Player Matchup

Horus
Horus
PotatoAndThings
Horus
Level 66
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Freya
Freya
RoarinThunda
Freya
Level 128
God Stats
4W - 2L
1,693 SR
Queue Stats
123W - 137L
1,450 Elo+
Solo
Serqet
Serqet
ThekingbushOG
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,531 Elo+
Solo
Raijin
Raijin
emobearicorn
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,624 Elo+
Solo
Discordia
Discordia
ventanya
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,266 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,410 Elo+

VS

Team Averages
Level 108
1,596 SR
1,543 Elo+
Jing Wei
Jing Wei
Electroguy411
Jing Wei
Level 129
God Stats
4W - 0L
1,696 SR
Queue Stats
112W - 41L
1,695 Elo+
Solo
Xing Tian
Xing Tian
StrammerRiemen
Xing Tian
Level 105
God Stats
2W - 1L
1,730 SR
Queue Stats
95W - 67L
1,551 Elo+
Solo
Ishtar
Ishtar
Taxx94
Ishtar
Level 91
God Stats
3W - 2L
1,467 SR
Queue Stats
235W - 201L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Wackowil
Sylvanus
Level 127
God Stats
3W - 1L
1,616 SR
Queue Stats
54W - 48L
1,496 Elo+
Solo
Artemis
Artemis
xDarkAngelKittyx
Artemis
Level 90
God Stats
7W - 3L
1,472 SR
Queue Stats
379W - 377L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
6,868
687
3,490
19,283
22,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 6 / 4
6,570
657
10,530
11,153
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 1
7,231
723
7,329
9,147
10,119
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
12
0 / 6 / 2
6,591
659
7,389
9,763
4,424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ventanya
Discordia
14
1 / 4 / 2
7,323
732
7,735
8,623
3,712
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Electroguy411
Jing Wei
17
9 / 0 / 20
10,047
1,005
13,503
6,442
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
StrammerRiemen
Xing Tian
15
4 / 0 / 22
9,674
967
8,594
13,611
15,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ishtar
Taxx94
Ishtar
16
7 / 2 / 20
9,562
956
10,760
9,969
6,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Wackowil
Sylvanus
14
1 / 2 / 22
8,916
892
5,939
14,815
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
8 / 0 / 18
9,521
952
15,324
6,046
3,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
131
4
Kills
29
29
Deaths
4
11
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Electroguy411
Jing Wei
9
0
20
19
L
1
9
2
0.22
L
0
6
4
0.33
W
Xing Tian
StrammerRiemen
Xing Tian
4
0
22
15
W
Ishtar
Taxx94
Ishtar
7
2
20
8.5
L
2
4
1
0.63
W
Sylvanus
Wackowil
Sylvanus
1
2
22
6
L
Raijin
0
6
2
0.17
L
Discordia
ventanya
Discordia
1
4
2
0.5
W
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
54,120
57,969
Taken
50,883
46,183
Mitigated
45,038
9,605
Healing
32,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Electroguy411
Jing Wei
13,503
8,708
1,085
660
6,442
3,500
2,810
4,345
2,097
0
28,980
L
3,490
1,749
1,541
1,777
19,283
22,768
0
4,981
14,302
0
6,094
L
10,530
2,986
935
2,052
11,153
5,160
0
2,002
9,151
17,739
0
W
Xing Tian
StrammerRiemen
Xing Tian
8,594
608
3,182
3,158
13,611
15,752
156
6,018
7,143
15,773
0
W
Ishtar
Taxx94
Ishtar
10,760
6,598
0
1,930
9,969
6,105
438
6,769
3,099
0
25,939
L
7,329
154
171
715
9,147
10,119
0
2,271
6,876
5,770
7,393
W
Sylvanus
Wackowil
Sylvanus
5,939
1,138
12,787
7,856
14,815
16,318
289
7,833
6,656
8,240
0
L
Raijin
7,389
452
0
343
9,763
4,424
0
2,730
7,033
15,424
0
L
Discordia
ventanya
Discordia
7,735
249
317
1,754
8,623
3,712
0
2,549
6,074
21,713
0
W
15,324
7,891
1,252
637
6,046
3,363
2,518
3,787
2,007
0
27,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
47,720
94
Minions Killed
128
0
Camps Cleared
0
764,625
Distance Traveled
995,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,047
1,005
38
4
0
217,774
0
L
Horus
6,868
687
9
1
0
154,220
0
L
Freya
6,570
657
25
3
0
169,893
0
W
Xing Tian
9,674
967
13
1
0
230,723
0
W
Ishtar
9,562
956
47
5
0
180,479
0
L
Serqet
7,231
723
8
1
0
182,984
0
W
Sylvanus
8,916
892
5
1
0
179,811
0
L
Raijin
6,591
659
21
2
0
135,462
0
L
Discordia
7,323
732
31
3
0
122,066
0
W
Artemis
9,521
952
25
3
0
186,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role