Player Matchup

Danzaburou
Danzaburou
Caveman
Danzaburou
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,584 Elo+
Solo
Ganesha
Ganesha
ChaosWitchOrSmth
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,442 Elo+
Solo
Nike
Nike
GodStopMePlz
Nike
Level 198
God Stats
10W - 11L
1,408 SR
Queue Stats
746W - 762L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
Schnukelbert
Hun Batz
Level 157
God Stats
10W - 8L
1,543 SR
Queue Stats
636W - 623L
1,521 Elo+
Solo
Merlin
Merlin
Shеridan
Merlin
Level 208
God Stats
27W - 31L
1,498 SR
Queue Stats
1,845W - 1,862L
1,619 Elo+
Party 1
Team Averages
Level 154
1,490 SR
1,531 Elo+

VS

Team Averages
Level 144
1,611 SR
1,511 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Domihaus
Bellona
Level 129
God Stats
4W - 2L
1,755 SR
Queue Stats
340W - 331L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hierrophant
Tsukuyomi
Level 167
God Stats
16W - 14L
1,496 SR
Queue Stats
734W - 708L
1,489 Elo+
Solo
Ah Puch
Ah Puch
KriVro98
Ah Puch
Level 135
God Stats
4W - 2L
1,683 SR
Queue Stats
296W - 314L
1,511 Elo+
Solo
Tyr
Tyr
Ôokami
Tyr
Level 159
God Stats
4W - 4L
1,621 SR
Queue Stats
469W - 427L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caveman
Danzaburou
17
11 / 2 / 9
10,965
997
13,478
12,294
7,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 1 / 26
9,900
900
4,246
14,449
17,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
9 / 3 / 15
10,138
922
14,125
11,777
15,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Schnukelbert
Hun Batz
17
4 / 2 / 20
10,761
978
12,789
13,965
18,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Shеridan
Merlin
16
4 / 1 / 18
9,444
859
14,668
7,619
4,370
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 4 / 6
8,710
792
8,755
10,784
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Domihaus
Bellona
13
1 / 8 / 4
8,077
734
6,877
18,367
20,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Hierrophant
Tsukuyomi
14
3 / 6 / 3
8,854
805
13,419
11,869
6,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
KriVro98
Ah Puch
17
4 / 3 / 4
9,320
847
14,728
10,126
5,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
11
0 / 8 / 6
7,077
643
4,481
16,767
16,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
28
Kills
9
9
Deaths
29
88
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
6
1
W
Danzaburou
Caveman
Danzaburou
11
2
9
7.75
W
0
1
26
13
L
Bellona
Domihaus
Bellona
1
8
4
0.38
W
9
3
15
5.5
L
Tsukuyomi
Hierrophant
Tsukuyomi
3
6
3
0.75
L
Ah Puch
KriVro98
Ah Puch
4
3
4
2
W
Hun Batz
Schnukelbert
Hun Batz
4
2
20
7
W
Merlin
Shеridan
Merlin
4
1
18
13
L
Tyr
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,306
Damage
48,260
60,104
Taken
67,913
62,086
Mitigated
53,995
21,284
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,755
4,401
249
2,139
10,784
5,733
841
2,533
8,149
0
24,684
W
Danzaburou
Caveman
Danzaburou
13,478
8,333
162
4,236
12,294
7,053
2,553
2,226
10,068
0
23,326
W
4,246
95
3,455
4,388
14,449
17,379
317
3,443
11,006
8,839
0
L
Bellona
Domihaus
Bellona
6,877
1,762
619
2,560
18,367
20,549
196
5,501
12,500
0
9,293
W
14,125
324
902
1,609
11,777
15,109
135
2,876
8,901
343
22,108
L
Tsukuyomi
Hierrophant
Tsukuyomi
13,419
1,601
52
1,346
11,869
6,433
188
2,770
8,896
0
21,972
L
Ah Puch
KriVro98
Ah Puch
14,728
811
0
2,036
10,126
5,165
519
2,314
7,662
31,313
0
W
Hun Batz
Schnukelbert
Hun Batz
12,789
1,238
1,870
2,859
13,965
18,175
177
4,422
9,543
0
28,699
W
Merlin
Shеridan
Merlin
14,668
1,114
849
954
7,619
4,370
1,460
1,761
5,858
29,175
0
L
Tyr
4,481
313
60
1,706
16,767
16,115
132
6,119
10,367
0
6,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
42,038
142
Minions Killed
112
0
Camps Cleared
0
1,183,659
Distance Traveled
905,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,710
792
47
4
0
202,602
0
W
Danzaburou
10,965
997
44
4
0
199,414
0
W
Ganesha
9,900
900
0
0
0
249,964
0
L
Bellona
8,077
734
12
1
0
178,408
0
W
Nike
10,138
922
28
3
0
224,112
0
L
Tsukuyomi
8,854
805
17
2
0
165,488
0
L
Ah Puch
9,320
847
33
3
0
188,124
0
W
Hun Batz
10,761
978
33
3
0
307,259
0
W
Merlin
9,444
859
37
3
0
202,910
0
L
Tyr
7,077
643
3
0
0
170,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role