Player Matchup

Danzaburou
Danzaburou
Cheesyfries13
Danzaburou
Level 31
God Stats
6W - 11L
1,350 SR
Queue Stats
22W - 25L
1,382 Elo+
Party 1
Scylla
Scylla
IzumaFT
Scylla
Level 37
God Stats
12W - 6L
1,509 SR
Queue Stats
29W - 33L
1,357 Elo+
Solo
Awilix
Awilix
NotSoMetaMan
Awilix
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 65L
1,465 Elo+
Solo
Sobek
Sobek
Obamallama12
Sobek
Level 70
God Stats
11W - 12L
1,394 SR
Queue Stats
183W - 166L
1,390 Elo+
Party 1
Surtr
Surtr
SoloisticSiren
Surtr
Level 102
God Stats
16W - 12L
1,516 SR
Queue Stats
256W - 233L
1,392 Elo+
Party 1
Team Averages
Level 57
1,454 SR
1,398 Elo+

VS

Team Averages
Level 26
1,395 SR
1,266 Elo+
Ratatoskr
Ratatoskr
AlansaurioXD
Ratatoskr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 51L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
BarracudaX19438
Cu Chulainn
Level 14
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Medusa
Medusa
DarthShadowXX
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,146 Elo+
Party 2
Ares
Ares
KingPikklez
Ares
Level 15
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 5L
1,141 Elo+
Party 2
Baron Samedi
Baron Samedi
Nicrosos
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheesyfries13
Danzaburou
13
3 / 2 / 6
8,222
484
13,058
12,549
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
IzumaFT
Scylla
17
6 / 1 / 5
10,644
626
14,629
7,971
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
18
8 / 0 / 2
10,793
635
9,280
13,698
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 1 / 8
8,883
523
4,049
12,119
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 1 / 5
9,491
558
7,671
17,131
16,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlansaurioXD
Ratatoskr
13
1 / 6 / 3
7,924
466
6,376
17,788
6,266
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
BarracudaX19438
Cu Chulainn
12
0 / 4 / 0
7,607
447
6,858
14,077
14,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 1
7,556
444
9,540
13,784
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 2
7,647
450
4,171
13,855
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Nicrosos
Baron Samedi
15
1 / 6 / 0
9,040
532
6,797
14,562
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
5
5
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlansaurioXD
Ratatoskr
1
6
3
0.42
L
Cu Chulainn
BarracudaX19438
Cu Chulainn
0
4
0
0
W
Danzaburou
Cheesyfries13
Danzaburou
3
2
6
3
L
2
6
1
0.42
W
Scylla
IzumaFT
Scylla
6
1
5
8.5
L
1
2
2
1
L
Baron Samedi
Nicrosos
Baron Samedi
1
6
0
0.17
W
Awilix
8
0
2
9
W
3
1
8
7
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,687
Damage
33,742
63,468
Taken
74,066
42,498
Mitigated
43,559
16,254
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlansaurioXD
Ratatoskr
6,376
980
0
860
17,788
6,266
10
4,122
13,666
0
68,148
L
Cu Chulainn
BarracudaX19438
Cu Chulainn
6,858
1,508
0
814
14,077
14,226
68
1,445
12,632
1,439
47,946
W
Danzaburou
Cheesyfries13
Danzaburou
13,058
5,710
0
5,250
12,549
5,239
396
2,309
10,240
0
53,864
L
9,540
5,464
0
1,927
13,784
5,138
0
2,683
11,101
0
56,635
W
Scylla
IzumaFT
Scylla
14,629
1,713
0
1,892
7,971
3,624
737
3,396
4,575
90,956
0
L
4,171
666
277
1,925
13,855
12,110
0
4,171
9,684
19,673
0
L
Baron Samedi
Nicrosos
Baron Samedi
6,797
367
203
2,389
14,562
5,819
0
7,832
6,730
60,857
0
W
Awilix
9,280
4,377
0
1,885
13,698
6,259
172
1,815
11,883
0
106,947
W
4,049
550
472
4,614
12,119
10,676
31
2,175
9,944
20,863
0
W
7,671
2,535
0
2,141
17,131
16,700
1,664
1,803
15,328
8,718
44,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
39,774
470
Minions Killed
398
0
Camps Cleared
0
1,746,623
Distance Traveled
1,588,525
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,924
466
87
5
0
374,588
0
L
Cu Chulainn
7,607
447
74
4
0
266,111
0
W
Danzaburou
8,222
484
60
4
0
296,210
5
L
Medusa
7,556
444
89
5
0
300,009
0
W
Scylla
10,644
626
156
9
0
344,661
3
L
Ares
7,647
450
36
2
0
341,532
0
L
Baron Samedi
9,040
532
112
7
0
306,285
0
W
Awilix
10,793
635
142
8
0
396,161
6
W
Sobek
8,883
523
16
1
0
378,345
5
W
Surtr
9,491
558
96
6
0
331,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role