Player Matchup

Danzaburou
Danzaburou
DiukWar
Danzaburou
Level 45
God Stats
40W - 48L
1,457 SR
Queue Stats
53W - 75L
1,348 Elo+
Party 2
Anubis
Anubis
Foso-_-FoX_RP
Anubis
Level 82
God Stats
5W - 2L
1,701 SR
Queue Stats
77W - 54L
1,500 Elo+
Solo
Janus
Janus
Pr3datorsricks
Janus
Level 28
God Stats
12W - 7L
1,468 SR
Queue Stats
39W - 62L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
SuGªRBºº
Ao Kuang
Level 122
God Stats
24W - 19L
1,528 SR
Queue Stats
84W - 109L
1,423 Elo+
Solo
Achilles
Achilles
lnfectao
Achilles
Level 41
God Stats
4W - 2L
1,511 SR
Queue Stats
52W - 75L
1,356 Elo+
Party 2
Team Averages
Level 64
1,533 SR
1,391 Elo+

VS

Team Averages
Level 76
1,413 SR
1,376 Elo+
Fenrir
Fenrir
Adrianofsp
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,400 Elo+
Solo
Bake Kujira
Bake Kujira
CALYPSO073054
Bake Kujira
Level 84
God Stats
9W - 2L
1,500 SR
Queue Stats
45W - 48L
1,365 Elo+
Party 1
Achilles
Achilles
LeCapit4in3
Achilles
Level 102
God Stats
1W - 1L
1,268 SR
Queue Stats
93W - 98L
1,453 Elo+
Party 1
Sol
Sol
LeVi3tn4mi3n
Sol
Level 32
God Stats
7W - 4L
1,422 SR
Queue Stats
83W - 102L
1,399 Elo+
Party 1
Anubis
Anubis
SssquirrellL
Anubis
Level 53
God Stats
6W - 8L
1,375 SR
Queue Stats
47W - 42L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiukWar
Danzaburou
10
1 / 8 / 3
6,172
441
7,845
12,576
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 1 / 1
4,695
335
235
1,355
370
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 8 / 7
7,795
557
12,448
11,486
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SuGªRBºº
Ao Kuang
12
10 / 5 / 1
8,465
605
16,644
15,542
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
lnfectao
Achilles
10
2 / 7 / 3
7,011
501
6,604
15,615
14,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adrianofsp
Fenrir
15
11 / 2 / 7
9,437
674
9,966
15,176
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
CALYPSO073054
Bake Kujira
11
3 / 4 / 12
7,886
563
7,669
13,953
12,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
LeCapit4in3
Achilles
13
3 / 4 / 3
8,338
596
4,788
11,723
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
10 / 3 / 5
9,129
652
14,039
12,140
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
13
2 / 6 / 2
7,959
569
5,784
8,775
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
17
Kills
29
29
Deaths
19
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adrianofsp
Fenrir
11
2
7
7.25
W
Bake Kujira
CALYPSO073054
Bake Kujira
3
4
12
2.25
L
Danzaburou
DiukWar
Danzaburou
1
8
3
0.31
L
0
1
1
0.5
W
Achilles
LeCapit4in3
Achilles
3
4
3
1.13
W
10
3
5
4.17
L
4
8
7
0.94
W
Anubis
2
6
2
0.5
L
Ao Kuang
SuGªRBºº
Ao Kuang
10
5
1
2.1
L
Achilles
lnfectao
Achilles
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
42,246
56,574
Taken
61,767
28,549
Mitigated
36,476
10,704
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adrianofsp
Fenrir
9,966
3,475
0
4,197
15,176
6,639
0
8,565
6,475
0
52,356
W
Bake Kujira
CALYPSO073054
Bake Kujira
7,669
5,194
323
1,794
13,953
12,699
740
4,173
9,688
22,383
0
L
Danzaburou
DiukWar
Danzaburou
7,845
3,197
0
2,348
12,576
4,501
0
6,316
6,166
0
25,807
L
235
108
0
578
1,355
370
0
0
1,257
4,266
0
W
Achilles
LeCapit4in3
Achilles
4,788
1,085
0
1,974
11,723
9,062
320
4,251
7,446
0
40,398
W
14,039
6,664
0
5,230
12,140
4,389
2,686
5,017
6,943
59,592
4,691
L
12,448
681
0
220
11,486
3,835
161
6,190
5,249
44,524
0
W
Anubis
5,784
146
0
1,314
8,775
3,687
787
6,195
2,344
54,060
0
L
Ao Kuang
SuGªRBºº
Ao Kuang
16,644
5,176
0
6,131
15,542
5,457
89
3,489
11,886
56,068
848
L
Achilles
lnfectao
Achilles
6,604
1,480
0
1,427
15,615
14,386
0
11,429
3,997
0
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
42,749
218
Minions Killed
320
0
Camps Cleared
0
1,071,999
Distance Traveled
1,370,178
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,437
674
68
5
0
335,296
0
W
Bake Kujira
7,886
563
27
2
0
257,028
0
L
Danzaburou
6,172
441
37
3
0
225,970
0
L
Anubis
4,695
335
12
1
0
34,321
0
W
Achilles
8,338
596
52
4
0
272,218
2
W
Sol
9,129
652
93
7
0
260,739
0
L
Janus
7,795
557
68
5
0
256,421
0
W
Anubis
7,959
569
80
6
0
244,897
0
L
Ao Kuang
8,465
605
71
5
0
265,744
0
L
Achilles
7,011
501
30
2
0
289,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role