Player Matchup

Atlas
Atlas
Epicfear3
Atlas
Level 27
God Stats
3W - 12L
1,486 SR
Queue Stats
15W - 26L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
IzumaFT
Jing Wei
Level 36
God Stats
1W - 4L
1,531 SR
Queue Stats
29W - 33L
1,362 Elo+
Solo
Chronos
Chronos
Sub_Zer0_4527
Chronos
Level 140
God Stats
7W - 4L
1,693 SR
Queue Stats
195W - 188L
1,438 Elo+
Party 1
Kali
Kali
Tatuz-_-
Kali
Level 104
God Stats
0W - 1L
1,727 SR
Queue Stats
176W - 180L
1,442 Elo+
Party 1
Bake Kujira
Bake Kujira
crayger65
Bake Kujira
Level 126
God Stats
7W - 3L
1,807 SR
Queue Stats
570W - 524L
1,532 Elo+
Solo
Team Averages
Level 87
1,649 SR
1,432 Elo+

VS

Team Averages
Level 75
1,541 SR
1,487 Elo+
Kuzenbo
Kuzenbo
BodaciousTops
Kuzenbo
Level 17
God Stats
2W - 1L
1,581 SR
Queue Stats
19W - 17L
1,487 Elo+
Party 2
Discordia
Discordia
Forever_Noir
Discordia
Level 79
God Stats
7W - 5L
1,599 SR
Queue Stats
153W - 133L
1,498 Elo+
Solo
Ullr
Ullr
ReallyGoodHead
Ullr
Level 42
God Stats
2W - 3L
1,230 SR
Queue Stats
37W - 44L
1,455 Elo+
Party 2
Surtr
Surtr
Tazor76
Surtr
Level 78
God Stats
16W - 7L
1,745 SR
Queue Stats
482W - 461L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
YungExtendos
Ao Kuang
Level 157
God Stats
115W - 108L
1,549 SR
Queue Stats
498W - 493L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Epicfear3
Atlas
12
1 / 0 / 1
7,978
499
5,561
9,313
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
IzumaFT
Jing Wei
13
0 / 2 / 0
7,442
465
5,390
12,098
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
13
0 / 4 / 2
7,703
481
7,212
12,547
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
13
1 / 5 / 1
7,178
449
5,644
13,994
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
crayger65
Bake Kujira
14
0 / 5 / 0
8,372
523
9,449
16,439
16,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
2 / 0 / 1
8,065
504
3,280
9,591
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Forever_Noir
Discordia
15
1 / 0 / 3
8,900
556
10,493
7,078
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 0
9,256
579
11,988
10,128
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Tazor76
Surtr
15
1 / 0 / 6
9,580
599
10,351
16,330
13,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
YungExtendos
Ao Kuang
16
8 / 2 / 2
9,359
585
11,049
15,203
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
15
16
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
0
1
2.5
L
Atlas
Epicfear3
Atlas
1
0
1
1.5
W
Discordia
Forever_Noir
Discordia
1
0
3
2.5
L
Jing Wei
IzumaFT
Jing Wei
0
2
0
0
W
3
0
0
3
L
Chronos
0
4
2
0.25
L
Kali
1
5
1
0.3
W
Surtr
Tazor76
Surtr
1
0
6
4
W
Ao Kuang
YungExtendos
Ao Kuang
8
2
2
4.5
L
Bake Kujira
crayger65
Bake Kujira
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
47,161
64,391
Taken
58,330
43,034
Mitigated
37,658
11,202
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,280
1,401
0
1,540
9,591
10,199
85
4,491
5,015
16,168
0
L
Atlas
Epicfear3
Atlas
5,561
1,887
0
1,357
9,313
9,696
0
4,156
5,157
24,105
0
W
Discordia
Forever_Noir
Discordia
10,493
407
0
1,236
7,078
2,955
0
3,334
3,558
86,032
0
L
Jing Wei
IzumaFT
Jing Wei
5,390
3,607
0
4,115
12,098
4,105
0
524
11,574
0
63,458
W
11,988
6,071
0
7,260
10,128
4,318
0
841
9,287
0
98,344
L
Chronos
7,212
1,517
0
1,802
12,547
5,599
0
9,837
2,710
72,315
0
L
Kali
5,644
2,252
0
3,235
13,994
7,178
0
4,408
9,586
0
57,452
W
Surtr
Tazor76
Surtr
10,351
2,919
0
5,865
16,330
13,680
159
7,766
8,564
4,608
71,506
W
Ao Kuang
YungExtendos
Ao Kuang
11,049
1,709
0
2,611
15,203
6,506
553
5,325
9,684
77,217
0
L
Bake Kujira
crayger65
Bake Kujira
9,449
6,795
0
693
16,439
16,456
0
6,930
9,509
85,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
45,160
518
Minions Killed
563
0
Camps Cleared
0
1,605,306
Distance Traveled
1,648,872
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,065
504
30
2
0
338,311
4
L
Atlas
7,978
499
32
2
0
343,739
3
W
Discordia
8,900
556
150
9
0
307,556
6
L
Jing Wei
7,442
465
125
8
0
309,324
2
W
Ullr
9,256
579
157
10
0
297,954
6
L
Chronos
7,703
481
139
9
0
318,385
6
L
Kali
7,178
449
75
5
0
346,024
1
W
Surtr
9,580
599
135
8
0
336,002
4
W
Ao Kuang
9,359
585
91
6
0
369,049
3
L
Bake Kujira
8,372
523
147
9
0
287,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role