Player Matchup

Ah Puch
Ah Puch
Donnie Narko
Ah Puch
Level 147
God Stats
0W - 4L
1,197 SR
Queue Stats
68W - 60L
1,530 Elo+
Solo
Hun Batz
Hun Batz
mrrnewton
Hun Batz
Level 147
God Stats
24W - 11L
1,745 SR
Queue Stats
286W - 267L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
xman2000
Cu Chulainn
Level 105
God Stats
0W - 3L
1,320 SR
Queue Stats
80W - 74L
1,527 Elo+
Solo
Team Averages
Level 133
1,421 SR
1,538 Elo+

VS

Team Averages
Level 121
1,655 SR
1,629 Elo+
Achilles
Achilles
L0UDPACKJ0HNNY
Achilles
Level 156
God Stats
12W - 11L
1,576 SR
Queue Stats
219W - 222L
1,537 Elo+
Solo
Fenrir
Fenrir
WarSaiyan
Fenrir
Level 104
God Stats
7W - 5L
1,725 SR
Queue Stats
126W - 90L
1,600 Elo+
Solo
Vulcan
Vulcan
beyondmostOcean
Vulcan
Level 103
God Stats
2W - 0L
1,665 SR
Queue Stats
7W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Donnie Narko
Ah Puch
12
1 / 6 / 1
9,625
688
7,153
14,817
6,770
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
mrrnewton
Hun Batz
12
1 / 5 / 1
9,571
684
9,070
15,600
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
xman2000
Cu Chulainn
9
0 / 3 / 1
8,273
591
4,891
10,905
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
7 / 0 / 7
11,745
839
10,359
13,368
11,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
WarSaiyan
Fenrir
14
4 / 2 / 8
11,309
808
11,653
15,578
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 8
10,946
782
15,765
5,839
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Donnie Narko
Ah Puch
1
6
1
0.25
W
Achilles
7
0
7
10.5
W
Fenrir
WarSaiyan
Fenrir
4
2
8
4
W
3
0
8
7
L
Hun Batz
mrrnewton
Hun Batz
1
5
1
0.3
L
Cu Chulainn
xman2000
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
37,777
41,322
Taken
34,785
17,395
Mitigated
21,657
5,563
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Donnie Narko
Ah Puch
7,153
153
100
2,926
14,817
6,770
0
4,680
9,619
45,764
0
W
Achilles
10,359
2,734
0
4,716
13,368
11,375
192
2,703
10,586
0
47,711
W
Fenrir
WarSaiyan
Fenrir
11,653
2,006
0
3,146
15,578
7,946
1,648
3,329
11,875
0
41,653
W
15,765
8,520
0
1,179
5,839
2,336
575
1,686
4,042
59,360
0
L
Hun Batz
mrrnewton
Hun Batz
9,070
1,130
0
42
15,600
5,031
0
5,907
9,107
0
31,537
L
Cu Chulainn
xman2000
Cu Chulainn
4,891
1,121
0
2,495
10,905
5,594
0
4,825
5,744
0
13,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
34,000
128
Minions Killed
168
0
Camps Cleared
0
616,058
Distance Traveled
862,297
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,625
688
70
5
0
206,097
2
W
Achilles
11,745
839
36
3
0
284,771
6
W
Fenrir
11,309
808
48
3
0
286,555
0
W
Vulcan
10,946
782
84
6
0
290,971
6
L
Hun Batz
9,571
684
45
3
0
257,436
0
L
Cu Chulainn
8,273
591
13
1
0
152,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role