Player Matchup

Persephone
Persephone
Dieregtor
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 108L
1,477 Elo+
Party 2
Medusa
Medusa
L0rdArthas
Medusa
Level 121
God Stats
0W - 4L
1,108 SR
Queue Stats
141W - 135L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
Sepukumptum
Sylvanus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 120L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Wandler
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 66L
1,493 Elo+
Party 2
Bacchus
Bacchus
lO0ki
Bacchus
Level 124
God Stats
1W - 3L
1,402 SR
Queue Stats
118W - 104L
1,559 Elo+
Party 2
Team Averages
Level 92
1,402 SR
1,499 Elo+

VS

Team Averages
Level 127
1,566 SR
1,485 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Hugo__420
Maui
Level 143
God Stats
4W - 3L
1,562 SR
Queue Stats
452W - 471L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Imalieth
Ah Muzen Cab
Level 113
God Stats
2W - 1L
1,490 SR
Queue Stats
62W - 56L
1,463 Elo+
Party 1
Chang'e
Chang'e
Mictlanecuhtli
Chang'e
Level 129
God Stats
4W - 1L
1,777 SR
Queue Stats
90W - 82L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dieregtor
Persephone
12
0 / 5 / 6
7,174
652
7,139
8,797
3,353
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
L0rdArthas
Medusa
16
4 / 1 / 3
8,540
776
9,088
7,631
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Sepukumptum
Sylvanus
6
0 / 2 / 1
6,063
551
2,005
4,057
2,561
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Wandler
Cthulhu
15
3 / 4 / 4
8,131
739
8,393
11,850
11,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
lO0ki
Bacchus
15
2 / 4 / 5
7,657
696
10,028
11,604
15,803
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 3 / 14
8,863
806
7,901
8,685
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
15
0 / 2 / 11
8,542
777
12,397
10,156
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
14
1 / 1 / 14
8,491
772
3,938
13,163
14,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Imalieth
Ah Muzen Cab
18
9 / 1 / 5
10,563
960
13,104
8,074
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
5 / 2 / 8
8,991
817
4,192
8,306
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
9
Kills
16
16
Deaths
9
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
3
14
2.67
W
Artemis
 
Artemis
0
2
11
2.75
L
Persephone
Dieregtor
Persephone
0
5
6
0.6
W
Maui
1
1
14
8
W
Ah Muzen Cab
Imalieth
Ah Muzen Cab
9
1
5
11.5
L
Medusa
L0rdArthas
Medusa
4
1
3
5.5
W
5
2
8
4.5
L
Sylvanus
Sepukumptum
Sylvanus
0
2
1
0.25
L
Cthulhu
Wandler
Cthulhu
3
4
4
1.25
L
Bacchus
lO0ki
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
41,532
43,939
Taken
48,384
36,573
Mitigated
34,931
8,853
Healing
25,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,901
328
1,118
574
8,685
5,207
725
5,597
3,088
19,387
0
W
Artemis
 
Artemis
12,397
5,012
476
1,854
10,156
5,459
3,247
6,534
3,622
0
28,840
L
Persephone
Dieregtor
Persephone
7,139
468
199
717
8,797
3,353
0
2,984
5,682
11,382
0
W
Maui
3,938
532
2,188
2,732
13,163
14,720
464
5,635
7,528
9,231
0
W
Ah Muzen Cab
Imalieth
Ah Muzen Cab
13,104
4,018
585
1,255
8,074
4,673
1,682
4,534
3,540
0
34,350
L
Medusa
L0rdArthas
Medusa
9,088
958
1,003
1,182
7,631
3,753
0
2,936
4,695
0
21,131
W
4,192
344
11,428
3,595
8,306
4,872
1,273
5,265
3,041
12,573
0
L
Sylvanus
Sepukumptum
Sylvanus
2,005
466
369
384
4,057
2,561
0
1,434
2,623
2,756
0
L
Cthulhu
Wandler
Cthulhu
8,393
225
1,357
857
11,850
11,103
0
4,194
7,656
26,527
0
L
Bacchus
lO0ki
Bacchus
10,028
355
1,124
1,661
11,604
15,803
0
4,465
7,139
14,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,565
Gold Earned
45,450
100
Minions Killed
141
0
Camps Cleared
0
851,113
Distance Traveled
1,055,227
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,863
806
28
3
0
199,453
0
W
Artemis
8,542
777
23
2
0
206,079
0
L
Persephone
7,174
652
24
2
0
175,114
0
W
Maui
8,491
772
6
1
0
208,140
0
W
Ah Muzen Cab
10,563
960
61
6
0
216,040
0
L
Medusa
8,540
776
29
3
0
226,445
0
W
Chang'e
8,991
817
23
2
0
225,515
0
L
Sylvanus
6,063
551
4
0
0
53,736
1
L
Cthulhu
8,131
739
31
3
0
191,594
0
L
Bacchus
7,657
696
12
1
0
204,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role