Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AdriLu010411
Anubis
Level 106
God Stats
95W - 89L
1,500 SR
Queue Stats
98W - 93L
1,446 Elo+
Solo
Awilix
Awilix
Devonthekid10
Awilix
Level 105
God Stats
1W - 4L
1,335 SR
Queue Stats
351W - 376L
1,503 Elo+
Party 1
Zeus
Zeus
IllPlayCarry
Zeus
Level 102
God Stats
5W - 3L
1,713 SR
Queue Stats
511W - 498L
1,492 Elo+
Party 1
Eset
Eset
Saint_broseph_
Eset
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
126W - 128L
1,530 Elo+
Solo
Team Averages
Level 105
1,510 SR
1,494 Elo+

VS

Team Averages
Level 133
1,585 SR
1,499 Elo+
Hera
Hera
Otakuyaki
Hera
Level 150
God Stats
34W - 16L
1,785 SR
Queue Stats
259W - 203L
1,542 Elo+
Solo
Nike
Nike
RoronoaRyuZoro
Nike
Level 149
God Stats
31W - 28L
1,612 SR
Queue Stats
600W - 569L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Thesillysalmon
Cthulhu
Level 112
God Stats
2W - 1L
1,448 SR
Queue Stats
178W - 169L
1,459 Elo+
Solo
Xbalanque
Xbalanque
narutochama
Xbalanque
Level 148
God Stats
9W - 2L
1,572 SR
Queue Stats
536W - 519L
1,496 Elo+
Solo
Scylla
Scylla
talin27
Scylla
Level 108
God Stats
55W - 51L
1,508 SR
Queue Stats
366W - 329L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 1 / 0
3,974
397
1,985
4,191
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
7
1 / 4 / 0
4,746
475
4,850
7,599
3,755
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
1 / 0 / 0
3,986
399
848
1,920
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

6
0 / 2 / 1
4,263
426
1,533
2,867
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 1
4,832
483
1,787
6,929
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 0 / 1
7,348
735
2,949
3,268
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 0 / 0
6,570
657
1,661
7,437
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 3
5,873
587
3,688
7,460
5,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
narutochama
Xbalanque
10
2 / 1 / 3
6,507
651
4,672
5,441
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
talin27
Scylla
13
1 / 1 / 0
6,942
694
1,579
7,632
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Anubis
1
4
0
0.25
L
1
0
0
1
L
0
2
1
0.25
W
Hera
4
0
1
4.5
W
1
0
0
1
L
0
3
1
0.17
W
2
0
3
3.5
W
Xbalanque
narutochama
Xbalanque
2
1
3
3.5
W
Scylla
talin27
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,003
Damage
14,549
23,506
Taken
31,238
12,332
Mitigated
14,398
5,501
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,985
844
0
526
4,191
3,395
0
0
4,191
0
12,160
L
Anubis
4,850
244
0
1,831
7,599
3,755
0
3,570
4,029
30,562
0
L
848
540
0
710
1,920
555
0
695
1,225
0
5,895
L
1,533
386
0
230
2,867
962
0
1,573
1,294
16,629
0
W
Hera
2,949
489
0
500
3,268
1,234
1,272
1,107
2,161
54,569
0
W
1,661
250
0
1,470
7,437
4,128
1,036
0
7,172
0
40,539
L
1,787
284
493
1,711
6,929
3,665
0
2,378
4,551
15,527
0
W
3,688
96
0
1,673
7,460
5,059
487
3,505
3,955
19,534
0
W
Xbalanque
narutochama
Xbalanque
4,672
1,030
0
2,707
5,441
1,651
2,561
2,168
3,273
0
46,095
W
Scylla
talin27
Scylla
1,579
418
0
5,532
7,632
2,326
28
1,390
6,242
53,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,801
Gold Earned
33,240
130
Minions Killed
384
0
Camps Cleared
0
606,186
Distance Traveled
955,196
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,974
397
16
2
0
117,542
0
L
Anubis
4,746
475
46
5
0
140,687
0
L
Awilix
3,986
399
10
1
0
57,944
0
L
Zeus
4,263
426
33
3
0
111,160
0
W
Hera
7,348
735
96
10
0
221,991
2
W
Nike
6,570
657
76
8
0
160,919
2
L
Eset
4,832
483
25
3
0
178,853
0
W
Cthulhu
5,873
587
35
4
0
186,044
0
W
Xbalanque
6,507
651
74
7
0
166,249
0
W
Scylla
6,942
694
103
10
0
219,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role