Player Matchup

Hel
Hel
GeminiJey
Hel
Level 231
God Stats
11W - 7L
1,616 SR
Queue Stats
543W - 554L
1,530 Elo+
Party 1
Charon
Charon
Hey Its in
Charon
Level 53
God Stats
3W - 3L
1,311 SR
Queue Stats
130W - 156L
1,414 Elo+
Solo
Cthulhu
Cthulhu
TheGuitar_Jedi
Cthulhu
Level 155
God Stats
21W - 10L
1,616 SR
Queue Stats
489W - 513L
1,478 Elo+
Solo
Geb
Geb
dawnofrebirth
Geb
Level 158
God Stats
2W - 2L
1,493 SR
Queue Stats
25W - 25L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mendaciousx
Cu Chulainn
Level 175
God Stats
1W - 2L
1,285 SR
Queue Stats
54W - 56L
1,521 Elo+
Party 1
Team Averages
Level 154
1,464 SR
1,508 Elo+

VS

Team Averages
Level 127
1,447 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DerrienMX
Hel
Level 151
God Stats
0W - 2L
1,479 SR
Queue Stats
378W - 378L
1,512 Elo+
Solo
Skadi
Skadi
SugMadic69
Skadi
Level 55
God Stats
1W - 1L
1,320 SR
Queue Stats
7W - 16L
1,343 Elo+
Party 2
Izanami
Izanami
TheLuisss
Izanami
Level 155
God Stats
1W - 2L
1,757 SR
Queue Stats
61W - 55L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
YayBoysaMunch69
Gilgamesh
Level 128
God Stats
0W - 5L
1,178 SR
Queue Stats
539W - 549L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 17
9,947
1,105
15,924
15,826
9,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
Hey Its in
Charon
12
2 / 3 / 17
8,063
896
9,488
8,526
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 0 / 25
9,675
1,075
14,383
15,613
15,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 20
8,928
992
8,117
11,785
11,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
mendaciousx
Cu Chulainn
14
10 / 2 / 21
9,357
1,040
6,684
13,937
13,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 8 / 2
8,279
920
8,391
12,556
5,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 7 / 5
7,046
783
5,010
12,387
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
11
0 / 9 / 4
6,721
747
6,293
13,692
6,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TheLuisss
Izanami
10
0 / 8 / 3
6,041
671
5,193
12,444
5,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
YayBoysaMunch69
Gilgamesh
2
0 / 6 / 1
2,561
285
0
5,567
1,863

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
22
38
Kills
7
9
Deaths
38
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
8
2
0.75
L
2
7
5
0.64
W
14
2
17
11.25
W
Charon
Hey Its in
Charon
2
3
17
3.5
L
Skadi
0
9
4
0.22
W
7
0
25
19.5
L
Izanami
TheLuisss
Izanami
0
8
3
0.19
L
Gilgamesh
YayBoysaMunch69
Gilgamesh
0
6
1
0.08
W
5
2
20
7.5
W
Cu Chulainn
mendaciousx
Cu Chulainn
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
24,887
65,687
Taken
56,646
53,770
Mitigated
24,768
28,594
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,391
949
93
359
12,556
5,514
0
9,698
2,391
0
16,763
L
5,010
486
2,308
2,536
12,387
6,245
0
10,260
1,783
8,993
0
W
15,924
1,094
9,478
9,123
15,826
9,864
1,366
940
14,886
22,299
0
W
Charon
Hey Its in
Charon
9,488
165
397
316
8,526
4,066
2,201
658
6,455
17,829
0
L
Skadi
6,293
2,197
96
236
13,692
6,038
0
11,959
1,075
0
12,901
W
14,383
571
1,289
2,088
15,613
15,423
1,278
1,740
13,391
26,414
1,333
L
Izanami
TheLuisss
Izanami
5,193
3,417
280
689
12,444
5,108
0
10,191
1,996
0
10,578
L
Gilgamesh
YayBoysaMunch69
Gilgamesh
0
0
0
0
5,567
1,863
0
3,171
2,380
0
0
W
8,117
586
605
1,865
11,785
11,181
792
1,152
9,508
12,204
0
W
Cu Chulainn
mendaciousx
Cu Chulainn
6,684
876
1,387
2,046
13,937
13,236
1,569
520
11,075
728
12,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
30,648
79
Minions Killed
44
0
Camps Cleared
0
936,317
Distance Traveled
444,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,279
920
13
1
0
135,100
0
L
Hel
7,046
783
7
1
0
107,888
0
W
Hel
9,947
1,105
12
1
0
195,368
0
W
Charon
8,063
896
12
1
0
169,569
0
L
Skadi
6,721
747
11
1
0
111,216
0
W
Cthulhu
9,675
1,075
23
3
0
199,287
0
L
Izanami
6,041
671
13
1
0
89,678
0
L
Gilgamesh
2,561
285
0
0
0
438
0
W
Geb
8,928
992
17
2
0
187,246
0
W
Cu Chulainn
9,357
1,040
15
2
0
184,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role