Player Matchup

Heimdallr
Heimdallr
BarracudaX19438
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DarthShadowXX
Jormungandr
Level 17
God Stats
2W - 7L
1,263 SR
Queue Stats
2W - 9L
1,234 Elo+
Party 3
Susano
Susano
DietCherryPepsi
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,390 Elo+
Solo
Ares
Ares
KingPikklez
Ares
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
Nicrosos
Anubis
Level 45
God Stats
2W - 1L
1,796 SR
Queue Stats
11W - 16L
1,411 Elo+
Party 3
Team Averages
Level 25
1,512 SR
1,407 Elo+

VS

Team Averages
Level 60
1,614 SR
1,485 Elo+
Kumbhakarna
Kumbhakarna
CaptinCob
Kumbhakarna
Level 48
God Stats
4W - 1L
1,641 SR
Queue Stats
79W - 79L
1,517 Elo+
Party 1
Bake Kujira
Bake Kujira
GoJ33Ra
Bake Kujira
Level 16
God Stats
12W - 5L
1,552 SR
Queue Stats
38W - 32L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
Potatoboykiller
Jing Wei
Level 27
God Stats
4W - 1L
1,607 SR
Queue Stats
27W - 31L
1,478 Elo+
Party 1
Agni
Agni
RedKingJay
Agni
Level 115
God Stats
5W - 3L
1,580 SR
Queue Stats
52W - 42L
1,530 Elo+
Party 2
Arachne
Arachne
fabooo
Arachne
Level 95
God Stats
35W - 18L
1,691 SR
Queue Stats
304W - 280L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarracudaX19438
Heimdallr
6
0 / 5 / 1
4,135
414
1,756
6,746
2,556
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
DarthShadowXX
Jormungandr
8
1 / 3 / 0
5,003
500
4,567
9,437
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 4 / 2
6,048
605
5,905
10,597
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 1
4,616
462
2,761
10,584
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Nicrosos
Anubis
12
3 / 2 / 1
6,790
679
3,087
7,718
3,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaptinCob
Kumbhakarna
10
4 / 1 / 6
7,038
704
4,949
8,430
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
GoJ33Ra
Bake Kujira
12
4 / 1 / 0
7,618
762
6,529
8,562
7,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
10
6 / 1 / 4
6,617
662
7,309
5,788
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 1
6,825
683
6,047
4,530
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
fabooo
Arachne
12
3 / 1 / 3
6,998
700
4,174
6,643
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
19
19
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BarracudaX19438
Heimdallr
0
5
1
0.1
W
Kumbhakarna
CaptinCob
Kumbhakarna
4
1
6
7
L
Jormungandr
DarthShadowXX
Jormungandr
1
3
0
0.33
L
2
4
2
0.75
W
Bake Kujira
GoJ33Ra
Bake Kujira
4
1
0
4
L
0
5
1
0.1
L
Anubis
Nicrosos
Anubis
3
2
1
1.75
W
Jing Wei
6
1
4
8
W
2
2
1
1.25
W
Arachne
fabooo
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
29,008
45,082
Taken
33,953
21,858
Mitigated
19,959
9,919
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BarracudaX19438
Heimdallr
1,756
1,200
0
395
6,746
2,556
0
2,413
4,333
0
14,585
W
Kumbhakarna
CaptinCob
Kumbhakarna
4,949
889
0
2,909
8,430
6,325
460
2,256
6,174
22,512
0
L
Jormungandr
DarthShadowXX
Jormungandr
4,567
2,252
0
520
9,437
4,287
0
4,388
5,049
23,013
0
L
5,905
1,943
0
3,999
10,597
4,140
0
3,088
7,509
0
44,300
W
Bake Kujira
GoJ33Ra
Bake Kujira
6,529
3,582
0
2,151
8,562
7,800
238
4,508
4,054
57,340
0
L
2,761
834
0
1,230
10,584
6,999
0
2,313
8,271
11,013
0
L
Anubis
Nicrosos
Anubis
3,087
316
0
3,775
7,718
3,876
0
5,323
2,395
47,981
0
W
Jing Wei
7,309
6,139
93
2,351
5,788
1,816
2,668
1,010
4,778
0
41,029
W
6,047
585
0
500
4,530
1,180
576
2,066
2,464
41,560
0
W
Arachne
fabooo
Arachne
4,174
3,060
0
3,573
6,643
2,838
0
575
6,068
0
49,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
35,096
237
Minions Killed
342
0
Camps Cleared
0
935,594
Distance Traveled
950,295
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,135
414
27
3
0
160,141
0
W
Kumbhakarna
7,038
704
21
2
0
179,610
0
L
Jormungandr
5,003
500
26
3
0
175,888
0
L
Susano
6,048
605
80
8
0
218,076
0
W
Bake Kujira
7,618
762
93
9
0
178,760
1
L
Ares
4,616
462
11
1
0
184,835
0
L
Anubis
6,790
679
93
9
0
196,654
0
W
Jing Wei
6,617
662
79
8
0
182,527
0
W
Agni
6,825
683
75
8
0
189,173
0
W
Arachne
6,998
700
74
7
0
220,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role