Player Matchup

Persephone
Persephone
Allvvayse
Persephone
Level 35
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 1
Medusa
Medusa
Chalkley23
Medusa
Level 86
God Stats
7W - 4L
1,573 SR
Queue Stats
327W - 311L
1,455 Elo+
Solo
Thanatos
Thanatos
QuietFoal908997
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 176L
1,482 Elo+
Solo
Poseidon
Poseidon
Tomeldt
Poseidon
Level 2
God Stats
0W - 3L
1,211 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 1
Kuzenbo
Kuzenbo
catsruleeveryone
Kuzenbo
Level 145
God Stats
25W - 49L
1,394 SR
Queue Stats
435W - 458L
1,458 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,347 Elo+

VS

Team Averages
Level 101
1,518 SR
1,501 Elo+
Tiamat
Tiamat
Foqzi
Tiamat
Level 32
God Stats
1W - 4L
1,233 SR
Queue Stats
75W - 79L
1,361 Elo+
Solo
Arachne
Arachne
Stormydeimos
Arachne
Level 107
God Stats
13W - 4L
1,505 SR
Queue Stats
19W - 12L
1,474 Elo+
Solo
Medusa
Medusa
TheFire1422
Medusa
Level 123
God Stats
38W - 32L
1,551 SR
Queue Stats
518W - 541L
1,484 Elo+
Solo
Bake Kujira
Bake Kujira
WeatherB0yQ
Bake Kujira
Level 84
God Stats
13W - 13L
1,464 SR
Queue Stats
513W - 506L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
luizi999
Sun Wukong
Level 159
God Stats
4W - 1L
1,838 SR
Queue Stats
505W - 224L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Allvvayse
Persephone
15
0 / 1 / 2
9,884
988
8,357
5,660
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Chalkley23
Medusa
15
2 / 5 / 0
9,847
985
10,413
15,573
6,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
15
1 / 6 / 3
9,468
947
12,032
17,555
7,827
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Tomeldt
Poseidon
15
0 / 10 / 3
9,842
984
6,441
13,855
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 2
10,452
1,045
5,791
19,095
23,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

164

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Foqzi
Tiamat
17
3 / 1 / 10
10,803
1,080
13,048
8,564
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Stormydeimos
Arachne
19
15 / 1 / 6
13,528
1,353
21,744
9,469
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
13
0 / 0 / 0
7,040
704
0
0
0
Bake Kujira
WeatherB0yQ
Bake Kujira
17
1 / 2 / 16
11,149
1,115
17,580
17,267
21,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
luizi999
Sun Wukong
17
3 / 0 / 12
11,105
1,111
16,262
12,862
16,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
4
Kills
22
22
Deaths
4
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Persephone
Allvvayse
Persephone
0
1
2
1
L
Medusa
Chalkley23
Medusa
2
5
0
0.4
W
Tiamat
Foqzi
Tiamat
3
1
10
8
L
Thanatos
1
6
3
0.42
W
Arachne
Stormydeimos
Arachne
15
1
6
18
W
Medusa
0
0
0
0
L
Poseidon
Tomeldt
Poseidon
0
10
3
0.15
W
Bake Kujira
WeatherB0yQ
Bake Kujira
1
2
16
4.5
L
1
0
2
2
W
Sun Wukong
luizi999
Sun Wukong
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
68,634
71,738
Taken
48,162
46,118
Mitigated
48,367
11,833
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Allvvayse
Persephone
8,357
1,221
160
856
5,660
2,506
0
979
4,665
33,380
0
L
Medusa
Chalkley23
Medusa
10,413
5,278
42
561
15,573
6,827
0
5,294
9,915
0
33,026
W
Tiamat
Foqzi
Tiamat
13,048
1,585
0
1,528
8,564
4,491
0
2,120
6,401
34,969
0
L
Thanatos
12,032
2,998
0
3,714
17,555
7,827
0
6,781
10,385
0
20,338
W
Arachne
Stormydeimos
Arachne
21,744
16,266
0
3,960
9,469
5,540
0
3,565
5,784
0
38,028
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Tomeldt
Poseidon
6,441
1,225
0
0
13,855
5,522
0
5,519
7,873
40,701
0
W
Bake Kujira
WeatherB0yQ
Bake Kujira
17,580
10,598
0
716
17,267
21,924
0
7,833
9,182
43,377
645
L
5,791
2,845
392
6,108
19,095
23,436
0
10,842
7,677
13,937
0
W
Sun Wukong
luizi999
Sun Wukong
16,262
2,488
0
1,763
12,862
16,412
0
6,398
6,206
1,236
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
53,625
248
Minions Killed
195
4
Camps Cleared
6
937,635
Distance Traveled
852,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,884
988
75
8
1
166,663
0
L
Medusa
9,847
985
50
5
1
189,423
0
W
Tiamat
10,803
1,080
54
5
0
197,006
0
L
Thanatos
9,468
947
17
2
1
201,534
0
W
Arachne
13,528
1,353
33
3
3
253,619
0
W
Medusa
7,040
704
0
0
0
0
0
L
Poseidon
9,842
984
84
8
0
163,156
0
W
Bake Kujira
11,149
1,115
73
7
2
191,656
0
L
Kuzenbo
10,452
1,045
22
2
1
216,859
0
W
Sun Wukong
11,105
1,111
35
4
1
210,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role