Player Matchup

Hercules
Hercules
Chefdaddyblazing
Hercules
Level 49
God Stats
4W - 6L
1,742 SR
Queue Stats
35W - 48L
1,417 Elo+
Solo
Anubis
Anubis
RIPEINTHWO1
Anubis
Level 39
God Stats
31W - 22L
1,522 SR
Queue Stats
44W - 47L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
rashed76
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,377 Elo+
Party 2
Team Averages
Level 38
1,588 SR
1,396 Elo+

VS

Team Averages
Level 61
1,563 SR
1,449 Elo+
Olorun
Olorun
Litt100
Olorun
Level 63
God Stats
19W - 14L
1,476 SR
Queue Stats
57W - 59L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
MastercraftClub
Kuzenbo
Level 92
God Stats
22W - 12L
1,559 SR
Queue Stats
114W - 109L
1,418 Elo+
Party 1
Mulan
Mulan
shadowformation
Mulan
Level 28
God Stats
30W - 13L
1,656 SR
Queue Stats
38W - 35L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
9,286
714
5,601
11,974
13,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
12
1 / 5 / 1
9,144
703
6,815
7,690
4,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
rashed76
Nu Wa
12
0 / 3 / 3
9,300
715
10,917
9,750
4,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Litt100
Olorun
14
4 / 1 / 3
10,498
808
11,473
7,954
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 6
10,005
770
6,636
12,234
16,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 4
9,727
748
7,546
10,239
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Olorun
Litt100
Olorun
4
1
3
5.5
W
3
1
6
6
L
Anubis
1
5
1
0.3
L
Nu Wa
rashed76
Nu Wa
0
3
3
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
25,655
29,414
Taken
30,427
22,173
Mitigated
28,565
6,130
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,601
476
466
4,027
11,974
13,627
0
6,807
4,728
0
26,910
W
Olorun
Litt100
Olorun
11,473
5,064
856
3,707
7,954
3,251
0
4,727
3,227
63,361
0
W
6,636
2,718
0
250
12,234
16,481
0
6,879
5,355
23,540
0
L
Anubis
6,815
449
0
549
7,690
4,100
0
5,749
1,833
38,204
0
L
Nu Wa
rashed76
Nu Wa
10,917
3,839
0
1,088
9,750
4,446
0
6,232
3,361
40,891
0
W
7,546
445
0
2,124
10,239
8,833
0
6,429
3,810
0
39,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
30,230
156
Minions Killed
178
0
Camps Cleared
0
676,637
Distance Traveled
792,605
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,286
714
28
2
0
243,900
0
W
Olorun
10,498
808
94
7
0
248,170
1
W
Kuzenbo
10,005
770
22
2
0
272,880
0
L
Anubis
9,144
703
77
6
0
225,821
0
L
Nu Wa
9,300
715
51
4
0
206,916
0
W
Mulan
9,727
748
62
5
0
271,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role