Player Matchup

Hachiman
Hachiman
Astropasser
Hachiman
Level 180
God Stats
1W - 0L
1,753 SR
Queue Stats
44W - 45L
1,483 Elo+
Solo
Ra
Ra
GodParticle1
Ra
Level 124
God Stats
3W - 2L
1,507 SR
Queue Stats
182W - 178L
1,479 Elo+
Solo
Cabrakan
Cabrakan
MightyWall
Cabrakan
Level 159
God Stats
3W - 0L
1,670 SR
Queue Stats
72W - 50L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheFinalZealot
Morgan Le Fay
Level 204
God Stats
2W - 1L
1,654 SR
Queue Stats
37W - 27L
1,587 Elo+
Solo
Rama
Rama
yoshiblasterX
Rama
Level 158
God Stats
4W - 3L
1,531 SR
Queue Stats
247W - 240L
1,540 Elo+
Solo
Team Averages
Level 165
1,623 SR
1,533 Elo+

VS

Team Averages
Level 146
1,304 SR
1,518 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Mr Fizz268
Skadi
Level 155
God Stats
1W - 4L
1,225 SR
Queue Stats
162W - 169L
1,531 Elo+
Solo
Ymir
Ymir
Rokuonjishouji
Ymir
Level 146
God Stats
1W - 11L
1,175 SR
Queue Stats
511W - 518L
1,506 Elo+
Solo
Shiva
Shiva
ednec
Shiva
Level 126
God Stats
0W - 3L
1,200 SR
Queue Stats
182W - 167L
1,519 Elo+
Solo
Surtr
Surtr
xXsupqtXx
Surtr
Level 159
God Stats
0W - 2L
1,421 SR
Queue Stats
87W - 79L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Astropasser
Hachiman
15
6 / 1 / 13
8,855
886
11,425
7,798
4,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 13
8,309
831
7,383
5,564
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
MightyWall
Cabrakan
14
1 / 1 / 15
8,716
872
7,949
14,757
23,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
TheFinalZealot
Morgan Le Fay
15
4 / 2 / 11
8,686
869
20,557
10,104
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 9
9,061
906
10,784
8,852
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 3 / 5
6,763
676
7,078
16,113
12,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
1 / 3 / 4
7,342
734
8,901
9,461
5,144
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 1
7,985
799
6,071
13,593
14,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
ednec
Shiva
12
0 / 6 / 4
6,566
657
8,345
13,719
15,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
xXsupqtXx
Surtr
12
0 / 4 / 5
6,810
681
6,030
15,173
15,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
19
Kills
5
5
Deaths
19
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
5
0.83
W
Hachiman
Astropasser
Hachiman
6
1
13
12.5
W
1
0
13
7.5
W
Cabrakan
MightyWall
Cabrakan
1
1
15
8.5
L
Skadi
1
3
4
1
L
4
3
1
1.5
W
Morgan Le Fay
TheFinalZealot
Morgan Le Fay
4
2
11
4.75
L
Shiva
ednec
Shiva
0
6
4
0.33
L
Surtr
xXsupqtXx
Surtr
0
4
5
0.63
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,098
Damage
36,425
47,075
Taken
68,059
43,273
Mitigated
63,489
25,655
Healing
24,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,078
579
7,702
4,763
16,113
12,575
0
8,930
7,183
0
14,146
W
Hachiman
Astropasser
Hachiman
11,425
6,291
1,341
2,537
7,798
4,057
1,604
1,184
6,453
0
22,000
W
7,383
955
11,151
3,142
5,564
3,506
255
522
4,831
25,637
0
W
Cabrakan
MightyWall
Cabrakan
7,949
814
586
2,215
14,757
23,980
0
2,046
12,551
10,930
0
L
Skadi
8,901
3,006
525
538
9,461
5,144
0
5,421
4,040
0
23,586
L
6,071
1,267
2,123
1,812
13,593
14,917
0
6,207
7,386
11,579
0
W
Morgan Le Fay
TheFinalZealot
Morgan Le Fay
20,557
2,344
515
2,065
10,104
5,972
44
1,589
8,474
36,111
0
L
Shiva
ednec
Shiva
8,345
1,041
1,133
1,660
13,719
15,775
0
5,606
8,113
0
14,478
L
Surtr
xXsupqtXx
Surtr
6,030
1,249
2,066
1,984
15,173
15,078
0
9,633
5,448
454
17,608
W
10,784
9,342
828
1,275
8,852
5,758
2,659
966
7,674
0
18,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
35,466
139
Minions Killed
100
0
Camps Cleared
0
958,131
Distance Traveled
883,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,763
676
13
1
0
201,413
0
W
Hachiman
8,855
886
23
2
0
185,400
0
W
Ra
8,309
831
48
5
0
217,460
0
W
Cabrakan
8,716
872
11
1
0
174,924
0
L
Skadi
7,342
734
35
4
0
174,782
0
L
Ymir
7,985
799
17
2
0
148,285
0
W
Morgan Le Fay
8,686
869
32
3
0
199,726
0
L
Shiva
6,566
657
12
1
0
179,174
0
L
Surtr
6,810
681
23
2
0
179,845
0
W
Rama
9,061
906
25
3
0
180,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role