Player Matchup

Chaac
Chaac
QWTM10
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
TTVKrazyboy
Bakasura
Level 45
God Stats
0W - 1L
1,348 SR
Queue Stats
9W - 30L
1,153 Elo+
Party 2
Izanami
Izanami
TTVwraith420572
Izanami
Level 46
God Stats
0W - 2L
1,419 SR
Queue Stats
6W - 20L
1,187 Elo+
Party 2
Team Averages
Level 36
1,422 SR
1,280 Elo+

VS

Team Averages
Level 54
1,458 SR
1,272 Elo+
Ra
Ra
By_Skilll
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,231 Elo+
Solo
Bellona
Bellona
bielaiote
Bellona
Level 47
God Stats
7W - 7L
1,366 SR
Queue Stats
53W - 67L
1,283 Elo+
Party 1
Neith
Neith
miiguel81
Neith
Level 68
God Stats
6W - 6L
1,509 SR
Queue Stats
56W - 66L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
QWTM10
Chaac
13
1 / 5 / 5
11,550
722
7,960
17,557
23,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TTVKrazyboy
Bakasura
15
4 / 7 / 3
12,081
755
8,818
18,411
10,703
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 6 / 3
12,057
754
11,727
16,486
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 11
12,271
767
11,932
11,408
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
bielaiote
Bellona
15
10 / 1 / 4
13,307
832
14,552
11,102
13,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
miiguel81
Neith
17
6 / 2 / 10
13,624
852
18,145
13,668
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
18
18
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
L
Chaac
QWTM10
Chaac
1
5
5
0.7
L
Bakasura
TTVKrazyboy
Bakasura
4
7
3
0.79
L
3
6
3
0.75
W
Bellona
bielaiote
Bellona
10
1
4
12
W
Neith
miiguel81
Neith
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
44,629
52,454
Taken
36,178
40,847
Mitigated
24,721
7,082
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,932
1,435
1,630
1,595
11,408
4,848
370
60
11,279
51,710
0
L
Chaac
QWTM10
Chaac
7,960
983
0
2,164
17,557
23,165
320
4,185
13,296
0
25,239
L
Bakasura
TTVKrazyboy
Bakasura
8,818
5,531
0
3,027
18,411
10,703
0
5,961
12,349
0
35,843
L
11,727
6,840
0
1,891
16,486
6,979
1,337
2,803
13,683
0
53,613
W
Bellona
bielaiote
Bellona
14,552
5,191
459
1,152
11,102
13,495
203
188
10,884
470
42,429
W
Neith
miiguel81
Neith
18,145
8,415
27
4,596
13,668
6,378
1,803
247
13,421
0
75,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
39,202
164
Minions Killed
200
0
Camps Cleared
0
829,257
Distance Traveled
841,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,271
767
68
4
0
273,048
0
L
Chaac
11,550
722
25
2
0
276,292
0
L
Bakasura
12,081
755
60
4
0
301,061
0
L
Izanami
12,057
754
79
5
0
251,904
0
W
Bellona
13,307
832
39
2
0
308,954
0
W
Neith
13,624
852
93
6
0
259,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role