Player Matchup

Fafnir
Fafnir
GHOSTofKYIV6056
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,401 Elo+
Party 1
Jormungandr
Jormungandr
S11itzNgiggles
Jormungandr
Level 144
God Stats
1W - 2L
1,317 SR
Queue Stats
497W - 525L
1,427 Elo+
Solo
Ymir
Ymir
SoulPond9519694
Ymir
Level 66
God Stats
1W - 2L
1,298 SR
Queue Stats
47W - 38L
1,419 Elo+
Party 1
Ra
Ra
akaExams
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,244 Elo+
Party 1
Nemesis
Nemesis
deivsky
Nemesis
Level 63
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,352 Elo+

VS

Team Averages
Level 76
1,459 SR
1,419 Elo+
Merlin
Merlin
 
Merlin
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Diabloking757
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,253 Elo+
Solo
Rama
Rama
Koushikmd
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
Younggun2021
Tsukuyomi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 75L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
rastic-random96
Sylvanus
Level 64
God Stats
3W - 2L
1,295 SR
Queue Stats
147W - 138L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,459
646
2,989
11,542
11,713
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
S11itzNgiggles
Jormungandr
10
0 / 3 / 1
6,466
647
2,735
5,815
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 1
7,954
795
7,556
16,595
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 1
6,890
689
3,181
6,905
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
deivsky
Nemesis
15
0 / 2 / 3
7,223
722
7,371
10,292
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 1 / 13
9,826
983
12,619
6,938
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 14
8,783
878
10,295
7,324
3,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
13
4 / 0 / 11
8,322
832
4,174
4,662
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
Younggun2021
Tsukuyomi
16
6 / 2 / 13
9,060
906
12,221
10,344
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
16
2 / 0 / 18
9,648
965
5,114
9,602
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
91
3
Kills
22
23
Deaths
4
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
13
13.5
W
3
1
14
10
L
0
6
1
0.08
W
Rama
4
0
11
9.5
L
Jormungandr
S11itzNgiggles
Jormungandr
0
3
1
0.17
L
2
6
1
0.42
W
Tsukuyomi
Younggun2021
Tsukuyomi
6
2
13
6.25
L
1
6
1
0.25
L
Nemesis
deivsky
Nemesis
0
2
3
0.75
W
Sylvanus
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
44,423
51,149
Taken
38,870
43,149
Mitigated
21,872
7,326
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,619
445
1,920
1,118
6,938
3,060
1,192
2,852
3,656
28,539
0
W
10,295
5,889
1,151
1,049
7,324
3,529
2,254
2,340
4,823
0
23,279
L
2,989
788
458
1,227
11,542
11,713
0
3,258
8,284
6,643
96
W
Rama
4,174
3,937
919
1,254
4,662
1,921
1,876
2,581
1,990
0
9,943
L
Jormungandr
S11itzNgiggles
Jormungandr
2,735
209
374
426
5,815
2,699
0
2,308
3,507
9,676
0
L
7,556
494
467
1,567
16,595
17,530
0
5,905
10,690
16,967
0
W
Tsukuyomi
Younggun2021
Tsukuyomi
12,221
2,337
596
1,441
10,344
5,147
910
4,342
5,747
0
19,378
L
3,181
964
0
0
6,905
2,466
0
1,616
5,289
11,131
0
L
Nemesis
deivsky
Nemesis
7,371
1,023
522
2,285
10,292
8,741
0
4,646
5,646
0
11,906
W
Sylvanus
5,114
1,328
7,038
5,254
9,602
8,215
318
4,250
5,210
10,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
45,639
82
Minions Killed
115
0
Camps Cleared
0
729,167
Distance Traveled
940,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,826
983
31
3
0
211,897
0
W
Hou Yi
8,783
878
35
4
0
185,346
0
L
Fafnir
6,459
646
9
1
0
155,860
0
W
Rama
8,322
832
19
2
0
128,532
0
L
Jormungandr
6,466
647
13
1
0
91,696
0
L
Ymir
7,954
795
23
2
0
142,675
0
W
Tsukuyomi
9,060
906
21
2
0
228,414
0
L
Ra
6,890
689
25
3
0
99,751
0
L
Nemesis
7,223
722
12
1
0
239,185
0
W
Sylvanus
9,648
965
9
1
0
186,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role