Player Matchup

Ishtar
Ishtar
BagmanPT
Ishtar
Level 140
God Stats
2W - 3L
1,600 SR
Queue Stats
170W - 142L
1,448 Elo+
Party 1
Fenrir
Fenrir
Storsh
Fenrir
Level 84
God Stats
2W - 1L
1,815 SR
Queue Stats
157W - 132L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
andrenabo
Ah Muzen Cab
Level 98
God Stats
6W - 5L
1,609 SR
Queue Stats
132W - 125L
1,494 Elo+
Party 1
Chaac
Chaac
angelily91
Chaac
Level 169
God Stats
3W - 3L
1,747 SR
Queue Stats
307W - 291L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cadoxD
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,397 Elo+
Party 1
Team Averages
Level 115
1,654 SR
1,458 Elo+

VS

Team Averages
Level 114
1,611 SR
1,457 Elo+
Chiron
Chiron
DimVonDream
Chiron
Level 155
God Stats
1W - 0L
1,702 SR
Queue Stats
54W - 51L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
LuBushe
Danzaburou
Level 105
God Stats
2W - 0L
1,756 SR
Queue Stats
69W - 93L
1,424 Elo+
Solo
Hera
Hera
moutonsauvage59
Hera
Level 123
God Stats
3W - 1L
1,458 SR
Queue Stats
55W - 42L
1,485 Elo+
Party 2
Zeus
Zeus
pewito1
Zeus
Level 42
God Stats
3W - 0L
1,792 SR
Queue Stats
77W - 88L
1,416 Elo+
Solo
Chernobog
Chernobog
snackchou
Chernobog
Level 147
God Stats
1W - 1L
1,349 SR
Queue Stats
62W - 53L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BagmanPT
Ishtar
13
3 / 5 / 2
8,414
647
8,098
9,930
4,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Storsh
Fenrir
15
1 / 3 / 6
8,114
624
6,311
13,020
10,848
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
andrenabo
Ah Muzen Cab
18
7 / 5 / 5
10,374
798
15,155
14,855
7,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
16
3 / 4 / 7
8,886
684
7,186
16,987
17,533
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
cadoxD
Morgan Le Fay
16
2 / 8 / 6
9,203
708
10,062
14,822
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 2 / 12
9,964
766
10,354
10,432
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
LuBushe
Danzaburou
18
6 / 4 / 10
10,809
831
12,274
11,986
5,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 12
10,169
782
9,296
9,458
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
pewito1
Zeus
19
8 / 2 / 13
11,093
853
19,359
10,362
4,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
snackchou
Chernobog
17
5 / 6 / 11
10,397
800
12,584
14,312
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
16
Kills
25
25
Deaths
17
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BagmanPT
Ishtar
3
5
2
0.8
W
Chiron
2
2
12
4
W
Danzaburou
LuBushe
Danzaburou
6
4
10
2.75
L
Fenrir
Storsh
Fenrir
1
3
6
1.33
L
Ah Muzen Cab
andrenabo
Ah Muzen Cab
7
5
5
1.9
L
Chaac
3
4
7
1.63
L
Morgan Le Fay
cadoxD
Morgan Le Fay
2
8
6
0.63
W
4
3
12
3.33
W
Zeus
pewito1
Zeus
8
2
13
7.25
W
Chernobog
snackchou
Chernobog
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,812
Damage
63,867
69,614
Taken
56,550
46,638
Mitigated
25,503
14,475
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BagmanPT
Ishtar
8,098
2,117
505
1,399
9,930
4,185
0
3,872
6,058
0
20,795
W
Chiron
10,354
1,667
2,298
3,198
10,432
4,617
1,108
999
9,433
0
20,732
W
Danzaburou
LuBushe
Danzaburou
12,274
4,734
854
2,655
11,986
5,833
418
1,663
10,323
0
29,548
L
Fenrir
Storsh
Fenrir
6,311
1,873
1,367
2,380
13,020
10,848
0
7,240
5,780
0
9,774
L
Ah Muzen Cab
andrenabo
Ah Muzen Cab
15,155
6,107
398
1,682
14,855
7,060
53
5,230
9,625
0
34,176
L
Chaac
7,186
881
420
5,586
16,987
17,533
0
6,734
10,253
0
15,192
L
Morgan Le Fay
cadoxD
Morgan Le Fay
10,062
180
267
471
14,822
7,012
100
5,579
9,243
21,117
0
W
9,296
2,194
1,235
1,872
9,458
3,760
1,400
3,366
6,092
19,001
0
W
Zeus
pewito1
Zeus
19,359
2,998
227
1,303
10,362
4,568
390
1,322
9,040
31,398
0
W
Chernobog
snackchou
Chernobog
12,584
5,727
242
2,406
14,312
6,725
240
2,712
11,600
0
27,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
52,432
114
Minions Killed
178
0
Camps Cleared
0
1,029,501
Distance Traveled
1,239,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,414
647
31
2
0
140,322
0
W
Chiron
9,964
766
43
3
0
253,277
0
W
Danzaburou
10,809
831
37
3
0
244,044
0
L
Fenrir
8,114
624
8
1
0
238,505
0
L
Ah Muzen Cab
10,374
798
36
3
0
220,690
0
L
Chaac
8,886
684
18
1
0
213,260
0
L
Morgan Le Fay
9,203
708
21
2
0
216,724
0
W
Hera
10,169
782
34
3
0
260,687
0
W
Zeus
11,093
853
27
2
0
243,742
0
W
Chernobog
10,397
800
37
3
0
237,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role