Player Matchup

Bacchus
Bacchus
GrandpaGoky
Bacchus
Level 128
God Stats
176W - 47L
1,999 SR
Queue Stats
723W - 202L
2,065 Elo+
Party 2
Ne Zha
Ne Zha
MinkaMinka06
Ne Zha
Level 122
God Stats
13W - 3L
1,712 SR
Queue Stats
390W - 48L
2,016 Elo+
Party 2
Baron Samedi
Baron Samedi
NavyDegree
Baron Samedi
Level 159
God Stats
81W - 14L
1,937 SR
Queue Stats
953W - 382L
1,912 Elo+
Party 2
Achilles
Achilles
Noctis Kirito
Achilles
Level 174
God Stats
6W - 0L
1,908 SR
Queue Stats
1,033W - 340L
2,359 Elo+
Party 2
Agni
Agni
xVkurumiVx
Agni
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,404 Elo+
Solo
Team Averages
Level 124
1,811 SR
1,951 Elo+

VS

Team Averages
Level 83
1,502 SR
1,377 Elo+
Scylla
Scylla
Clockworktheowl
Scylla
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,178 Elo+
Party 1
Amaterasu
Amaterasu
J DuBB1223
Amaterasu
Level 118
God Stats
0W - 2L
1,280 SR
Queue Stats
316W - 313L
1,542 Elo+
Solo
Serqet
Serqet
SkoHigh420
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,369 Elo+
Party 1
Pele
Pele
SkywalkerAmidala
Pele
Level 143
God Stats
0W - 2L
1,360 SR
Queue Stats
372W - 404L
1,413 Elo+
Solo
Ah Puch
Ah Puch
xXInYoBuiznessXx
Ah Puch
Level 34
God Stats
3W - 1L
1,872 SR
Queue Stats
24W - 30L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrandpaGoky
Bacchus
14
1 / 0 / 15
8,726
1,247
6,023
9,211
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
14
4 / 1 / 9
8,707
1,244
10,886
7,987
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
NavyDegree
Baron Samedi
14
4 / 2 / 11
8,832
1,262
7,971
5,115
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Noctis Kirito
Achilles
14
8 / 0 / 7
9,701
1,386
11,006
7,496
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 8
7,564
1,081
3,614
5,832
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,904
986
1,801
2,117
674
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
J DuBB1223
Amaterasu
12
1 / 5 / 1
7,280
1,040
3,962
14,604
9,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
SkoHigh420
Serqet
12
0 / 1 / 1
6,764
966
506
2,712
1,082
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 5 / 2
8,439
1,206
9,080
13,782
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 4
8,179
1,168
12,701
10,990
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
17
Kills
7
7
Deaths
17
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Bacchus
GrandpaGoky
Bacchus
1
0
15
8.5
L
Amaterasu
J DuBB1223
Amaterasu
1
5
1
0.3
W
Ne Zha
4
1
9
8.5
W
Baron Samedi
NavyDegree
Baron Samedi
4
2
11
4.75
W
Achilles
Noctis Kirito
Achilles
8
0
7
11.5
L
Serqet
SkoHigh420
Serqet
0
1
1
0.5
L
4
5
2
1
W
0
4
8
1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
28,050
35,641
Taken
44,205
29,819
Mitigated
20,543
4,373
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,801
344
0
51
2,117
674
0
924
1,069
4,855
0
W
Bacchus
GrandpaGoky
Bacchus
6,023
251
0
598
9,211
12,467
0
3,863
5,348
10,067
0
L
Amaterasu
J DuBB1223
Amaterasu
3,962
2,086
13
1,910
14,604
9,046
0
5,722
8,446
0
16,511
W
Ne Zha
10,886
4,214
0
441
7,987
3,758
0
2,847
5,140
0
29,047
W
Baron Samedi
NavyDegree
Baron Samedi
7,971
572
1,615
816
5,115
2,882
0
2,291
2,824
16,526
0
W
Achilles
Noctis Kirito
Achilles
11,006
3,138
0
903
7,496
8,427
0
2,692
3,916
0
13,513
L
Serqet
SkoHigh420
Serqet
506
30
0
90
2,712
1,082
0
1,319
1,229
0
896
L
9,080
1,656
0
974
13,782
5,237
0
5,208
8,263
0
24,251
W
3,614
394
0
0
5,832
2,285
0
2,809
3,023
13,898
0
L
12,701
45
57
1,193
10,990
4,504
0
3,773
6,893
27,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
37,566
114
Minions Killed
117
3
Camps Cleared
4
725,500
Distance Traveled
543,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,904
986
6
1
0
76,467
0
W
Bacchus
8,726
1,247
9
1
0
167,055
0
L
Amaterasu
7,280
1,040
29
4
0
113,963
0
W
Ne Zha
8,707
1,244
33
5
1
151,499
0
W
Baron Samedi
8,832
1,262
29
4
1
127,160
0
W
Achilles
9,701
1,386
6
1
1
150,333
0
L
Serqet
6,764
966
0
0
0
74,635
0
L
Pele
8,439
1,206
33
5
4
149,116
0
W
Agni
7,564
1,081
37
5
0
129,453
0
L
Ah Puch
8,179
1,168
49
7
0
129,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role