Player Matchup

Maui
Maui
 
Maui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BadJanusPortal
Janus
Level 157
God Stats
4W - 5L
1,527 SR
Queue Stats
111W - 107L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
GasTheJewsHH
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
turníp
Sun Wukong
Level 146
God Stats
12W - 4L
1,844 SR
Queue Stats
665W - 628L
1,520 Elo+
Solo
Merlin
Merlin
wukkii
Merlin
Level 165
God Stats
1W - 1L
1,679 SR
Queue Stats
503W - 485L
1,488 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,524 Elo+

VS

Team Averages
Level 67
1,529 SR
1,510 Elo+
Nemesis
Nemesis
JaRulesDad
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,407 Elo+
Solo
Shiva
Shiva
Marzhian
Shiva
Level 81
God Stats
3W - 4L
1,697 SR
Queue Stats
276W - 267L
1,542 Elo+
Solo
Charybdis
Charybdis
YinYanMaster
Charybdis
Level 113
God Stats
18W - 11L
1,483 SR
Queue Stats
913W - 857L
1,523 Elo+
Solo
Ah Puch
Ah Puch
cozdawg
Ah Puch
Level 87
God Stats
1W - 1L
1,468 SR
Queue Stats
60W - 54L
1,475 Elo+
Solo
Bake Kujira
Bake Kujira
theRbigFig
Bake Kujira
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
3 / 3 / 13
9,171
764
8,244
14,815
19,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 8
10,145
845
18,598
10,827
7,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
GasTheJewsHH
Zhong Kui
8
0 / 3 / 4
6,482
540
3,833
4,734
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
turníp
Sun Wukong
17
6 / 3 / 10
10,153
846
11,697
14,529
21,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
wukkii
Merlin
16
1 / 4 / 10
8,853
738
15,187
9,357
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JaRulesDad
Nemesis
14
2 / 4 / 8
8,911
743
4,497
11,912
9,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Marzhian
Shiva
16
2 / 3 / 7
9,339
778
8,962
16,760
15,407
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
YinYanMaster
Charybdis
16
5 / 3 / 7
10,434
870
15,129
10,628
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
cozdawg
Ah Puch
17
4 / 2 / 9
9,701
808
13,033
14,738
10,730
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bake Kujira
theRbigFig
Bake Kujira
15
3 / 5 / 9
10,018
835
6,691
14,785
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
17
Kills
16
16
Deaths
17
45
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
3
13
3.17
L
7
3
8
3.67
L
Zhong Kui
GasTheJewsHH
Zhong Kui
0
3
4
0.67
W
Nemesis
JaRulesDad
Nemesis
2
4
8
1.5
W
Shiva
Marzhian
Shiva
2
3
7
1.83
W
Charybdis
YinYanMaster
Charybdis
5
3
7
2.83
W
Ah Puch
cozdawg
Ah Puch
4
2
9
4.25
W
Bake Kujira
theRbigFig
Bake Kujira
3
5
9
1.5
L
Sun Wukong
turníp
Sun Wukong
6
3
10
3.67
L
Merlin
wukkii
Merlin
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,559
Damage
48,312
54,262
Taken
68,823
56,577
Mitigated
62,056
16,642
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,244
577
1,936
2,891
14,815
19,704
18
4,958
9,610
10,622
0
L
18,598
487
1,250
2,668
10,827
7,075
402
3,854
6,865
34,305
0
L
Zhong Kui
GasTheJewsHH
Zhong Kui
3,833
226
131
802
4,734
3,381
0
1,887
2,847
5,114
0
W
Nemesis
JaRulesDad
Nemesis
4,497
36
466
957
11,912
9,169
1,454
5,683
6,010
0
13,085
W
Shiva
Marzhian
Shiva
8,962
482
2,568
6,095
16,760
15,407
54
11,965
4,343
0
18,344
W
Charybdis
YinYanMaster
Charybdis
15,129
7,978
1,398
2,648
10,628
5,479
4,449
7,054
3,325
0
37,832
W
Ah Puch
cozdawg
Ah Puch
13,033
534
1,537
7,396
14,738
10,730
1,418
10,139
3,982
24,762
0
W
Bake Kujira
theRbigFig
Bake Kujira
6,691
3,586
659
1,381
14,785
21,271
106
10,321
4,200
12,711
369
L
Sun Wukong
turníp
Sun Wukong
11,697
900
1,044
1,965
14,529
21,120
15
5,066
9,232
1,755
19,459
L
Merlin
wukkii
Merlin
15,187
894
1,898
2,057
9,357
5,297
132
3,305
5,796
35,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
48,403
132
Minions Killed
133
0
Camps Cleared
0
1,004,558
Distance Traveled
1,142,010
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,171
764
14
1
0
225,367
0
L
Janus
10,145
845
40
3
0
241,376
0
L
Zhong Kui
6,482
540
6
1
0
83,243
0
W
Nemesis
8,911
743
21
2
0
232,594
0
W
Shiva
9,339
778
24
2
0
250,381
2
W
Charybdis
10,434
870
70
6
0
195,661
0
W
Ah Puch
9,701
808
14
1
0
255,105
0
W
Bake Kujira
10,018
835
4
0
0
208,269
0
L
Sun Wukong
10,153
846
21
2
0
240,421
0
L
Merlin
8,853
738
51
4
0
214,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role