Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChewChii
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,476 SR
Queue Stats
56W - 39L
1,596 Elo+
Party 1
Ishtar
Ishtar
I_NeoX_IHD1
Ishtar
Level 144
God Stats
0W - 2L
1,267 SR
Queue Stats
479W - 471L
1,531 Elo+
Solo
Janus
Janus
Witchphrodite
Janus
Level 95
God Stats
1W - 4L
1,365 SR
Queue Stats
286W - 248L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
sriv6
Sun Wukong
Level 124
God Stats
2W - 2L
1,561 SR
Queue Stats
274W - 214L
1,569 Elo+
Party 1
Team Averages
Level 118
1,434 SR
1,550 Elo+

VS

Team Averages
Level 110
1,451 SR
1,523 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CloudBuster1
Serqet
Level 159
God Stats
1W - 3L
1,236 SR
Queue Stats
427W - 478L
1,530 Elo+
Solo
Persephone
Persephone
Fernrisulfr
Persephone
Level 97
God Stats
2W - 3L
1,519 SR
Queue Stats
100W - 97L
1,540 Elo+
Party 2
Rama
Rama
MrBrainiac
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,533 Elo+
Party 2
Janus
Janus
Vulpes6
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 8 / 6
8,102
810
8,549
14,626
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ChewChii
Ah Muzen Cab
14
2 / 2 / 5
7,840
784
10,411
10,835
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
15
4 / 6 / 4
8,437
844
11,437
11,701
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 4
7,638
764
6,727
9,322
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
sriv6
Sun Wukong
13
2 / 4 / 6
7,874
787
6,340
13,838
14,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
9 / 1 / 10
10,249
1,025
13,273
8,687
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
14
6 / 2 / 9
8,700
870
6,601
11,840
13,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Fernrisulfr
Persephone
13
1 / 3 / 13
8,448
845
16,349
9,967
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 10
8,642
864
6,351
9,646
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Vulpes6
Janus
17
8 / 2 / 10
10,066
1,007
13,780
9,877
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
10
Kills
26
26
Deaths
10
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
8
6
0.5
W
Hera
 
Hera
9
1
10
14
L
Ah Muzen Cab
ChewChii
Ah Muzen Cab
2
2
5
2.25
W
Serqet
6
2
9
5.25
W
Persephone
Fernrisulfr
Persephone
1
3
13
2.5
L
Ishtar
4
6
4
1
W
2
2
10
3.5
W
Janus
Vulpes6
Janus
8
2
10
6.5
L
1
6
4
0.5
L
Sun Wukong
sriv6
Sun Wukong
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,464
Damage
56,354
60,322
Taken
50,017
37,063
Mitigated
31,799
13,042
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,549
1,521
942
1,571
14,626
7,221
120
9,385
4,967
0
16,273
W
Hera
 
Hera
13,273
1,966
1,284
3,313
8,687
4,324
500
640
7,939
31,250
0
L
Ah Muzen Cab
ChewChii
Ah Muzen Cab
10,411
1,756
970
1,904
10,835
5,198
180
7,391
2,884
0
26,710
W
Serqet
6,601
901
1,804
2,655
11,840
13,865
391
1,908
9,731
0
6,261
W
Persephone
Fernrisulfr
Persephone
16,349
1,200
448
1,417
9,967
4,466
102
1,021
8,829
26,868
0
L
Ishtar
11,437
5,054
574
1,189
11,701
5,635
1,114
8,908
2,488
0
23,216
W
6,351
4,547
442
1,198
9,646
4,466
1,824
1,544
7,964
0
18,079
W
Janus
Vulpes6
Janus
13,780
264
853
2,017
9,877
4,678
1,335
967
8,818
23,338
0
L
6,727
614
424
648
9,322
4,149
375
7,924
1,315
17,528
0
L
Sun Wukong
sriv6
Sun Wukong
6,340
345
1,138
3,682
13,838
14,860
63
9,794
3,788
0
7,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
46,105
104
Minions Killed
139
0
Camps Cleared
0
921,534
Distance Traveled
992,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,102
810
11
1
0
195,799
0
W
Hera
10,249
1,025
53
5
0
224,813
0
L
Ah Muzen Cab
7,840
784
23
2
0
207,194
0
W
Serqet
8,700
870
4
0
0
188,953
0
W
Persephone
8,448
845
23
2
0
193,670
0
L
Ishtar
8,437
844
32
3
0
148,698
0
W
Rama
8,642
864
38
4
0
171,661
0
W
Janus
10,066
1,007
21
2
0
213,240
0
L
Janus
7,638
764
31
3
0
167,698
0
L
Sun Wukong
7,874
787
7
1
0
202,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role