Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AkaliDW
Janus
Level 101
God Stats
53W - 41L
1,612 SR
Queue Stats
138W - 105L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PROXXXNOOB
Tsukuyomi
Level 126
God Stats
6W - 8L
1,671 SR
Queue Stats
141W - 105L
1,602 Elo+
Party 1
Ishtar
Ishtar
SpcRS3
Ishtar
Level 103
God Stats
3W - 2L
1,543 SR
Queue Stats
70W - 70L
1,506 Elo+
Party 3
Charon
Charon
thegreatwoz4271
Charon
Level 128
God Stats
8W - 12L
1,408 SR
Queue Stats
333W - 306L
1,536 Elo+
Party 3
Team Averages
Level 115
1,547 SR
1,549 Elo+

VS

Team Averages
Level 132
1,616 SR
1,589 Elo+
Skadi
Skadi
Detestedwharf16
Skadi
Level 123
God Stats
1W - 1L
1,691 SR
Queue Stats
57W - 44L
1,537 Elo+
Party 2
Bake Kujira
Bake Kujira
ElementalHorse
Bake Kujira
Level 114
God Stats
1W - 1L
1,681 SR
Queue Stats
13W - 7L
1,705 Elo+
Party 2
Hera
Hera
Thoddish
Hera
Level 151
God Stats
16W - 14L
1,659 SR
Queue Stats
64W - 70L
1,584 Elo+
Solo
Thanatos
Thanatos
aDarkGriffin
Thanatos
Level 126
God Stats
12W - 13L
1,474 SR
Queue Stats
129W - 116L
1,554 Elo+
Party 2
Fenrir
Fenrir
xEddiebooh3601
Fenrir
Level 144
God Stats
2W - 4L
1,576 SR
Queue Stats
213W - 182L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 4 / 1
8,559
611
11,065
11,525
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
AkaliDW
Janus
13
4 / 2 / 3
8,171
584
6,806
10,581
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PROXXXNOOB
Tsukuyomi
15
5 / 1 / 5
9,049
646
8,945
11,480
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
SpcRS3
Ishtar
14
3 / 0 / 3
8,422
602
5,556
7,796
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 6
6,738
481
5,655
7,817
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,738
481
3,697
5,339
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
ElementalHorse
Bake Kujira
10
0 / 3 / 3
6,492
464
3,569
12,772
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
14
2 / 2 / 1
8,447
603
11,458
6,029
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
aDarkGriffin
Thanatos
12
3 / 6 / 1
7,276
520
7,144
12,947
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 1
7,988
571
7,729
14,857
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
8
8
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
1
1.13
W
Janus
AkaliDW
Janus
4
2
3
2.75
L
0
3
0
0
L
Bake Kujira
ElementalHorse
Bake Kujira
0
3
3
0.5
W
Tsukuyomi
PROXXXNOOB
Tsukuyomi
5
1
5
7.5
W
Ishtar
SpcRS3
Ishtar
3
0
3
4.5
L
Hera
2
2
1
1.25
L
Thanatos
aDarkGriffin
Thanatos
3
6
1
0.58
W
2
1
6
5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
33,597
49,199
Taken
51,944
29,121
Mitigated
31,598
18,408
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,065
2,244
0
3,265
11,525
10,423
144
475
10,369
0
59,389
W
Janus
AkaliDW
Janus
6,806
776
0
1,358
10,581
3,834
0
6,524
3,677
61,664
0
L
3,697
1,545
0
740
5,339
1,683
736
1,305
3,849
0
43,381
L
Bake Kujira
ElementalHorse
Bake Kujira
3,569
2,023
0
1,047
12,772
11,238
0
5,135
7,118
20,985
0
W
Tsukuyomi
PROXXXNOOB
Tsukuyomi
8,945
2,507
0
6,810
11,480
4,716
386
2,337
9,047
0
83,550
W
Ishtar
SpcRS3
Ishtar
5,556
3,189
0
5,021
7,796
3,400
836
1,536
6,218
0
68,432
L
Hera
11,458
1,759
0
804
6,029
1,930
0
1,724
4,142
65,799
0
L
Thanatos
aDarkGriffin
Thanatos
7,144
1,385
0
9,345
12,947
5,856
0
2,355
10,352
0
56,810
W
5,655
753
141
1,813
7,817
6,748
0
3,930
3,823
18,613
0
L
7,729
2,427
0
2,660
14,857
10,891
0
874
13,214
323
50,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,939
Gold Earned
36,941
454
Minions Killed
398
0
Camps Cleared
0
1,408,299
Distance Traveled
1,290,314
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,559
611
95
7
0
269,652
5
W
Janus
8,171
584
108
8
0
300,838
0
L
Skadi
6,738
481
80
6
0
229,293
0
L
Bake Kujira
6,492
464
34
2
0
279,940
3
W
Tsukuyomi
9,049
646
113
8
0
356,456
0
W
Ishtar
8,422
602
112
8
0
257,557
0
L
Hera
8,447
603
122
9
0
260,626
5
L
Thanatos
7,276
520
79
6
0
263,192
0
W
Charon
6,738
481
26
2
0
223,796
0
L
Fenrir
7,988
571
83
6
0
257,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role