Player Matchup

Discordia
Discordia
Deuclemarine
Discordia
Level 115
God Stats
7W - 4L
1,830 SR
Queue Stats
319W - 299L
1,417 Elo+
Solo
Heimdallr
Heimdallr
ImKiija
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,399 Elo+
Party 1
Rama
Rama
KaTiEds00
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,412 Elo+
Solo
Khepri
Khepri
WesMay69Her
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 104L
1,488 Elo+
Party 1
Anubis
Anubis
spoozhead
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,213 Elo+
Solo
Team Averages
Level 48
1,566 SR
1,386 Elo+

VS

Team Averages
Level 75
1,543 SR
1,487 Elo+
Nike
Nike
Chilaqkil
Nike
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 62L
1,530 Elo+
Solo
Maui
Maui
DevilTwitch
Maui
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
74W - 69L
1,476 Elo+
Solo
Ah Puch
Ah Puch
Milthred
Ah Puch
Level 122
God Stats
14W - 5L
1,704 SR
Queue Stats
772W - 805L
1,488 Elo+
Solo
Thor
Thor
QueenBubblez
Thor
Level 74
God Stats
3W - 0L
1,587 SR
Queue Stats
287W - 267L
1,485 Elo+
Party 2
Anhur
Anhur
jingledinglenuts
Anhur
Level 68
God Stats
4W - 1L
1,628 SR
Queue Stats
156W - 154L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deuclemarine
Discordia
14
1 / 4 / 3
7,902
790
8,616
7,113
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ImKiija
Heimdallr
13
5 / 7 / 5
8,153
815
8,663
12,720
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
15
4 / 4 / 7
8,429
843
10,332
10,344
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
13
1 / 6 / 3
7,536
754
3,346
14,500
11,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
spoozhead
Anubis
13
1 / 6 / 5
7,270
727
3,866
9,620
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
10 / 3 / 13
9,373
937
11,724
13,496
11,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 1 / 18
9,875
988
7,136
9,813
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Milthred
Ah Puch
16
1 / 0 / 22
9,099
910
14,252
8,013
5,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 4 / 14
9,037
904
8,543
9,281
4,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 4 / 13
9,748
975
10,458
11,583
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
12
Kills
27
27
Deaths
12
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nike
10
3
13
5.5
L
Discordia
Deuclemarine
Discordia
1
4
3
0.63
W
3
1
18
12
L
Heimdallr
ImKiija
Heimdallr
5
7
5
1.07
L
Rama
4
4
7
1.88
W
Ah Puch
Milthred
Ah Puch
1
0
22
12
W
6
4
14
3.25
L
Khepri
1
6
3
0.42
W
7
4
13
3.38
L
Anubis
spoozhead
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
52,113
54,297
Taken
52,186
28,922
Mitigated
38,651
9,206
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,724
187
1,827
4,022
13,496
11,841
766
3,222
10,274
0
14,960
L
Discordia
Deuclemarine
Discordia
8,616
207
0
1,049
7,113
2,836
0
3,321
3,626
25,253
0
W
7,136
966
527
1,585
9,813
11,150
266
3,686
6,127
12,005
0
L
Heimdallr
ImKiija
Heimdallr
8,663
4,917
715
1,138
12,720
5,146
0
5,142
7,296
0
11,522
L
Rama
10,332
7,947
250
1,902
10,344
4,353
0
3,704
6,523
0
14,375
W
Ah Puch
Milthred
Ah Puch
14,252
694
756
5,685
8,013
5,645
1,057
2,498
5,515
31,862
0
W
8,543
2,332
1,233
1,550
9,281
4,185
711
3,621
5,660
0
12,974
L
Khepri
3,346
349
1,092
612
14,500
11,493
0
5,685
8,558
5,602
0
W
10,458
3,886
936
3,336
11,583
5,830
1,430
2,801
8,782
0
22,481
L
Anubis
spoozhead
Anubis
3,866
113
1,011
1,437
9,620
5,094
0
3,536
5,847
12,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
47,132
114
Minions Killed
106
0
Camps Cleared
0
834,629
Distance Traveled
1,041,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,373
937
9
1
0
232,763
0
L
Discordia
7,902
790
38
4
0
183,667
0
W
Maui
9,875
988
18
2
0
233,371
0
L
Heimdallr
8,153
815
15
2
0
159,465
0
L
Rama
8,429
843
29
3
0
170,777
0
W
Ah Puch
9,099
910
37
4
0
230,162
0
W
Thor
9,037
904
11
1
0
171,076
0
L
Khepri
7,536
754
7
1
0
167,729
0
W
Anhur
9,748
975
31
3
0
173,865
0
L
Anubis
7,270
727
25
3
0
152,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role