Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
Danielx3161
Odin
Bronze III
Level 68
God Stats
1W - 2L
1,581 SR
Queue Stats
4W - 6L
1,354 MMR
Solo
Kukulkan
Kukulkan
Gold V
Dollinho42
Kukulkan
Gold V
Level 129
God Stats
7W - 2L
2,009 SR
Queue Stats
93W - 110L
1,441 MMR
Solo
Ares
Ares
Gold IV
JeanTryHardBR
Ares
Gold IV
Level 128
God Stats
59W - 42L
1,665 SR
Queue Stats
458W - 460L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,651 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,500 SR
1,333 MMR
Merlin
Merlin
Silver IV
FacundoMCL
Merlin
Silver IV
Level 64
God Stats
1W - 0L
1,388 SR
Queue Stats
12W - 22L
1,271 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Lamar3600
Hun Batz
Gold IV
Level 169
God Stats
3W - 3L
1,462 SR
Queue Stats
785W - 801L
1,438 MMR
Party 1
Awilix
Awilix
Gold II
PeterMaximoff
Awilix
Gold II
Level 158
God Stats
5W - 4L
1,413 SR
Queue Stats
159W - 158L
1,460 MMR
Solo
Anhur
Anhur
Gold III
SrLex
Anhur
Gold III
Level 153
God Stats
13W - 17L
1,437 SR
Queue Stats
282W - 283L
1,272 MMR
Party 1
Bacchus
Bacchus
Silver I
iŠgo
Bacchus
Silver I
Level 148
God Stats
2W - 0L
1,800 SR
Queue Stats
29W - 32L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 3
7,888
563
8,023
10,200
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
 
Da Ji
9
1 / 3 / 1
6,008
429
3,995
8,580
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
6,293
450
3,017
8,002
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dollinho42
Kukulkan
14
0 / 3 / 0
7,742
553
3,889
7,305
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
4 / 2 / 2
7,719
551
7,023
10,962
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChronosAthenaThor

VS

Bans
ThothAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FacundoMCL
Merlin
15
1 / 1 / 1
8,615
615
3,192
4,421
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Lamar3600
Hun Batz
14
3 / 3 / 3
8,130
581
8,433
14,090
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 1
8,677
620
7,260
8,746
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
SrLex
Anhur
14
3 / 2 / 3
8,344
596
7,245
9,220
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
iŠgo
Bacchus
13
4 / 2 / 6
8,327
595
6,301
11,294
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
14
14
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
3
0.88
L
Da Ji
 
Da Ji
1
3
1
0.5
L
0
2
1
0.25
L
Kukulkan
Dollinho42
Kukulkan
0
3
0
0
W
Merlin
FacundoMCL
Merlin
1
1
1
1.5
L
4
2
2
2.5
W
Hun Batz
Lamar3600
Hun Batz
3
3
3
1.5
W
3
0
1
3.5
W
Anhur
SrLex
Anhur
3
2
3
2.25
W
Bacchus
iŠgo
Bacchus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
32,431
45,049
Taken
47,771
24,764
Mitigated
29,261
9,627
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,023
2,459
0
2,136
10,200
3,801
0
2,633
7,567
0
64,882
L
Da Ji
 
Da Ji
3,995
717
0
2,960
8,580
2,961
0
765
7,694
0
28,909
L
3,017
533
0
1,360
8,002
5,652
0
312
7,343
0
27,598
L
Kukulkan
Dollinho42
Kukulkan
3,889
424
0
1,010
7,305
2,862
0
2,963
4,297
73,424
0
W
Merlin
FacundoMCL
Merlin
3,192
0
0
500
4,421
1,769
0
1,008
3,413
72,538
0
L
7,023
210
0
2,161
10,962
9,488
0
2,820
8,142
19,302
0
W
Hun Batz
Lamar3600
Hun Batz
8,433
2,689
0
4,878
14,090
5,876
0
3,301
10,789
0
65,159
W
7,260
2,685
0
2,226
8,746
5,669
0
565
8,181
0
63,756
W
Anhur
SrLex
Anhur
7,245
3,750
0
3,005
9,220
3,975
2,358
2,844
6,376
0
61,459
W
Bacchus
iŠgo
Bacchus
6,301
775
0
2,596
11,294
11,972
458
3,194
8,100
22,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
42,093
364
Minions Killed
470
0
Camps Cleared
0
1,281,911
Distance Traveled
1,470,808
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,888
563
105
8
0
242,182
6
L
Da Ji
6,008
429
44
3
0
239,493
0
L
Odin
6,293
450
51
4
0
260,146
5
L
Kukulkan
7,742
553
146
10
0
262,059
2
W
Merlin
8,615
615
149
11
0
281,947
6
L
Ares
7,719
551
18
1
0
278,031
3
W
Hun Batz
8,130
581
97
7
0
300,131
0
W
Awilix
8,677
620
102
7
0
331,910
2
W
Anhur
8,344
596
112
8
0
264,511
6
W
Bacchus
8,327
595
10
1
0
292,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role