Player Matchup

Gilgamesh
Gilgamesh
FUJIWARAxLWxWH7
Gilgamesh
Level 45
God Stats
5W - 5L
1,424 SR
Queue Stats
13W - 14L
1,387 Elo+
Party 2
Arachne
Arachne
Master_Oogway499
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MeTheLastUchiha
Morgan Le Fay
Level 63
God Stats
2W - 1L
1,624 SR
Queue Stats
15W - 15L
1,396 Elo+
Party 2
Team Averages
Level 38
1,516 SR
1,295 Elo+

VS

Team Averages
Level 53
1,517 SR
1,368 Elo+
Hou Yi
Hou Yi
Again____U-Sure_
Hou Yi
Level 49
God Stats
62W - 88L
1,406 SR
Queue Stats
141W - 162L
1,438 Elo+
Solo
Mulan
Mulan
Khris3113
Mulan
Level 82
God Stats
20W - 12L
1,645 SR
Queue Stats
539W - 588L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
alienhippie98
Nu Wa
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 89L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FUJIWARAxLWxWH7
Gilgamesh
13
6 / 0 / 0
10,345
862
5,490
10,401
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 7
9,115
760
2,535
7,891
4,563
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
MeTheLastUchiha
Morgan Le Fay
12
2 / 1 / 4
9,720
810
9,349
6,082
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
6,941
578
0
1,372
460
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
Khris3113
Mulan
9
0 / 5 / 1
7,717
643
2,352
10,522
9,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 0
7,992
666
8,785
9,101
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Gilgamesh
FUJIWARAxLWxWH7
Gilgamesh
6
0
0
6
L
Mulan
Khris3113
Mulan
0
5
1
0.1
W
0
1
7
3.5
W
Morgan Le Fay
MeTheLastUchiha
Morgan Le Fay
2
1
4
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
11,137
24,374
Taken
20,995
16,940
Mitigated
14,901
3,977
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,372
460
0
910
462
0
2,447
W
Gilgamesh
FUJIWARAxLWxWH7
Gilgamesh
5,490
1,700
0
1,496
10,401
9,912
196
4,002
6,399
0
48,374
L
Mulan
Khris3113
Mulan
2,352
327
137
275
10,522
9,661
0
5,090
5,216
0
14,283
W
2,535
2,078
0
1,168
7,891
4,563
793
3,159
4,732
0
19,475
W
Morgan Le Fay
MeTheLastUchiha
Morgan Le Fay
9,349
974
44
1,269
6,082
2,465
1,289
2,856
3,226
53,812
0
L
8,785
2,224
263
1,530
9,101
4,780
0
3,717
5,159
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
22,650
164
Minions Killed
42
0
Camps Cleared
0
641,244
Distance Traveled
280,166
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,941
578
6
1
0
19,737
0
W
Gilgamesh
10,345
862
69
6
0
213,789
5
L
Mulan
7,717
643
17
1
0
104,773
0
W
Arachne
9,115
760
22
2
0
229,888
0
W
Morgan Le Fay
9,720
810
73
6
0
197,567
0
L
Nu Wa
7,992
666
19
2
0
155,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role