Player Matchup

Charon
Charon
Badkarmaox
Charon
Level 184
God Stats
3W - 4L
1,544 SR
Queue Stats
154W - 142L
1,508 Elo+
Solo
Vulcan
Vulcan
DeIIboyy
Vulcan
Level 62
God Stats
13W - 7L
1,718 SR
Queue Stats
113W - 111L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hyruleanate
Cu Chulainn
Level 124
God Stats
5W - 2L
1,789 SR
Queue Stats
117W - 105L
1,630 Elo+
Solo
He Bo
He Bo
Solairiz
He Bo
Level 113
God Stats
13W - 7L
1,666 SR
Queue Stats
135W - 135L
1,501 Elo+
Party 1
Chiron
Chiron
chase383
Chiron
Level 121
God Stats
0W - 2L
1,291 SR
Queue Stats
124W - 106L
1,560 Elo+
Party 1
Team Averages
Level 121
1,602 SR
1,543 Elo+

VS

Team Averages
Level 106
1,574 SR
1,576 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Directprez
Hachiman
Level 126
God Stats
3W - 1L
1,567 SR
Queue Stats
104W - 89L
1,607 Elo+
Solo
Serqet
Serqet
Etzel6
Serqet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 59L
1,600 Elo+
Party 2
Anubis
Anubis
Snortdog
Anubis
Level 141
God Stats
10W - 2L
1,753 SR
Queue Stats
89W - 58L
1,645 Elo+
Party 2
Ne Zha
Ne Zha
alejox188
Ne Zha
Level 85
God Stats
31W - 28L
1,552 SR
Queue Stats
458W - 396L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Badkarmaox
Charon
8
0 / 1 / 2
5,803
484
4,272
6,990
5,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
DeIIboyy
Vulcan
11
1 / 5 / 0
6,408
534
6,166
7,281
2,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Hyruleanate
Cu Chulainn
12
0 / 1 / 0
6,617
551
9,555
12,657
12,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Solairiz
He Bo
11
1 / 5 / 1
6,518
543
6,174
12,165
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
chase383
Chiron
12
3 / 2 / 0
7,342
612
8,866
9,240
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 0 / 1
6,976
581
9,358
11,992
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Directprez
Hachiman
10
2 / 2 / 0
6,418
535
4,844
8,512
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Etzel6
Serqet
13
4 / 0 / 4
7,671
639
6,069
8,106
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Snortdog
Anubis
14
6 / 1 / 4
8,340
695
10,588
10,170
6,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
alejox188
Ne Zha
10
2 / 2 / 1
6,189
516
3,754
9,694
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
L
Charon
Badkarmaox
Charon
0
1
2
1
L
Vulcan
DeIIboyy
Vulcan
1
5
0
0.2
W
Hachiman
Directprez
Hachiman
2
2
0
1
W
Serqet
Etzel6
Serqet
4
0
4
6
L
Cu Chulainn
Hyruleanate
Cu Chulainn
0
1
0
0
W
Anubis
Snortdog
Anubis
6
1
4
8
L
He Bo
Solairiz
He Bo
1
5
1
0.3
W
Ne Zha
alejox188
Ne Zha
2
2
1
1.25
L
Chiron
chase383
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
34,613
48,333
Taken
48,474
27,100
Mitigated
32,447
11,602
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,358
2,014
0
3,744
11,992
13,383
0
430
11,562
0
59,909
L
Charon
Badkarmaox
Charon
4,272
716
0
1,952
6,990
5,075
0
1,432
5,558
13,526
0
L
Vulcan
DeIIboyy
Vulcan
6,166
3,124
0
1,048
7,281
2,129
0
4,951
2,330
39,084
0
W
Hachiman
Directprez
Hachiman
4,844
2,848
0
916
8,512
2,739
0
1,237
7,275
0
37,997
W
Serqet
Etzel6
Serqet
6,069
1,110
0
1,705
8,106
3,616
0
1,892
6,214
0
52,763
L
Cu Chulainn
Hyruleanate
Cu Chulainn
9,555
1,959
0
1,115
12,657
12,116
0
0
11,572
433
56,930
W
Anubis
Snortdog
Anubis
10,588
558
0
7,177
10,170
6,090
0
8,539
1,631
86,393
0
L
He Bo
Solairiz
He Bo
6,174
380
0
3,906
12,165
3,221
0
4,205
7,793
55,934
997
W
Ne Zha
alejox188
Ne Zha
3,754
517
0
2,806
9,694
6,619
0
4,420
5,274
0
22,870
L
Chiron
chase383
Chiron
8,866
4,161
122
3,459
9,240
4,559
234
0
9,000
0
62,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
35,594
364
Minions Killed
403
0
Camps Cleared
0
1,223,832
Distance Traveled
1,278,559
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,976
581
97
8
0
240,031
2
L
Charon
5,803
484
17
1
0
261,384
2
L
Vulcan
6,408
534
71
6
0
243,316
0
W
Hachiman
6,418
535
60
5
0
236,154
0
W
Serqet
7,671
639
82
7
0
308,490
2
L
Cu Chulainn
6,617
551
82
7
0
246,052
2
W
Anubis
8,340
695
138
12
0
237,340
1
L
He Bo
6,518
543
87
7
0
247,664
0
W
Ne Zha
6,189
516
26
2
0
256,544
7
L
Chiron
7,342
612
107
9
0
225,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role