Player Matchup

Medusa
Medusa
Adrianofsp
Medusa
Level 108
God Stats
27W - 39L
1,470 SR
Queue Stats
43W - 57L
1,411 Elo+
Solo
Ymir
Ymir
Cpt Sausages
Ymir
Level 124
God Stats
13W - 11L
1,592 SR
Queue Stats
211W - 219L
1,472 Elo+
Solo
Da Ji
Da Ji
LLV37
Da Ji
Level 147
God Stats
4W - 6L
1,472 SR
Queue Stats
619W - 590L
1,415 Elo+
Party 1
Poseidon
Poseidon
darkmax28
Poseidon
Level 129
God Stats
31W - 30L
1,494 SR
Queue Stats
554W - 556L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
vConfiance-
Erlang Shen
Level 105
God Stats
1W - 5L
1,299 SR
Queue Stats
118W - 107L
1,463 Elo+
Solo
Team Averages
Level 123
1,466 SR
1,440 Elo+

VS

Team Averages
Level 80
1,361 SR
1,429 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CALYPSO073054
Izanami
Level 84
God Stats
14W - 14L
1,395 SR
Queue Stats
45W - 48L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
LeCapit4in3
Amaterasu
Level 102
God Stats
1W - 4L
1,093 SR
Queue Stats
93W - 98L
1,442 Elo+
Party 2
Poseidon
Poseidon
LeVi3tn4mi3n
Poseidon
Level 32
God Stats
4W - 7L
1,335 SR
Queue Stats
83W - 102L
1,386 Elo+
Party 2
Horus
Horus
TheAnkessBoss
Horus
Level 96
God Stats
19W - 15L
1,480 SR
Queue Stats
224W - 190L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adrianofsp
Medusa
13
1 / 4 / 1
8,243
458
4,837
10,236
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 4 / 6
8,276
460
5,952
18,572
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
LLV37
Da Ji
14
3 / 6 / 1
8,395
466
8,414
19,220
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
darkmax28
Poseidon
14
1 / 7 / 4
9,210
512
11,393
13,124
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
vConfiance-
Erlang Shen
16
4 / 6 / 0
10,328
574
13,542
21,121
14,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
18 / 2 / 3
11,516
640
19,062
19,037
10,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
1 / 3 / 3
9,599
533
5,774
10,258
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
LeCapit4in3
Amaterasu
17
1 / 2 / 6
10,097
561
9,023
18,619
17,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
LeVi3tn4mi3n
Poseidon
16
5 / 4 / 6
10,499
583
14,710
12,481
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 10
9,569
532
9,481
17,772
22,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
27
27
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
2
3
9.75
L
Medusa
Adrianofsp
Medusa
1
4
1
0.38
W
Izanami
1
3
3
0.83
L
1
4
6
1
L
Da Ji
LLV37
Da Ji
3
6
1
0.58
W
Amaterasu
LeCapit4in3
Amaterasu
1
2
6
2
W
Poseidon
LeVi3tn4mi3n
Poseidon
5
4
6
2
W
2
1
10
7
L
Poseidon
darkmax28
Poseidon
1
7
4
0.43
L
Erlang Shen
vConfiance-
Erlang Shen
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,138
Damage
58,050
82,273
Taken
78,167
42,988
Mitigated
61,105
21,342
Healing
38,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,062
7,225
0
15,392
19,037
10,228
0
3,469
15,568
0
69,313
L
Medusa
Adrianofsp
Medusa
4,837
1,343
0
2,680
10,236
2,750
786
860
9,376
0
56,855
W
Izanami
5,774
4,447
242
2,442
10,258
4,134
3,246
824
9,434
0
82,146
L
5,952
1,752
0
4,458
18,572
14,576
0
3,077
15,495
33,300
0
L
Da Ji
LLV37
Da Ji
8,414
2,651
0
6,634
19,220
7,653
0
1,954
17,266
0
63,886
W
Amaterasu
LeCapit4in3
Amaterasu
9,023
3,817
0
7,948
18,619
17,698
564
1,379
17,240
0
78,188
W
Poseidon
LeVi3tn4mi3n
Poseidon
14,710
3,137
0
3,690
12,481
6,549
1,250
5,440
7,041
92,511
0
W
9,481
2,943
2,968
5,982
17,772
22,496
1
6,233
11,539
0
25,536
L
Poseidon
darkmax28
Poseidon
11,393
1,841
0
436
13,124
3,864
0
6,268
6,856
75,661
0
L
Erlang Shen
vConfiance-
Erlang Shen
13,542
7,017
0
7,134
21,121
14,145
0
2,551
18,570
0
75,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
51,280
427
Minions Killed
487
0
Camps Cleared
0
1,581,528
Distance Traveled
1,805,552
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,516
640
96
5
0
403,316
0
L
Medusa
8,243
458
79
4
0
303,732
0
W
Izanami
9,599
533
140
8
0
324,294
2
L
Ymir
8,276
460
27
2
0
319,204
9
L
Da Ji
8,395
466
100
6
0
326,973
0
W
Amaterasu
10,097
561
107
6
0
367,339
6
W
Poseidon
10,499
583
134
7
0
345,084
0
W
Horus
9,569
532
10
1
0
365,519
4
L
Poseidon
9,210
512
124
7
0
315,798
3
L
Erlang Shen
10,328
574
97
5
0
315,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role