Player Matchup

Ishtar
Ishtar
Mighty T97
Ishtar
Level 84
God Stats
0W - 2L
1,163 SR
Queue Stats
5W - 5L
1,564 Elo+
Solo
Sol
Sol
SolGirl1981
Sol
Level 159
God Stats
343W - 391L
1,510 SR
Queue Stats
343W - 392L
1,415 Elo+
Solo
Horus
Horus
WOLFCOLA PREZ
Horus
Level 143
God Stats
4W - 8L
1,327 SR
Queue Stats
17W - 37L
1,347 Elo+
Solo
Team Averages
Level 129
1,333 SR
1,442 Elo+

VS

Team Averages
Level 125
1,600 SR
1,543 Elo+
Artemis
Artemis
DaveD4Brave
Artemis
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
LeAdamSilver
Cthulhu
Level 137
God Stats
2W - 1L
1,507 SR
Queue Stats
30W - 21L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
thisnewkid
Zhong Kui
Level 150
God Stats
26W - 9L
1,794 SR
Queue Stats
210W - 80L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mighty T97
Ishtar
13
1 / 4 / 3
10,094
673
8,016
12,333
5,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
10,636
709
13,783
12,466
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 3
10,346
690
7,676
20,006
23,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaveD4Brave
Artemis
15
5 / 3 / 5
12,134
809
12,810
11,536
5,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
LeAdamSilver
Cthulhu
15
5 / 1 / 7
12,357
824
12,768
16,015
16,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
thisnewkid
Zhong Kui
15
4 / 1 / 7
12,142
809
12,847
14,043
12,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
14
14
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
DaveD4Brave
Artemis
5
3
5
2.5
W
Cthulhu
LeAdamSilver
Cthulhu
5
1
7
8.5
L
Ishtar
Mighty T97
Ishtar
1
4
3
0.63
L
2
4
2
0.75
L
2
6
3
0.58
W
Zhong Kui
thisnewkid
Zhong Kui
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
38,425
44,805
Taken
41,594
33,530
Mitigated
34,651
6,015
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DaveD4Brave
Artemis
12,810
7,289
0
3,344
11,536
5,201
1,942
5,479
5,765
0
53,971
W
Cthulhu
LeAdamSilver
Cthulhu
12,768
1,207
272
2,044
16,015
16,454
0
4,881
10,893
39,768
418
L
Ishtar
Mighty T97
Ishtar
8,016
5,642
0
431
12,333
5,254
0
8,989
3,344
0
38,405
L
13,783
2,579
323
2,314
12,466
5,222
0
6,126
6,340
54,912
0
L
7,676
2,709
448
2,499
20,006
23,054
0
10,329
9,677
0
17,430
W
Zhong Kui
thisnewkid
Zhong Kui
12,847
755
0
7,170
14,043
12,996
800
4,024
9,596
57,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
36,633
131
Minions Killed
187
0
Camps Cleared
0
690,099
Distance Traveled
784,589
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,134
809
64
4
0
239,995
0
W
Cthulhu
12,357
824
40
3
0
283,627
1
L
Ishtar
10,094
673
57
4
0
221,704
0
L
Sol
10,636
709
54
4
0
241,780
0
L
Horus
10,346
690
20
1
0
226,615
0
W
Zhong Kui
12,142
809
83
6
0
260,967
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role