Player Matchup

Hachiman
Hachiman
ConfusedOdin175
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,445 Elo+
Solo
Jing Wei
Jing Wei
DTO_22_
Jing Wei
Level 97
God Stats
1W - 1L
1,788 SR
Queue Stats
15W - 23L
1,385 Elo+
Solo
Charybdis
Charybdis
ErageCB
Charybdis
Level 29
God Stats
2W - 4L
1,456 SR
Queue Stats
88W - 103L
1,455 Elo+
Party 1
Apollo
Apollo
M153r3r3CB
Apollo
Level 34
God Stats
3W - 2L
1,496 SR
Queue Stats
157W - 137L
1,490 Elo+
Party 1
Yemoja
Yemoja
lGrifl
Yemoja
Level 59
God Stats
4W - 6L
1,476 SR
Queue Stats
268W - 240L
1,488 Elo+
Party 1
Team Averages
Level 47
1,543 SR
1,452 Elo+

VS

Team Averages
Level 25
1,454 SR
1,403 Elo+
Ne Zha
Ne Zha
MEYOUIDIOT
Ne Zha
Level 25
God Stats
1W - 2L
1,202 SR
Queue Stats
111W - 132L
1,399 Elo+
Solo
Kali
Kali
No_OneHD
Kali
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 98L
1,395 Elo+
Solo
Sol
Sol
RJSlayyy
Sol
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 211L
1,468 Elo+
Solo
Hel
Hel
WanderPlayMaster
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,281 Elo+
Solo
Merlin
Merlin
XxKimchi
Merlin
Level 27
God Stats
5W - 5L
1,570 SR
Queue Stats
159W - 169L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
5 / 7 / 15
12,061
670
17,489
30,743
13,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
DTO_22_
Jing Wei
19
8 / 5 / 15
12,371
687
22,277
23,152
9,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ErageCB
Charybdis
20
9 / 3 / 11
13,991
777
15,884
36,928
15,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
M153r3r3CB
Apollo
19
4 / 2 / 18
12,055
670
14,498
38,507
17,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
lGrifl
Yemoja
19
1 / 2 / 16
11,116
618
4,105
23,028
14,882
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MEYOUIDIOT
Ne Zha
17
1 / 7 / 12
11,322
629
28,591
25,580
29,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
16
0 / 8 / 10
10,838
602
10,211
20,857
14,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 4 / 8
14,164
787
31,426
16,583
10,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 6
10,440
580
6,113
12,567
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
XxKimchi
Merlin
20
8 / 2 / 11
15,523
862
62,991
12,553
8,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
27
Kills
19
19
Deaths
27
75
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
7
15
1.79
L
Jing Wei
DTO_22_
Jing Wei
8
5
15
3.1
L
Charybdis
ErageCB
Charybdis
9
3
11
4.83
L
Apollo
M153r3r3CB
Apollo
4
2
18
6.5
W
Ne Zha
MEYOUIDIOT
Ne Zha
1
7
12
1
W
Kali
0
8
10
0.63
W
9
4
8
3.25
W
1
6
6
0.67
W
Merlin
XxKimchi
Merlin
8
2
11
6.75
L
Yemoja
lGrifl
Yemoja
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,253
Damage
139,332
152,358
Taken
88,140
71,514
Mitigated
69,977
93,466
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
17,489
6,624
3,025
4,717
30,743
13,695
596
18,716
12,027
0
43,036
L
Jing Wei
DTO_22_
Jing Wei
22,277
11,706
1,431
3,241
23,152
9,969
1,250
14,921
8,231
0
45,695
L
Charybdis
ErageCB
Charybdis
15,884
7,716
1,365
12,223
36,928
15,373
970
24,655
12,273
0
35,179
L
Apollo
M153r3r3CB
Apollo
14,498
7,105
3,572
14,615
38,507
17,595
1,285
26,123
12,384
0
33,400
W
Ne Zha
MEYOUIDIOT
Ne Zha
28,591
1,834
946
3,225
25,580
29,304
451
1,233
24,347
427
46,351
W
Kali
10,211
3,706
381
4,143
20,857
14,791
31
1,508
19,349
0
15,528
W
31,426
8,355
269
4,757
16,583
10,243
4,600
704
15,879
56,865
0
W
6,113
1,445
747
1,631
12,567
6,706
705
150
12,417
14,093
0
W
Merlin
XxKimchi
Merlin
62,991
1,699
1,346
3,068
12,553
8,933
2,085
510
12,043
106,088
0
L
Yemoja
lGrifl
Yemoja
4,105
1,978
37,974
11,303
23,028
14,882
418
16,253
6,775
7,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,594
Gold Earned
62,287
201
Minions Killed
193
0
Camps Cleared
0
1,475,477
Distance Traveled
1,462,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,061
670
51
3
0
277,247
0
L
Jing Wei
12,371
687
59
3
0
327,434
0
L
Charybdis
13,991
777
39
2
0
286,783
0
L
Apollo
12,055
670
47
3
0
311,051
0
W
Ne Zha
11,322
629
31
2
0
258,541
0
W
Kali
10,838
602
11
1
0
323,411
0
W
Sol
14,164
787
61
3
0
313,806
0
W
Hel
10,440
580
15
1
0
205,431
0
W
Merlin
15,523
862
75
4
0
361,279
0
L
Yemoja
11,116
618
5
0
0
272,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role