Player Matchup

Izanami
Izanami
CreamSoda007
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,616 Elo+
Party 2
Thanatos
Thanatos
Mist3750
Thanatos
Level 89
God Stats
1W - 1L
1,712 SR
Queue Stats
137W - 122L
1,506 Elo+
Party 2
Anubis
Anubis
Onyx2763
Anubis
Level 6
God Stats
1W - 1L
1,639 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 2
Team Averages
Level 37
1,617 SR
1,504 Elo+

VS

Team Averages
Level 62
1,469 SR
1,529 Elo+
Sun Wukong
Sun Wukong
Tindure
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
busting
Danzaburou
Level 45
God Stats
6W - 7L
1,407 SR
Queue Stats
36W - 39L
1,518 Elo+
Party 1
Tiamat
Tiamat
terfrider
Tiamat
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CreamSoda007
Izanami
10
1 / 3 / 4
10,375
648
4,622
4,843
1,066
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Mist3750
Thanatos
15
7 / 10 / 4
12,666
792
18,365
18,895
7,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Onyx2763
Anubis
15
4 / 5 / 5
11,752
735
9,323
12,538
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Tindure
Sun Wukong
15
6 / 6 / 2
12,607
788
7,408
15,112
8,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
busting
Danzaburou
14
1 / 5 / 10
11,850
741
6,099
13,311
3,419
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
terfrider
Tiamat
18
11 / 1 / 6
14,345
897
16,532
11,934
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
18
18
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
CreamSoda007
Izanami
1
3
4
1
L
Thanatos
Mist3750
Thanatos
7
10
4
0.9
L
Anubis
Onyx2763
Anubis
4
5
5
1.3
W
Sun Wukong
Tindure
Sun Wukong
6
6
2
1.17
W
Danzaburou
busting
Danzaburou
1
5
10
1.2
W
Tiamat
terfrider
Tiamat
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,310
Damage
30,039
36,276
Taken
40,357
14,864
Mitigated
19,585
12,703
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CreamSoda007
Izanami
4,622
3,207
0
604
4,843
1,066
0
3,137
1,617
0
15,655
L
Thanatos
Mist3750
Thanatos
18,365
3,399
0
9,092
18,895
7,658
0
7,582
11,215
0
42,591
L
Anubis
Onyx2763
Anubis
9,323
934
0
3,007
12,538
6,140
0
5,697
6,798
34,445
0
W
Sun Wukong
Tindure
Sun Wukong
7,408
1,924
71
1,691
15,112
8,954
1,981
3,787
11,325
0
35,641
W
Danzaburou
busting
Danzaburou
6,099
3,557
0
1,981
13,311
3,419
509
2,591
10,720
0
30,672
W
Tiamat
terfrider
Tiamat
16,532
2,966
0
2,767
11,934
7,212
388
3,640
8,294
63,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
38,802
107
Minions Killed
174
0
Camps Cleared
0
550,425
Distance Traveled
798,507
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,375
648
24
2
0
65,989
0
L
Thanatos
12,666
792
35
2
0
268,245
4
L
Anubis
11,752
735
48
3
0
216,191
0
W
Sun Wukong
12,607
788
59
4
0
280,851
0
W
Danzaburou
11,850
741
35
2
0
230,309
0
W
Tiamat
14,345
897
80
5
0
287,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role