Player Matchup

Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Explosionsfodays
Sun Wukong
Silver II
Level 107
God Stats
2W - 2L
1,716 SR
Queue Stats
14W - 18L
1,363 MMR
Solo
Pele
Pele
Bronze III
Juanace
Pele
Bronze III
Level 44
God Stats
1W - 1L
1,269 SR
Queue Stats
22W - 28L
1,354 MMR
Solo
Xbalanque
Xbalanque
Bronze III
LiI purrp
Xbalanque
Bronze III
Level 42
God Stats
6W - 0L
1,798 SR
Queue Stats
6W - 3L
1,600 MMR
Party 1
Aphrodite
Aphrodite
Silver I
TTVfmbKdiz
Aphrodite
Silver I
Level 79
God Stats
6W - 3L
1,804 SR
Queue Stats
166W - 191L
1,202 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,618 SR
1,404 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,556 SR
1,353 MMR
Arachne
Arachne
Gold V
Afronippels
Arachne
Gold V
Level 107
God Stats
10W - 13L
1,580 SR
Queue Stats
737W - 748L
1,349 MMR
Solo
Chang'e
Chang'e
Silver I
BalthXone
Chang'e
Silver I
Level 138
God Stats
17W - 11L
1,621 SR
Queue Stats
67W - 70L
1,402 MMR
Solo
Hou Yi
Hou Yi
Bronze II
BosnianMafia
Hou Yi
Bronze II
Level 95
God Stats
1W - 1L
1,651 SR
Queue Stats
3W - 6L
1,385 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
Leftydevil77
Jormungandr
Bronze IV
Level 108
God Stats
1W - 1L
1,474 SR
Queue Stats
20W - 34L
1,216 MMR
Solo
Janus
Janus
Silver I
wyd_stepbro699
Janus
Silver I
Level 142
God Stats
38W - 44L
1,456 SR
Queue Stats
230W - 243L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
3 / 2 / 2
11,988
631
12,755
13,479
4,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Explosionsfodays
Sun Wukong
18
1 / 0 / 2
11,908
627
11,497
16,353
12,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Juanace
Pele
16
7 / 4 / 3
11,200
589
9,860
19,112
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
LiI purrp
Xbalanque
19
5 / 1 / 3
12,488
657
20,756
17,273
8,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
TTVfmbKdiz
Aphrodite
14
0 / 2 / 7
10,133
533
2,668
15,360
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ThorAgniAthena

VS

Bans
Ao KuangFenrirMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Afronippels
Arachne
16
1 / 3 / 2
9,291
489
4,575
15,392
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
BalthXone
Chang'e
16
1 / 3 / 1
10,520
554
10,166
18,356
6,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
0 / 5 / 2
7,716
406
5,699
13,065
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Leftydevil77
Jormungandr
14
5 / 1 / 1
10,045
529
8,304
18,327
20,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 4 / 3
10,303
542
12,045
11,875
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
9
9
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
2
2
L
Arachne
Afronippels
Arachne
1
3
2
0.67
L
Chang'e
BalthXone
Chang'e
1
3
1
0.5
L
Hou Yi
0
5
2
0.2
W
Sun Wukong
Explosionsfodays
Sun Wukong
1
0
2
2
W
Pele
Juanace
Pele
7
4
3
2.13
L
Jormungandr
Leftydevil77
Jormungandr
5
1
1
5.5
W
Xbalanque
LiI purrp
Xbalanque
5
1
3
6.5
W
Aphrodite
TTVfmbKdiz
Aphrodite
0
2
7
1.75
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,536
Damage
40,789
81,577
Taken
77,015
45,750
Mitigated
41,159
38,985
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,755
2,149
0
6,305
13,479
4,691
997
5,609
7,870
120,137
850
L
Arachne
Afronippels
Arachne
4,575
3,400
0
3,290
15,392
6,145
330
1,716
13,676
0
72,074
L
Chang'e
BalthXone
Chang'e
10,166
853
240
10,690
18,356
6,110
0
1,026
17,330
90,493
0
L
Hou Yi
5,699
1,780
0
2,241
13,065
3,929
0
1,819
11,246
0
34,228
W
Sun Wukong
Explosionsfodays
Sun Wukong
11,497
1,686
0
6,759
16,353
12,033
870
7,784
8,569
0
101,351
W
Pele
Juanace
Pele
9,860
1,707
0
6,150
19,112
7,784
949
5,570
13,542
0
85,180
L
Jormungandr
Leftydevil77
Jormungandr
8,304
1,046
0
2,727
18,327
20,324
0
5,850
12,477
39,281
1,258
W
Xbalanque
LiI purrp
Xbalanque
20,756
12,163
0
8,216
17,273
8,527
8,165
6,807
10,466
0
134,116
W
Aphrodite
TTVfmbKdiz
Aphrodite
2,668
594
4,703
6,852
15,360
12,715
665
4,512
10,848
25,324
0
L
12,045
177
0
500
11,875
4,651
426
5,012
6,863
96,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,717
Gold Earned
47,875
666
Minions Killed
517
0
Camps Cleared
0
1,973,813
Distance Traveled
1,728,589
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,988
631
175
9
0
410,382
5
L
Arachne
9,291
489
105
6
0
423,557
1
L
Chang'e
10,520
554
151
8
0
346,015
7
L
Hou Yi
7,716
406
69
4
0
231,075
0
W
Sun Wukong
11,908
627
162
9
0
420,815
1
W
Pele
11,200
589
103
5
0
430,062
1
L
Jormungandr
10,045
529
37
2
0
328,844
1
W
Xbalanque
12,488
657
203
11
0
356,924
0
W
Aphrodite
10,133
533
23
1
0
355,630
7
L
Janus
10,303
542
155
8
0
399,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role