Player Matchup

Hercules
Hercules
DreadNewtt
Hercules
Level 106
God Stats
1W - 2L
1,326 SR
Queue Stats
257W - 228L
1,505 Elo+
Party 1
Zeus
Zeus
NamesPinHead
Zeus
Level 26
God Stats
2W - 6L
1,113 SR
Queue Stats
28W - 22L
1,522 Elo+
Party 1
Geb
Geb
SirBanzibar
Geb
Level 28
God Stats
2W - 1L
1,496 SR
Queue Stats
108W - 104L
1,485 Elo+
Party 1
Team Averages
Level 53
1,312 SR
1,504 Elo+

VS

Team Averages
Level 83
1,406 SR
1,510 Elo+
Persephone
Persephone
DamageTheory
Persephone
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Firefly516
Ullr
Level 83
God Stats
12W - 4L
1,514 SR
Queue Stats
60W - 50L
1,518 Elo+
Solo
Khepri
Khepri
lildartt
Khepri
Level 108
God Stats
0W - 3L
1,205 SR
Queue Stats
193W - 191L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DreadNewtt
Hercules
11
5 / 1 / 5
8,564
856
7,215
10,570
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 0 / 3
8,493
849
9,101
2,787
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 10
7,653
765
3,028
10,720
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DamageTheory
Persephone
10
3 / 4 / 0
7,902
790
5,966
8,309
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 2 / 2
6,368
637
1,509
4,475
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
lildartt
Khepri
8
0 / 4 / 2
6,645
665
4,504
11,508
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
DamageTheory
Persephone
3
4
0
0.75
W
Hercules
DreadNewtt
Hercules
5
1
5
7.5
L
0
2
2
0.5
W
5
0
3
6.5
W
0
2
10
2.5
L
Khepri
lildartt
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
11,979
24,077
Taken
24,292
15,406
Mitigated
12,264
3,241
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DamageTheory
Persephone
5,966
812
0
480
8,309
3,342
0
5,017
3,263
22,094
0
W
Hercules
DreadNewtt
Hercules
7,215
1,640
0
2,773
10,570
7,934
952
5,580
4,990
0
21,990
L
1,509
740
53
371
4,475
1,768
0
3,161
1,314
0
9,988
W
9,101
1,028
0
468
2,787
1,112
1,346
2,065
722
42,995
0
W
3,028
360
0
0
10,720
6,360
482
3,336
6,142
10,504
213
L
Khepri
lildartt
Khepri
4,504
326
0
2,089
11,508
7,154
0
4,012
7,496
16,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
20,915
94
Minions Killed
67
0
Camps Cleared
0
542,075
Distance Traveled
398,094
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,902
790
35
4
0
131,376
0
W
Hercules
8,564
856
28
3
0
192,952
0
L
Ullr
6,368
637
12
1
0
97,275
2
W
Zeus
8,493
849
58
6
0
157,165
0
W
Geb
7,653
765
8
1
0
191,958
3
L
Khepri
6,645
665
20
2
0
169,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role