 / 2 / 2
8,066
620
9,035
10,365
10,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 4
6,863
528
2,053
9,724
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
12
2 / 1 / 2
7,599
585
6,249
6,523
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
11
11
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
0
4
L
Ah Muzen Cab
DJ To Nasty5260
Ah Muzen Cab
1
2
0
0.5
L
0
4
0
0
L
1
5
0
0.2
L
Gilgamesh
ReaperxReaver
Gilgamesh
2
0
0
2
W
Susano
SAMUEL566
Susano
3
0
2
4
L
Charon
SaltNova
Charon
1
0
1
1.5
W
Bake Kujira
Spiceifer
Bake Kujira
1
2
2
1
W
1
1
4
3
W
Sol
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
32,844
49,497
Taken
43,094
26,129
Mitigated
27,693
6,861
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,949
910
428
1,908
7,465
3,322
670
2,508
4,812
78,864
0
L
Ah Muzen Cab
DJ To Nasty5260
Ah Muzen Cab
2,685
1,398
0
500
5,571
1,734
0
1,732
3,839
0
28,210
L
3,389
1,381
0
2,549
12,499
4,474
0
3,650
8,849
0
32,055
L
3,473
58
0
500
8,103
2,919
0
5,357
2,746
52,893
0
L
Gilgamesh
ReaperxReaver
Gilgamesh
8,628
2,276
0
2,534
15,823
12,110
0
8,468
7,355
560
52,121
W
Susano
SAMUEL566
Susano
7,558
1,391
0
4,534
9,017
3,941
33
922
8,055
0
56,793
L
Charon
SaltNova
Charon
3,109
451
0
778
7,501
4,892
0
3,616
3,885
12,629
0
W
Bake Kujira
Spiceifer
Bake Kujira
9,035
5,094
0
3,001
10,365
10,349
1,363
220
10,145
60,766
0
W
2,053
821
1,170
3,366
9,724
7,643
0
1,596
8,106
0
14,068
W
Sol
6,249
3,025
0
2,409
6,523
2,438
3,093
1,675
4,834
46,553
5,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
39,010
298
Minions Killed
451
0
Camps Cleared
0
1,265,034
Distance Traveled
1,419,537
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,655
666
147
11
0
272,564
3
L
Ah Muzen Cab
5,230
402
45
3
0
139,432
0
L
Kali
5,509
424
51
4
0
309,124
0
L
Janus
7,120
548
106
8
0
226,984
2
L
Gilgamesh
6,940
534
81
6
0
277,386
0
W
Susano
7,827
602
88
7
0
325,535
5
L
Charon
6,129
471
15
1
0
312,108
0
W
Bake Kujira
8,066
620
94
7
0
279,220
2
W
Horus
6,863
528
18
1
0
286,503
4
W
Sol
7,599
585
104
8
0
255,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role