Player Matchup

Charon
Charon
CustomZion24
Charon
Level 145
God Stats
29W - 17L
1,575 SR
Queue Stats
300W - 292L
1,465 Elo+
Solo
Surtr
Surtr
FKJVOPMWREIP
Surtr
Level 81
God Stats
6W - 11L
1,421 SR
Queue Stats
131W - 116L
1,501 Elo+
Party 1
Zeus
Zeus
Kcovarr
Zeus
Level 147
God Stats
0W - 1L
1,341 SR
Queue Stats
4W - 10L
1,324 Elo+
Solo
Bakasura
Bakasura
TheRegulation
Bakasura
Level 123
God Stats
0W - 2L
1,464 SR
Queue Stats
7W - 16L
1,417 Elo+
Solo
Hou Yi
Hou Yi
jDiversity
Hou Yi
Level 89
God Stats
9W - 13L
1,387 SR
Queue Stats
176W - 182L
1,488 Elo+
Party 1
Team Averages
Level 117
1,437 SR
1,439 Elo+

VS

Team Averages
Level 134
1,622 SR
1,508 Elo+
Izanami
Izanami
AlanT54
Izanami
Level 102
God Stats
3W - 2L
1,540 SR
Queue Stats
32W - 31L
1,533 Elo+
Party 2
Fafnir
Fafnir
Aspuerk
Fafnir
Level 122
God Stats
3W - 3L
1,584 SR
Queue Stats
65W - 66L
1,497 Elo+
Party 2
Shiva
Shiva
KIZKUR
Shiva
Level 139
God Stats
3W - 0L
1,659 SR
Queue Stats
58W - 63L
1,491 Elo+
Party 2
Janus
Janus
KU4NG
Janus
Level 116
God Stats
27W - 25L
1,529 SR
Queue Stats
43W - 38L
1,545 Elo+
Party 2
Persephone
Persephone
lokito008
Persephone
Level 190
God Stats
9W - 2L
1,797 SR
Queue Stats
672W - 666L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 0 / 2
8,997
818
6,781
13,109
12,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 2
8,593
781
8,152
13,345
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Kcovarr
Zeus
15
0 / 6 / 3
8,250
750
12,530
9,783
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
TheRegulation
Bakasura
15
1 / 1 / 1
8,396
763
4,857
11,198
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
jDiversity
Hou Yi
15
4 / 3 / 1
8,717
792
7,033
10,441
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlanT54
Izanami
15
0 / 1 / 5
8,468
770
7,444
11,981
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Aspuerk
Fafnir
15
2 / 0 / 6
9,646
877
6,498
13,325
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
KIZKUR
Shiva
15
1 / 1 / 6
8,663
788
9,711
9,909
8,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
KU4NG
Janus
17
8 / 0 / 3
10,637
967
13,622
2,089
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
lokito008
Persephone
16
2 / 4 / 7
9,791
890
11,502
10,188
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
13
13
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlanT54
Izanami
0
1
5
2.5
W
Fafnir
Aspuerk
Fafnir
2
0
6
5
L
Charon
1
0
2
2
L
0
3
2
0.33
W
Shiva
KIZKUR
Shiva
1
1
6
4
W
Janus
KU4NG
Janus
8
0
3
9.5
L
Zeus
Kcovarr
Zeus
0
6
3
0.25
L
Bakasura
TheRegulation
Bakasura
1
1
1
1.5
L
Hou Yi
jDiversity
Hou Yi
4
3
1
1.5
W
Persephone
lokito008
Persephone
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
48,777
57,876
Taken
47,492
35,111
Mitigated
35,388
12,899
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlanT54
Izanami
7,444
4,654
0
2,776
11,981
4,650
60
5,261
5,971
0
32,852
W
Fafnir
Aspuerk
Fafnir
6,498
2,448
0
6,159
13,325
17,368
213
5,283
7,212
18,535
0
L
Charon
6,781
1,146
1,797
2,597
13,109
12,014
0
6,064
6,944
21,196
130
L
8,152
2,301
0
2,746
13,345
9,539
0
6,785
6,424
487
31,256
W
Shiva
KIZKUR
Shiva
9,711
1,029
575
2,213
9,909
8,335
485
4,165
5,336
0
22,482
W
Janus
KU4NG
Janus
13,622
455
0
0
2,089
974
0
834
1,155
47,367
0
L
Zeus
Kcovarr
Zeus
12,530
1,142
0
0
9,783
3,146
728
6,762
2,817
33,950
0
L
Bakasura
TheRegulation
Bakasura
4,857
2,799
0
3,675
11,198
6,434
0
5,147
5,903
0
18,389
L
Hou Yi
jDiversity
Hou Yi
7,033
2,918
0
2,084
10,441
3,978
0
6,158
4,166
0
17,494
W
Persephone
lokito008
Persephone
11,502
388
0
2,058
10,188
4,061
1,182
3,882
5,956
36,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
47,205
227
Minions Killed
287
0
Camps Cleared
0
1,128,443
Distance Traveled
1,193,588
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,468
770
61
6
0
225,758
0
W
Fafnir
9,646
877
27
2
0
233,586
0
L
Charon
8,997
818
23
2
0
237,906
0
L
Surtr
8,593
781
68
6
0
223,999
0
W
Shiva
8,663
788
33
3
0
247,724
1
W
Janus
10,637
967
98
9
0
248,632
0
L
Zeus
8,250
750
58
5
0
199,903
0
L
Bakasura
8,396
763
45
4
0
258,943
0
L
Hou Yi
8,717
792
33
3
0
207,692
0
W
Persephone
9,791
890
68
6
0
237,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role